Player Matchup

The Morrigan
The Morrigan
Platinum III
CataclysmicWood
The Morrigan
Platinum III
Level 113
God Stats
2W - 1L
1,839 SR
Queue Stats
210W - 202L
1,796 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
JuanCV
Guan Yu
Platinum IV
Level 87
God Stats
3W - 0L
1,800 SR
Queue Stats
70W - 48L
1,891 MMR
Party 1
Heimdallr
Heimdallr
Gold I
Mangouwu
Heimdallr
Gold I
Level 100
God Stats
16W - 11L
1,584 SR
Queue Stats
42W - 37L
1,845 MMR
Solo
Ravana
Ravana
Diamond IV
iSkyD
Ravana
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum II
llZ3ROll
Odin
Platinum II
Level 149
God Stats
4W - 1L
1,834 SR
Queue Stats
427W - 424L
1,842 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,711 SR
1,775 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,574 SR
1,900 MMR
Aphrodite
Aphrodite
Platinum II
Acorn101
Aphrodite
Platinum II
Level 129
God Stats
53W - 34L
1,782 SR
Queue Stats
483W - 463L
1,985 MMR
Solo
Cerberus
Cerberus
Platinum V
BigFNShin
Cerberus
Platinum V
Level 160
God Stats
1W - 1L
1,755 SR
Queue Stats
147W - 144L
1,759 MMR
Solo
Apollo
Apollo
Platinum I
Bunbombardment
Apollo
Platinum I
Level 126
God Stats
12W - 5L
1,759 SR
Queue Stats
202W - 179L
1,942 MMR
Solo
Serqet
Serqet
Diamond V
EduardoCMZu
Serqet
Diamond V
Level 138
God Stats
1W - 9L
1,531 SR
Queue Stats
801W - 791L
1,891 MMR
Solo
King Arthur
King Arthur
Diamond V
λetherŞentinel
King Arthur
Diamond V
Level 120
God Stats
0W - 6L
1,042 SR
Queue Stats
202W - 202L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CataclysmicWood
The Morrigan
19
3 / 4 / 13
12,312
513
7,537
13,246
4,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
JuanCV
Guan Yu
20
4 / 1 / 8
13,259
552
13,899
26,083
34,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Mangouwu
Heimdallr
20
11 / 2 / 9
15,911
663
25,784
22,495
9,427
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
iSkyD
Ravana
20
9 / 1 / 10
13,530
564
15,771
13,384
11,040
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
17
1 / 4 / 16
10,570
440
7,912
19,265
18,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTsukuyomiDanzaburouTiamatScylla

VS

Bans
AthenaNu WaKhepriJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acorn101
Aphrodite
16
1 / 9 / 3
10,337
431
7,126
15,275
12,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
BigFNShin
Cerberus
16
2 / 6 / 4
10,420
434
14,702
22,922
27,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 0
12,549
523
11,727
18,341
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
18
4 / 5 / 4
11,658
486
12,770
17,235
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
λetherŞentinel
King Arthur
20
2 / 2 / 1
12,878
537
19,686
21,506
26,650
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
28
Kills
12
12
Deaths
28
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Acorn101
Aphrodite
1
9
3
0.28
L
Cerberus
BigFNShin
Cerberus
2
6
4
0.67
L
3
6
0
0.5
W
The Morrigan
CataclysmicWood
The Morrigan
3
4
13
2.38
L
Serqet
4
5
4
1.2
W
Guan Yu
JuanCV
Guan Yu
4
1
8
8
W
Heimdallr
Mangouwu
Heimdallr
11
2
9
7.75
W
Ravana
iSkyD
Ravana
9
1
10
14
W
Odin
1
4
16
2.25
L
King Arthur
λetherŞentinel
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,903
Damage
66,011
94,473
Taken
95,279
77,173
Mitigated
83,069
47,666
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Acorn101
Aphrodite
7,126
469
3,145
4,408
15,275
12,284
186
2,727
12,548
73,944
0
L
Cerberus
BigFNShin
Cerberus
14,702
503
0
4,950
22,922
27,419
0
1,778
20,984
61,051
0
L
11,727
6,810
0
7,711
18,341
10,160
1,144
0
18,181
0
107,741
W
The Morrigan
CataclysmicWood
The Morrigan
7,537
1,673
739
2,765
13,246
4,402
73
7,412
5,566
98,878
1,441
L
Serqet
12,770
2,429
0
1,238
17,235
6,556
0
1,778
15,457
0
82,510
W
Guan Yu
JuanCV
Guan Yu
13,899
2,704
5,442
15,487
26,083
34,251
133
1,818
23,583
0
83,007
W
Heimdallr
Mangouwu
Heimdallr
25,784
14,458
0
14,207
22,495
9,427
1,832
4,660
16,959
0
157,885
W
Ravana
iSkyD
Ravana
15,771
5,549
0
3,883
13,384
11,040
44
4,466
8,341
0
104,944
W
Odin
7,912
1,734
0
5,143
19,265
18,053
0
6,423
12,424
0
34,086
L
King Arthur
λetherŞentinel
King Arthur
19,686
2,635
0
4,114
21,506
26,650
0
518
20,833
1,269
108,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
57,842
736
Minions Killed
769
0
Camps Cleared
0
2,344,478
Distance Traveled
2,363,123
38
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,337
431
157
7
0
420,019
23
L
Cerberus
10,420
434
92
4
0
518,736
6
L
Apollo
12,549
523
198
8
0
418,313
5
W
The Morrigan
12,312
513
174
7
0
427,004
9
L
Serqet
11,658
486
130
5
0
516,774
5
W
Guan Yu
13,259
552
152
6
0
506,345
11
W
Heimdallr
15,911
663
231
10
0
440,639
7
W
Ravana
13,530
564
143
6
0
552,500
8
W
Odin
10,570
440
36
2
0
417,990
3
L
King Arthur
12,878
537
192
8
0
489,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role