Player Matchup

Achilles
Achilles
Platinum V
KillerBeast1
Achilles
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Lovonov
Sobek
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
NewMarkus
Janus
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
Sevnnnn
Thanatos
Platinum II
Level 160
God Stats
4W - 5L
1,339 SR
Queue Stats
256W - 229L
1,754 MMR
Party 1
Apollo
Apollo
Platinum I
TheZelloblaze
Apollo
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,468 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,543 SR
1,677 MMR
Ra
Ra
Platinum III
DANN99
Ra
Platinum III
Level 148
God Stats
20W - 11L
1,801 SR
Queue Stats
109W - 105L
1,854 MMR
Party 2
Nike
Nike
Gold I
HeroRock67
Nike
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum IV
Nérò
Eset
Platinum IV
Level 87
God Stats
1W - 4L
1,322 SR
Queue Stats
577W - 548L
1,750 MMR
Solo
Izanami
Izanami
Silver I
RALEJO09
Izanami
Silver I
Level 72
God Stats
1W - 4L
1,594 SR
Queue Stats
10W - 19L
1,589 MMR
Party 2
Hercules
Hercules
Gold III
lordaeron23
Hercules
Gold III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KillerBeast1
Achilles
13
3 / 4 / 1
7,941
567
8,288
12,152
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Lovonov
Sobek
12
4 / 1 / 10
8,191
585
5,209
11,799
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
NewMarkus
Janus
15
6 / 1 / 7
9,431
674
8,299
5,874
2,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sevnnnn
Thanatos
15
4 / 0 / 7
8,674
620
6,273
10,292
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 4
9,229
659
7,862
10,264
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TiamatDanzaburouAthenaTsukuyomiGuan Yu

VS

Bans
SetNemesisAnhurScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 7 / 0
7,802
557
5,724
8,836
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 2
7,765
555
7,208
13,119
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Nérò
Eset
13
1 / 2 / 2
7,409
529
5,124
8,475
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RALEJO09
Izanami
9
0 / 5 / 2
6,087
435
798
8,367
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
lordaeron23
Hercules
9
0 / 5 / 1
5,959
426
2,448
10,094
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
5
6
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
1
7
0
0.14
L
3
4
2
1
W
Achilles
KillerBeast1
Achilles
3
4
1
0.88
W
Sobek
Lovonov
Sobek
4
1
10
9
W
Janus
NewMarkus
Janus
6
1
7
9.5
L
Eset
Nérò
Eset
1
2
2
1
L
Izanami
RALEJO09
Izanami
0
5
2
0.2
W
Thanatos
Sevnnnn
Thanatos
4
0
7
7.5
W
6
0
4
8
L
Hercules
lordaeron23
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
21,302
50,381
Taken
48,891
32,439
Mitigated
18,558
29,320
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,724
353
426
1,628
8,836
2,872
0
4,569
4,267
57,579
0
L
7,208
1,753
0
2,722
13,119
6,601
281
1,480
11,189
0
44,039
W
Achilles
KillerBeast1
Achilles
8,288
2,863
0
4,438
12,152
10,861
1,052
2,025
10,127
0
38,100
W
Sobek
Lovonov
Sobek
5,209
586
0
4,586
11,799
11,362
36
1,990
9,809
21,088
0
W
Janus
NewMarkus
Janus
8,299
730
0
1,148
5,874
2,302
159
2,571
3,303
64,023
0
L
Eset
Nérò
Eset
5,124
661
326
3,808
8,475
2,547
0
680
7,720
55,848
0
L
Izanami
RALEJO09
Izanami
798
720
0
949
8,367
1,918
0
1,979
6,363
0
23,502
W
Thanatos
Sevnnnn
Thanatos
6,273
1,500
0
13,264
10,292
3,898
418
2,692
7,600
0
58,235
W
7,862
4,199
0
5,884
10,264
4,016
3,373
1,570
8,694
0
68,507
L
Hercules
lordaeron23
Hercules
2,448
579
0
1,492
10,094
4,620
0
4,800
5,269
0
9,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
35,022
476
Minions Killed
392
0
Camps Cleared
0
1,509,654
Distance Traveled
1,376,953
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,802
557
128
9
0
276,543
2
L
Nike
7,765
555
98
7
0
239,528
2
W
Achilles
7,941
567
75
5
0
272,275
3
W
Sobek
8,191
585
36
3
0
300,440
7
W
Janus
9,431
674
144
10
0
314,391
7
L
Eset
7,409
529
109
8
0
285,953
4
L
Izanami
6,087
435
45
3
0
273,425
5
W
Thanatos
8,674
620
104
7
0
351,624
3
W
Apollo
9,229
659
117
8
0
270,924
2
L
Hercules
5,959
426
12
1
0
301,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role