Player Matchup

Ymir
Ymir
AgroGM
Ymir
Level 6
God Stats
4W - 5L
1,316 SR
Queue Stats
7W - 13L
1,159 Elo+
Party 2
Nox
Nox
D1GodSlayer
Nox
Level 26
God Stats
2W - 4L
1,431 SR
Queue Stats
114W - 72L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
MiniMonty
Aphrodite
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 12L
1,255 Elo+
Party 2
Nemesis
Nemesis
MiniMozzer
Nemesis
Level 4
God Stats
5W - 9L
1,218 SR
Queue Stats
16W - 19L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
ltsHornet
Cthulhu
Level 26
God Stats
10W - 6L
1,840 SR
Queue Stats
42W - 35L
1,480 Elo+
Party 3
Team Averages
Level 13
1,461 SR
1,336 Elo+

VS

Team Averages
Level 29
1,458 SR
1,399 Elo+
Discordia
Discordia
Caching
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 62L
1,475 Elo+
Party 4
Cthulhu
Cthulhu
Glivre
Cthulhu
Level 66
God Stats
5W - 3L
1,590 SR
Queue Stats
37W - 67L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
KitCaf
Nu Wa
Level 11
God Stats
36W - 35L
1,432 SR
Queue Stats
59W - 73L
1,330 Elo+
Party 1
Cupid
Cupid
PWNClinic
Cupid
Level 26
God Stats
11W - 5L
1,692 SR
Queue Stats
76W - 73L
1,487 Elo+
Party 4
Da Ji
Da Ji
ZXCVCV
Da Ji
Level 12
God Stats
1W - 4L
1,073 SR
Queue Stats
18W - 25L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AgroGM
Ymir
20
4 / 9 / 4
13,781
984
9,951
29,849
15,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 7 / 5
13,148
939
10,068
19,459
8,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
MiniMonty
Aphrodite
18
1 / 7 / 2
11,755
840
3,242
19,119
15,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
MiniMozzer
Nemesis
20
1 / 5 / 8
13,189
942
12,952
21,440
9,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ltsHornet
Cthulhu
20
6 / 9 / 6
14,819
1,059
26,454
34,382
18,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caching
Discordia
20
2 / 6 / 18
13,237
946
13,190
15,959
5,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Glivre
Cthulhu
20
6 / 0 / 24
15,633
1,117
25,578
18,264
32,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
KitCaf
Nu Wa
20
4 / 2 / 25
14,103
1,007
21,417
6,746
2,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
PWNClinic
Cupid
20
19 / 3 / 15
17,886
1,278
44,259
13,608
5,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
ZXCVCV
Da Ji
20
6 / 5 / 17
14,047
1,003
11,470
11,854
5,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
136
16
Kills
37
37
Deaths
16
25
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ymir
AgroGM
Ymir
4
9
4
0.67
W
Discordia
Caching
Discordia
2
6
18
1.83
L
4
7
5
0.93
W
Cthulhu
Glivre
Cthulhu
6
0
24
18
W
Nu Wa
KitCaf
Nu Wa
4
2
25
8.25
L
Aphrodite
MiniMonty
Aphrodite
1
7
2
0.29
L
Nemesis
MiniMozzer
Nemesis
1
5
8
1
W
Cupid
PWNClinic
Cupid
19
3
15
8.83
W
Da Ji
ZXCVCV
Da Ji
6
5
17
2.9
L
Cthulhu
ltsHornet
Cthulhu
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,667
Damage
115,914
124,249
Taken
66,431
66,804
Mitigated
51,427
8,482
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AgroGM
Ymir
9,951
1,788
0
579
29,849
15,815
0
12,708
17,141
46,185
0
W
Discordia
Caching
Discordia
13,190
718
0
2,234
15,959
5,869
0
14,095
1,864
20,703
0
L
10,068
665
0
797
19,459
8,219
0
12,645
6,814
44,447
0
W
Cthulhu
Glivre
Cthulhu
25,578
537
276
1,080
18,264
32,423
0
13,384
4,880
40,176
0
W
Nu Wa
KitCaf
Nu Wa
21,417
7,490
344
433
6,746
2,490
0
5,609
1,137
54,201
0
L
Aphrodite
MiniMonty
Aphrodite
3,242
880
1,207
1,686
19,119
15,096
0
11,066
8,053
22,456
0
L
Nemesis
MiniMozzer
Nemesis
12,952
6,369
0
1,393
21,440
9,597
0
8,303
13,137
0
28,466
W
Cupid
PWNClinic
Cupid
44,259
34,313
1,224
3,301
13,608
5,482
0
10,185
3,423
0
84,023
W
Da Ji
ZXCVCV
Da Ji
11,470
2,800
0
0
11,854
5,163
0
6,442
5,412
0
28,908
L
Cthulhu
ltsHornet
Cthulhu
26,454
175
521
2,299
34,382
18,077
0
15,463
18,919
54,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,692
Gold Earned
74,906
287
Minions Killed
285
3
Camps Cleared
13
1,345,027
Distance Traveled
1,229,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,781
984
72
5
1
235,705
1
W
Discordia
13,237
946
15
1
1
229,438
0
L
Nox
13,148
939
63
5
0
245,061
0
W
Cthulhu
15,633
1,117
37
3
2
298,904
0
W
Nu Wa
14,103
1,007
80
6
0
167,460
1
L
Aphrodite
11,755
840
48
3
1
223,601
1
L
Nemesis
13,189
942
39
3
1
342,782
0
W
Cupid
17,886
1,278
122
9
7
271,083
0
W
Da Ji
14,047
1,003
31
2
3
262,763
2
L
Cthulhu
14,819
1,059
65
5
0
297,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role