Player Matchup

Hercules
Hercules
Gold I
CarlosMateusS
Hercules
Gold I
Level 143
God Stats
2W - 4L
1,274 SR
Queue Stats
37W - 40L
1,511 MMR
Party 1
Cerberus
Cerberus
Silver II
SilentHillProz
Cerberus
Silver II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,442 MMR
Party 3
Artemis
Artemis
Gold V
SmokeWar
Artemis
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
SoloThrone
Kukulkan
Gold V
Level 105
God Stats
3W - 3L
1,737 SR
Queue Stats
221W - 227L
1,444 MMR
Solo
Susano
Susano
Silver I
WenerB
Susano
Silver I
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,418 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,502 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,601 SR
1,450 MMR
King Arthur
King Arthur
Gold III
Danchor
King Arthur
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold III
GalaxyBrAn
Hel
Gold III
Level 69
God Stats
42W - 36L
1,599 SR
Queue Stats
194W - 201L
1,532 MMR
Party 2
Hou Yi
Hou Yi
Gold V
KaptinGo
Hou Yi
Gold V
Level 133
God Stats
22W - 20L
1,711 SR
Queue Stats
61W - 64L
1,284 MMR
Party 4
Fenrir
Fenrir
Gold IV
VisionlessLad3
Fenrir
Gold IV
Level 93
God Stats
1W - 2L
1,542 SR
Queue Stats
37W - 43L
1,355 MMR
Party 2
Athena
Athena
Gold IV
evilsbane50
Athena
Gold IV
Level 122
God Stats
15W - 12L
1,654 SR
Queue Stats
36W - 32L
1,580 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarlosMateusS
Hercules
5
0 / 0 / 0
3,170
634
1,763
1,625
722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
5
1 / 1 / 1
3,443
689
1,717
3,367
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SmokeWar
Artemis
5
1 / 0 / 1
3,299
660
3,546
3,402
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
SoloThrone
Kukulkan
6
0 / 0 / 0
3,205
641
552
758
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
WenerB
Susano
2
0 / 1 / 0
2,633
527
132
951
192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
PersephoneSetApolloDanzaburouTiamat

VS

Bans
ScyllaNemesisAnhurCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danchor
King Arthur
6
0 / 0 / 0
3,460
692
678
3,470
1,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 1
3,409
682
576
1,807
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
KaptinGo
Hou Yi
4
1 / 2 / 0
3,311
662
3,168
3,767
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,455
691
489
2,108
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
4
0 / 0 / 1
3,278
656
1,325
3,954
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
CarlosMateusS
Hercules
0
0
0
0
W
King Arthur
Danchor
King Arthur
0
0
0
0
W
0
0
1
0.5
W
Hou Yi
KaptinGo
Hou Yi
1
2
0
0.5
L
Cerberus
1
1
1
1.5
L
Artemis
SmokeWar
Artemis
1
0
1
1.5
L
Kukulkan
SoloThrone
Kukulkan
0
0
0
0
W
1
0
0
1
L
Susano
WenerB
Susano
0
1
0
0
W
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
6,236
10,103
Taken
15,106
2,761
Mitigated
3,697
3,877
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CarlosMateusS
Hercules
1,763
403
0
774
1,625
722
0
0
1,625
0
10,927
W
King Arthur
Danchor
King Arthur
678
41
0
1,096
3,470
1,051
0
0
3,321
0
14,271
W
576
100
151
1,007
1,807
396
0
456
1,351
15,376
0
W
Hou Yi
KaptinGo
Hou Yi
3,168
2,103
0
1,639
3,767
593
0
974
2,793
0
10,441
L
Cerberus
1,717
187
0
904
3,367
1,007
0
531
2,836
6,747
0
L
Artemis
SmokeWar
Artemis
3,546
1,768
0
1,844
3,402
656
0
794
2,608
0
13,062
L
Kukulkan
SoloThrone
Kukulkan
552
252
0
163
758
184
0
441
231
13,010
0
W
489
230
0
1,613
2,108
574
0
96
2,012
0
12,774
L
Susano
WenerB
Susano
132
50
0
192
951
192
0
49
902
0
1,795
W
Athena
1,325
733
0
1,312
3,954
1,083
0
743
3,211
7,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,750
Gold Earned
16,913
83
Minions Killed
130
0
Camps Cleared
0
414,439
Distance Traveled
464,487
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,170
634
18
4
0
105,866
2
W
King Arthur
3,460
692
34
7
0
108,493
0
W
Hel
3,409
682
27
5
0
95,698
1
W
Hou Yi
3,311
662
21
4
0
75,632
0
L
Cerberus
3,443
689
13
3
0
97,790
3
L
Artemis
3,299
660
19
4
0
83,093
1
L
Kukulkan
3,205
641
24
5
0
92,488
1
W
Fenrir
3,455
691
38
8
0
92,008
2
L
Susano
2,633
527
9
2
0
35,202
1
W
Athena
3,278
656
10
2
0
92,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role