Player Matchup

Ymir
Ymir
IhavenolifeIRL
Ymir
Level 4
God Stats
3W - 4L
1,765 SR
Queue Stats
18W - 18L
1,792 Elo+
Party 2
Vulcan
Vulcan
Mad_Mags01
Vulcan
Level 79
God Stats
2W - 0L
1,765 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 2
Anubis
Anubis
Panochakilla
Anubis
Level 22
God Stats
2W - 1L
1,765 SR
Queue Stats
27W - 29L
1,690 Elo+
Party 2
Medusa
Medusa
Rapitfire
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,690 Elo+
Party 2
Bastet
Bastet
SnipSnipGaming
Bastet
Level 65
God Stats
4W - 2L
1,765 SR
Queue Stats
20W - 15L
1,690 Elo+
Party 2
Team Averages
Level 36
1,712 SR
1,711 Elo+

VS

Team Averages
Level 20
1,586 SR
1,464 Elo+
Izanami
Izanami
DelBruh
Izanami
Level 28
God Stats
28W - 26L
1,655 SR
Queue Stats
108W - 110L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Deuters23
Guan Yu
Level 26
God Stats
7W - 2L
1,317 SR
Queue Stats
191W - 166L
1,560 Elo+
Solo
Sylvanus
Sylvanus
Gilanu
Sylvanus
Level 22
God Stats
11W - 6L
1,721 SR
Queue Stats
36W - 40L
1,488 Elo+
Party 1
Set
Set
Patskii
Set
Level 6
God Stats
5W - 6L
1,736 SR
Queue Stats
26W - 34L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
adanMPLVT
Zhong Kui
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 328L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 21
12,651
527
13,489
15,881
13,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
Mad_Mags01
Vulcan
19
5 / 1 / 13
13,378
557
16,031
8,663
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
20
16 / 1 / 6
14,890
620
29,183
20,076
10,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Rapitfire
Medusa
19
7 / 2 / 3
13,442
560
7,679
10,243
3,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
14 / 3 / 19
13,526
564
18,856
15,334
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DelBruh
Izanami
16
2 / 8 / 1
10,063
419
9,510
20,771
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Deuters23
Guan Yu
14
1 / 4 / 1
9,437
393
2,823
15,713
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Gilanu
Sylvanus
15
0 / 11 / 5
9,837
410
8,283
33,719
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
14
1 / 13 / 0
9,043
377
8,431
20,166
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Zhong Kui
adanMPLVT
Zhong Kui
13
2 / 13 / 1
9,101
379
7,084
15,977
8,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
14
48
Kills
6
7
Deaths
49
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
DelBruh
Izanami
2
8
1
0.31
L
Guan Yu
Deuters23
Guan Yu
1
4
1
0.38
L
Sylvanus
Gilanu
Sylvanus
0
11
5
0.23
W
6
0
21
16.5
W
Vulcan
Mad_Mags01
Vulcan
5
1
13
11.5
W
Anubis
16
1
6
19
L
Set
1
13
0
0.08
W
Medusa
Rapitfire
Medusa
7
2
3
4.25
W
14
3
19
7.83
L
Zhong Kui
adanMPLVT
Zhong Kui
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,238
Damage
36,131
70,197
Taken
106,346
36,265
Mitigated
58,238
19,459
Healing
20,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DelBruh
Izanami
9,510
5,657
0
4,703
20,771
6,115
986
9,856
10,607
0
84,449
L
Guan Yu
Deuters23
Guan Yu
2,823
380
45
4,571
15,713
11,071
0
8,939
6,638
0
33,272
L
Sylvanus
Gilanu
Sylvanus
8,283
1,258
2,267
5,778
33,719
23,024
125
19,946
13,121
26,052
0
W
13,489
2,323
0
0
15,881
13,391
250
4,060
11,821
63,601
0
W
Vulcan
Mad_Mags01
Vulcan
16,031
6,215
0
679
8,663
3,894
3,313
2,988
5,675
80,783
0
W
Anubis
29,183
1,873
0
12,624
20,076
10,020
1,980
3,531
15,183
115,365
0
L
Set
8,431
3,384
0
2,731
20,166
9,627
0
9,354
10,504
0
54,839
W
Medusa
Rapitfire
Medusa
7,679
2,248
0
3,466
10,243
3,989
8,412
1,589
8,654
0
77,839
W
18,856
5,969
0
2,690
15,334
4,971
171
3,199
10,141
0
54,389
L
Zhong Kui
adanMPLVT
Zhong Kui
7,084
545
0
262
15,977
8,401
150
8,788
6,773
37,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,887
Gold Earned
47,481
589
Minions Killed
388
0
Camps Cleared
0
2,273,861
Distance Traveled
1,716,855
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,063
419
145
6
0
372,183
1
L
Guan Yu
9,437
393
78
3
0
331,500
2
L
Sylvanus
9,837
410
26
1
0
348,307
7
W
Ymir
12,651
527
84
4
0
451,111
3
W
Vulcan
13,378
557
137
6
0
463,923
2
W
Anubis
14,890
620
182
8
0
397,413
4
L
Set
9,043
377
86
4
0
387,473
0
W
Medusa
13,442
560
127
5
0
431,764
2
W
Bastet
13,526
564
59
2
0
529,650
0
L
Zhong Kui
9,101
379
53
2
0
277,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role