Player Matchup

Medusa
Medusa
Blitzmuffin
Medusa
Level 127
God Stats
8W - 10L
1,601 SR
Queue Stats
388W - 400L
1,430 Elo+
Party 1
Merlin
Merlin
Jevilnight
Merlin
Level 60
God Stats
7W - 15L
1,513 SR
Queue Stats
44W - 62L
1,410 Elo+
Party 3
Ymir
Ymir
StreamFlyur
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 60L
1,447 Elo+
Party 1
Fenrir
Fenrir
TheSebaxKiller
Fenrir
Level 22
God Stats
10W - 2L
1,645 SR
Queue Stats
19W - 20L
1,447 Elo+
Party 3
Skadi
Skadi
old greg1
Skadi
Level 69
God Stats
63W - 33L
1,724 SR
Queue Stats
451W - 491L
1,423 Elo+
Party 1
Team Averages
Level 61
1,597 SR
1,431 Elo+

VS

Team Averages
Level 40
1,464 SR
1,374 Elo+
Bakasura
Bakasura
Daniel_Silva_26
Bakasura
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,462 Elo+
Party 2
Hel
Hel
MyLostDream
Hel
Level 34
God Stats
9W - 10L
1,577 SR
Queue Stats
297W - 282L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
chrisraptor14
Sun Wukong
Level 49
God Stats
0W - 1L
1,307 SR
Queue Stats
24W - 30L
1,246 Elo+
Party 2
Anhur
Anhur
manuloco273
Anhur
Level 28
God Stats
6W - 13L
1,433 SR
Queue Stats
31W - 54L
1,329 Elo+
Party 2
Ares
Ares
nicocardenas261
Ares
Level 25
God Stats
19W - 26L
1,503 SR
Queue Stats
25W - 30L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 0 / 1
8,136
581
11,181
5,124
1,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Jevilnight
Merlin
15
7 / 1 / 1
8,886
635
6,224
7,236
2,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
7,313
522
2,064
4,027
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 2
6,047
432
4,918
7,976
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
old greg1
Skadi
13
0 / 0 / 0
7,662
547
6,471
3,543
1,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 3 / 1
7,176
513
3,453
10,895
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
6,800
486
2,295
8,081
2,836
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
chrisraptor14
Sun Wukong
11
1 / 1 / 0
6,089
435
3,525
10,586
4,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 0
6,085
435
1,522
7,921
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,857
347
1,604
9,395
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
17
Kills
2
2
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
1
9.5
L
Bakasura
1
3
1
0.5
W
Merlin
Jevilnight
Merlin
7
1
1
7.5
L
0
4
1
0.13
W
1
0
4
3
W
0
1
2
1
L
Sun Wukong
chrisraptor14
Sun Wukong
1
1
0
1
L
0
5
0
0
L
0
4
0
0
W
Skadi
old greg1
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
12,399
27,906
Taken
46,878
9,785
Mitigated
17,453
10,222
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,181
6,929
0
3,284
5,124
1,689
1,264
1,411
3,633
0
52,418
L
Bakasura
3,453
2,734
0
5,557
10,895
4,004
0
1,674
9,221
0
31,597
W
Merlin
Jevilnight
Merlin
6,224
915
0
612
7,236
2,634
451
1,106
6,058
72,492
0
L
2,295
308
418
3,221
8,081
2,836
1,122
2,892
5,189
39,948
0
W
2,064
102
0
1,046
4,027
1,792
132
920
3,107
15,987
0
W
4,918
964
0
2,536
7,976
2,585
141
350
7,506
0
21,690
L
Sun Wukong
chrisraptor14
Sun Wukong
3,525
410
0
1,987
10,586
4,963
0
1,270
9,316
0
27,676
L
1,522
421
306
332
7,921
2,390
0
888
7,033
0
23,424
L
1,604
0
212
1,440
9,395
3,260
0
1,564
7,831
12,144
0
W
Skadi
old greg1
Skadi
6,471
3,061
0
2,744
3,543
1,085
1,970
0
3,543
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
31,007
383
Minions Killed
268
0
Camps Cleared
0
1,301,897
Distance Traveled
1,301,872
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,136
581
85
6
0
241,005
1
L
Bakasura
7,176
513
82
6
0
319,286
0
W
Merlin
8,886
635
116
8
0
244,633
4
L
Hel
6,800
486
77
6
0
257,791
1
W
Ymir
7,313
522
32
2
0
269,962
0
W
Fenrir
6,047
432
34
2
0
321,304
2
L
Sun Wukong
6,089
435
44
3
0
275,556
0
L
Anhur
6,085
435
45
3
0
246,895
2
L
Ares
4,857
347
20
1
0
202,344
0
W
Skadi
7,662
547
116
8
0
224,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role