Player Matchup

Chaac
Chaac
Gold V
GunnerGunns
Chaac
Gold V
Level 142
God Stats
10W - 6L
1,742 SR
Queue Stats
72W - 72L
1,243 MMR
Party 1
Sol
Sol
Silver I
RaigaGamer29
Sol
Silver I
Level 122
God Stats
6W - 1L
1,475 SR
Queue Stats
15W - 13L
1,466 MMR
Party 2
Artemis
Artemis
Silver II
SP4RD4X
Artemis
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
deiby2025
Sobek
Bronze III
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,459 MMR
Party 2
Athena
Athena
Gold I
maxanator
Athena
Gold I
Level 127
God Stats
48W - 35L
1,599 SR
Queue Stats
104W - 102L
1,603 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,563 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,534 SR
1,439 MMR
Hel
Hel
Platinum V
Calyptic
Hel
Platinum V
Level 147
God Stats
1W - 2L
1,804 SR
Queue Stats
703W - 707L
1,437 MMR
Solo
Ravana
Ravana
Bronze III
Gordeaux
Ravana
Bronze III
Level 74
God Stats
2W - 2L
1,573 SR
Queue Stats
26W - 32L
1,448 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Thesuddendeathx
Kuzenbo
Gold IV
Level 128
God Stats
13W - 18L
1,488 SR
Queue Stats
209W - 217L
1,430 MMR
Solo
Cupid
Cupid
Silver II
YOLOYOLO123
Cupid
Silver II
Level 129
God Stats
0W - 1L
1,579 SR
Queue Stats
10W - 15L
1,462 MMR
Solo
Tyr
Tyr
Silver III
pattchez
Tyr
Silver III
Level 109
God Stats
19W - 30L
1,227 SR
Queue Stats
264W - 259L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
11,320
629
7,278
15,568
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 4
10,079
560
11,467
10,012
5,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
SP4RD4X
Artemis
17
2 / 1 / 5
10,328
574
11,411
11,453
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
deiby2025
Sobek
12
0 / 1 / 7
8,420
468
5,272
13,217
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
maxanator
Athena
14
5 / 1 / 7
9,504
528
9,347
12,287
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetScyllaTiamatGuan YuApollo

VS

Bans
TsukuyomiPeleAresNemesisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,251
458
7,827
15,210
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Gordeaux
Ravana
12
1 / 4 / 1
8,060
448
4,688
10,867
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 2 / 3
7,800
433
7,511
14,675
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 0
8,735
485
6,457
13,167
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 1
9,501
528
9,770
12,608
11,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ravana
Gordeaux
Ravana
1
4
1
0.38
W
4
0
1
4.5
W
3
2
4
2.5
W
Artemis
SP4RD4X
Artemis
2
1
5
4.5
L
1
2
3
1.25
L
1
4
0
0.25
W
Sobek
deiby2025
Sobek
0
1
7
3.5
W
Athena
maxanator
Athena
5
1
7
8.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
36,253
62,537
Taken
66,527
40,335
Mitigated
38,097
27,316
Healing
29,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,827
542
3,324
9,282
15,210
6,454
0
8,851
6,359
52,590
0
L
Ravana
Gordeaux
Ravana
4,688
1,589
0
4,065
10,867
3,991
0
3,883
6,984
0
45,646
W
7,278
1,184
0
8,020
15,568
11,742
169
1,496
14,072
0
54,121
W
11,467
3,159
0
4,372
10,012
5,452
1,619
5,361
4,651
72,782
0
W
Artemis
SP4RD4X
Artemis
11,411
4,980
0
7,715
11,453
4,725
2,958
2,245
9,208
0
81,493
L
7,511
2,575
62
4,422
14,675
11,812
48
6,465
8,210
19,763
0
L
6,457
2,406
431
4,539
13,167
4,659
0
2,320
10,847
0
64,398
W
Sobek
deiby2025
Sobek
5,272
386
0
3,297
13,217
12,784
16
2,135
11,082
22,508
0
W
Athena
maxanator
Athena
9,347
4,268
0
3,912
12,287
5,632
572
4,101
8,186
49,974
0
L
9,770
1,018
0
3,106
12,608
11,181
264
4,567
8,041
0
62,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,651
Gold Earned
42,347
495
Minions Killed
465
0
Camps Cleared
0
1,874,130
Distance Traveled
1,839,572
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,251
458
96
5
0
377,257
3
L
Ravana
8,060
448
86
5
0
375,293
4
W
Chaac
11,320
629
118
7
0
378,898
7
W
Sol
10,079
560
133
7
0
349,776
1
W
Artemis
10,328
574
141
8
0
294,943
3
L
Kuzenbo
7,800
433
33
2
0
388,791
12
L
Cupid
8,735
485
124
7
0
307,154
5
W
Sobek
8,420
468
22
1
0
391,811
4
W
Athena
9,504
528
81
5
0
458,702
6
L
Tyr
9,501
528
126
7
0
391,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role