Player Matchup

Sol
Sol
CU_Jeremy______
Sol
Level 5
God Stats
0W - 5L
1,148 SR
Queue Stats
0W - 7L
1,188 Elo+
Party 2
Ra
Ra
EclipsedMoonX
Ra
Level 28
God Stats
0W - 1L
1,876 SR
Queue Stats
46W - 43L
1,351 Elo+
Solo
Neith
Neith
TPP_Keythell7w7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 2
Team Averages
Level 12
1,508 SR
1,253 Elo+

VS

Team Averages
Level 40
1,530 SR
1,372 Elo+
Apollo
Apollo
JayDee__7
Apollo
Level 27
God Stats
12W - 6L
1,542 SR
Queue Stats
276W - 244L
1,387 Elo+
Solo
Hercules
Hercules
Zynnatos
Hercules
Level 64
God Stats
2W - 3L
1,469 SR
Queue Stats
192W - 251L
1,370 Elo+
Party 1
Chronos
Chronos
ksinam
Chronos
Level 29
God Stats
8W - 11L
1,580 SR
Queue Stats
232W - 295L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,666
639
7,150
11,253
6,756
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

11
3 / 3 / 2
8,134
678
7,352
10,317
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 10 / 5
6,979
582
6,770
10,041
3,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JayDee__7
Apollo
13
10 / 4 / 7
9,897
825
10,817
11,155
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Zynnatos
Hercules
12
6 / 1 / 10
9,415
785
7,724
11,973
8,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
ksinam
Chronos
13
4 / 0 / 12
9,171
764
6,659
6,997
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
20
20
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
3
3
2
1.33
W
Apollo
JayDee__7
Apollo
10
4
7
3.38
L
0
10
5
0.25
W
Hercules
Zynnatos
Hercules
6
1
10
11
W
Chronos
ksinam
Chronos
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
25,200
31,611
Taken
30,125
14,988
Mitigated
14,644
3,845
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,150
2,042
0
1,143
11,253
6,756
62
3,522
7,731
14,992
0
L
7,352
1,063
254
1,978
10,317
5,138
0
2,359
7,958
31,907
0
W
Apollo
JayDee__7
Apollo
10,817
6,553
147
2,668
11,155
3,869
2,034
5,369
5,625
0
34,419
L
6,770
2,027
0
470
10,041
3,094
9
1,422
8,619
0
12,646
W
Hercules
Zynnatos
Hercules
7,724
849
0
6,088
11,973
8,382
0
6,708
4,980
1,954
16,751
W
Chronos
ksinam
Chronos
6,659
976
558
2,873
6,997
2,393
792
1,970
5,002
27,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
28,483
89
Minions Killed
102
0
Camps Cleared
0
546,496
Distance Traveled
686,336
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,666
639
23
2
0
163,427
0
L
Ra
8,134
678
51
4
0
204,884
2
W
Apollo
9,897
825
39
3
0
210,862
0
L
Neith
6,979
582
15
1
0
178,185
0
W
Hercules
9,415
785
25
2
0
238,706
1
W
Chronos
9,171
764
38
3
0
236,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role