Player Matchup

Hercules
Hercules
DarkFrozt
Hercules
Level 129
God Stats
4W - 5L
1,568 SR
Queue Stats
120W - 76L
1,741 Elo+
Party 1
Ymir
Ymir
ElGrandMarc
Ymir
Level 39
God Stats
69W - 41L
1,605 SR
Queue Stats
219W - 164L
1,584 Elo+
Party 1
Chronos
Chronos
Fleurdefeu
Chronos
Level 145
God Stats
20W - 8L
1,417 SR
Queue Stats
219W - 182L
1,581 Elo+
Party 1
Fenrir
Fenrir
Gorymaster
Fenrir
Level 160
God Stats
2W - 0L
1,757 SR
Queue Stats
92W - 45L
1,731 Elo+
Party 1
Artemis
Artemis
Krimpoff
Artemis
Level 143
God Stats
61W - 52L
1,670 SR
Queue Stats
531W - 568L
1,547 Elo+
Solo
Team Averages
Level 123
1,603 SR
1,637 Elo+

VS

Team Averages
Level 103
1,518 SR
1,506 Elo+
Janus
Janus
Arckengel
Janus
Level 155
God Stats
2W - 4L
1,680 SR
Queue Stats
32W - 33L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
Jeft_Desert
Danzaburou
Level 39
God Stats
0W - 2L
1,530 SR
Queue Stats
16W - 22L
1,469 Elo+
Party 3
Nox
Nox
MikeGamerQN
Nox
Level 159
God Stats
116W - 128L
1,586 SR
Queue Stats
338W - 357L
1,542 Elo+
Party 3
Mulan
Mulan
Usuario7197
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ZeroNoShogun
King Arthur
Level 27
God Stats
1W - 2L
1,294 SR
Queue Stats
68W - 84L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkFrozt
Hercules
17
6 / 1 / 13
11,194
1,119
11,190
13,844
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 16
10,508
1,051
5,917
13,346
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Fleurdefeu
Chronos
18
9 / 2 / 13
12,398
1,240
19,902
9,220
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Gorymaster
Fenrir
16
6 / 3 / 10
10,919
1,092
10,536
10,971
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Krimpoff
Artemis
17
4 / 0 / 13
10,622
1,062
8,477
6,675
2,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

253

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arckengel
Janus
16
2 / 5 / 7
10,346
1,035
17,622
10,197
3,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jeft_Desert
Danzaburou
15
2 / 3 / 5
9,771
977
8,131
11,026
4,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 1 / 4
10,456
1,046
5,397
6,123
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 7
9,689
969
9,620
14,643
15,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
ZeroNoShogun
King Arthur
15
1 / 9 / 6
9,267
927
6,864
18,345
18,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
25
Kills
10
10
Deaths
25
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
Arckengel
Janus
2
5
7
1.1
W
Hercules
DarkFrozt
Hercules
6
1
13
12.5
W
0
4
16
2
W
Chronos
Fleurdefeu
Chronos
9
2
13
7.75
W
Fenrir
Gorymaster
Fenrir
6
3
10
3.67
L
Danzaburou
Jeft_Desert
Danzaburou
2
3
5
1.5
W
Artemis
Krimpoff
Artemis
4
0
13
10.5
L
3
1
4
5
L
2
7
7
0.79
L
King Arthur
ZeroNoShogun
King Arthur
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
47,634
54,056
Taken
60,334
39,478
Mitigated
43,963
7,708
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arckengel
Janus
17,622
1,258
0
60
10,197
3,260
0
1,919
8,278
40,187
0
W
Hercules
DarkFrozt
Hercules
11,190
3,832
0
4,454
13,844
14,995
0
4,759
8,554
288
23,752
W
5,917
548
0
928
13,346
12,227
0
6,522
6,824
19,872
0
W
Chronos
Fleurdefeu
Chronos
19,902
9,099
0
1,916
9,220
3,731
0
3,644
5,576
41,377
0
W
Fenrir
Gorymaster
Fenrir
10,536
3,144
0
410
10,971
5,674
0
4,654
6,317
0
16,345
L
Danzaburou
Jeft_Desert
Danzaburou
8,131
2,481
0
890
11,026
4,494
0
4,470
6,556
0
23,598
W
Artemis
Krimpoff
Artemis
8,477
3,937
0
0
6,675
2,851
0
3,440
3,235
0
36,504
L
5,397
0
537
837
6,123
2,388
0
3,783
2,340
32,647
0
L
9,620
1,170
0
294
14,643
15,649
0
6,602
8,041
0
16,599
L
King Arthur
ZeroNoShogun
King Arthur
6,864
1,358
0
0
18,345
18,172
0
9,333
9,012
0
10,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
49,529
200
Minions Killed
176
7
Camps Cleared
3
1,040,557
Distance Traveled
955,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,346
1,035
59
6
0
195,633
2
W
Hercules
11,194
1,119
37
4
1
225,564
2
W
Ymir
10,508
1,051
36
4
1
187,955
0
W
Chronos
12,398
1,240
54
5
2
219,618
0
W
Fenrir
10,919
1,092
21
2
1
208,071
0
L
Danzaburou
9,771
977
26
3
1
153,658
0
W
Artemis
10,622
1,062
52
5
2
199,349
0
L
Nox
10,456
1,046
69
7
1
194,889
0
L
Mulan
9,689
969
14
1
0
208,844
1
L
King Arthur
9,267
927
8
1
1
202,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role