Player Matchup

Ravana
Ravana
BigboiJC
Ravana
Level 4
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 2L
1,506 Elo+
Solo
Guan Yu
Guan Yu
OtakuKing2017
Guan Yu
Level 29
God Stats
3W - 2L
1,488 SR
Queue Stats
117W - 130L
1,587 Elo+
Solo
Ra
Ra
WeebJerky
Ra
Level 29
God Stats
2W - 6L
1,351 SR
Queue Stats
81W - 62L
1,630 Elo+
Solo
Geb
Geb
esrgry
Geb
Level 9
God Stats
2W - 2L
1,296 SR
Queue Stats
125W - 118L
1,698 Elo+
Solo
Danzaburou
Danzaburou
quakehammer
Danzaburou
Level 27
God Stats
7W - 4L
1,961 SR
Queue Stats
161W - 119L
1,710 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,626 Elo+

VS

Team Averages
Level 22
1,601 SR
1,595 Elo+
Chaac
Chaac
Acesecus
Chaac
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FactorForm
Serqet
Level 27
God Stats
50W - 38L
1,881 SR
Queue Stats
1,393W - 1,344L
1,629 Elo+
Solo
Tyr
Tyr
ShieldRust
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
547W - 236L
1,804 Elo+
Solo
Skadi
Skadi
StepOnMePlz
Skadi
Level 18
God Stats
10W - 12L
1,626 SR
Queue Stats
370W - 402L
1,542 Elo+
Solo
Merlin
Merlin
peskeybikes5
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigboiJC
Ravana
14
4 / 6 / 3
9,345
492
5,731
12,865
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
16
2 / 0 / 8
10,137
534
9,378
14,756
13,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 9
10,862
572
9,524
11,985
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
esrgry
Geb
14
7 / 3 / 11
9,769
514
8,650
13,896
12,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
quakehammer
Danzaburou
16
9 / 2 / 6
10,961
577
14,429
12,721
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acesecus
Chaac
14
1 / 5 / 0
8,016
422
8,969
14,760
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
FactorForm
Serqet
16
3 / 2 / 5
9,313
490
7,682
13,162
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 4
7,548
397
5,481
16,433
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 10 / 1
7,824
412
8,633
12,766
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
6 / 5 / 4
8,805
463
12,083
10,752
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
26
Kills
13
13
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Acesecus
Chaac
1
5
0
0.2
W
Ravana
BigboiJC
Ravana
4
6
3
0.92
L
Serqet
FactorForm
Serqet
3
2
5
2.75
W
Guan Yu
2
0
8
6
L
0
4
4
0.5
L
3
10
1
0.35
W
4
2
9
4.25
W
Geb
esrgry
Geb
7
3
11
4.17
L
Merlin
6
5
4
1.6
W
Danzaburou
quakehammer
Danzaburou
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,712
Damage
42,848
66,223
Taken
67,873
41,504
Mitigated
37,202
26,026
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Acesecus
Chaac
8,969
1,826
0
3,154
14,760
14,242
0
2,859
11,858
0
49,658
W
Ravana
BigboiJC
Ravana
5,731
1,452
0
2,781
12,865
4,998
0
2,926
9,310
0
48,378
L
Serqet
FactorForm
Serqet
7,682
700
0
4,660
13,162
6,427
0
2,275
10,811
0
66,814
W
Guan Yu
9,378
1,261
1,242
5,402
14,756
13,780
1,239
666
13,101
0
57,452
L
5,481
348
0
4,755
16,433
8,878
144
3,909
12,350
0
25,562
L
8,633
5,328
0
1,919
12,766
4,451
185
2,882
9,852
0
37,144
W
9,524
1,444
3,573
5,796
11,985
5,011
1,848
3,741
7,838
68,839
0
W
Geb
esrgry
Geb
8,650
979
366
1,248
13,896
12,865
117
2,731
10,914
18,170
0
L
Merlin
12,083
90
0
2,279
10,752
3,204
402
5,616
4,828
44,341
0
W
Danzaburou
quakehammer
Danzaburou
14,429
7,213
0
5,618
12,721
4,850
2,074
1,027
11,187
0
66,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
41,506
408
Minions Killed
370
0
Camps Cleared
0
1,766,515
Distance Traveled
1,803,709
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,016
422
90
5
0
332,231
1
W
Ravana
9,345
492
89
5
0
357,619
3
L
Serqet
9,313
490
117
6
0
400,541
2
W
Guan Yu
10,137
534
94
5
0
315,934
4
L
Tyr
7,548
397
41
2
0
444,673
5
L
Skadi
7,824
412
56
3
0
319,772
0
W
Ra
10,862
572
121
6
0
376,353
1
W
Geb
9,769
514
17
1
0
376,847
5
L
Merlin
8,805
463
66
3
0
306,492
5
W
Danzaburou
10,961
577
87
5
0
339,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role