Player Matchup

Mulan
Mulan
DeltaGrif4356
Mulan
Level 17
God Stats
49W - 44L
1,583 SR
Queue Stats
169W - 149L
1,511 Elo+
Party 1
Nemesis
Nemesis
EVISUKORO
Nemesis
Level 14
God Stats
30W - 24L
1,556 SR
Queue Stats
169W - 202L
1,566 Elo+
Solo
Anubis
Anubis
SoloOrTrollo
Anubis
Level 13
God Stats
6W - 3L
1,851 SR
Queue Stats
30W - 32L
1,570 Elo+
Solo
Sol
Sol
moonsigngemini
Sol
Level 23
God Stats
4W - 5L
1,305 SR
Queue Stats
258W - 227L
1,548 Elo+
Party 1
Cerberus
Cerberus
valhalska
Cerberus
Level 20
God Stats
38W - 27L
1,570 SR
Queue Stats
169W - 150L
1,539 Elo+
Party 1
Team Averages
Level 17
1,573 SR
1,547 Elo+

VS

Team Averages
Level 22
1,514 SR
1,574 Elo+
Janus
Janus
Angel-Ramos_27
Janus
Level 27
God Stats
6W - 6L
1,803 SR
Queue Stats
45W - 45L
1,556 Elo+
Solo
Vamana
Vamana
ButchSteeL
Vamana
Level 29
God Stats
65W - 38L
1,697 SR
Queue Stats
250W - 215L
1,548 Elo+
Solo
Sol
Sol
Lexnoelle
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,647 Elo+
Solo
Nemesis
Nemesis
Whiteshadow76552
Nemesis
Level 21
God Stats
0W - 2L
1,290 SR
Queue Stats
72W - 71L
1,550 Elo+
Solo
Guan Yu
Guan Yu
efsevenranked
Guan Yu
Level 28
God Stats
0W - 4L
1,280 SR
Queue Stats
166W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,368
537
4,000
4,422
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
EVISUKORO
Nemesis
9
2 / 1 / 4
5,762
576
3,510
4,921
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
8
4 / 3 / 1
5,596
560
2,270
4,800
2,083
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
8 / 1 / 2
6,482
648
8,581
5,918
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
valhalska
Cerberus
8
1 / 2 / 4
5,345
535
1,952
5,783
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,028
603
4,270
4,337
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
ButchSteeL
Vamana
10
1 / 2 / 1
5,885
589
2,147
6,122
2,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 6 / 1
4,380
438
909
6,051
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 2 / 1
5,422
542
3,273
7,546
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
7
2 / 4 / 3
5,057
506
3,993
9,649
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
8
9
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Vamana
ButchSteeL
Vamana
1
2
1
0.75
W
2
2
3
1.75
W
Nemesis
EVISUKORO
Nemesis
2
1
4
4
L
0
6
1
0.08
W
Anubis
4
3
1
1.5
L
3
2
1
1.75
L
Guan Yu
2
4
3
0.88
W
8
1
2
9
W
Cerberus
valhalska
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
14,592
25,844
Taken
33,705
9,770
Mitigated
13,103
8,142
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,270
131
0
140
4,337
1,146
41
1,978
2,359
26,949
0
L
Vamana
ButchSteeL
Vamana
2,147
1,165
0
1,331
6,122
2,950
0
738
5,159
0
29,608
W
4,000
1,075
0
1,414
4,422
2,036
153
437
3,985
0
14,666
W
Nemesis
EVISUKORO
Nemesis
3,510
1,124
0
142
4,921
1,499
0
155
4,766
0
28,025
L
909
589
0
216
6,051
2,012
0
3,830
2,221
8,400
1,546
W
Anubis
2,270
270
0
1,648
4,800
2,083
0
1,520
3,280
20,197
0
L
3,273
1,178
0
2,549
7,546
2,304
0
2,250
5,246
0
21,558
L
Guan Yu
3,993
239
594
3,324
9,649
4,691
0
3,845
5,642
0
10,097
W
8,581
2,065
0
2,718
5,918
1,557
1,145
1,115
4,803
27,441
0
W
Cerberus
valhalska
Cerberus
1,952
172
0
2,220
5,783
2,595
25
1,750
4,033
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
26,772
196
Minions Killed
223
0
Camps Cleared
0
966,864
Distance Traveled
951,766
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,028
603
53
5
0
200,886
2
L
Vamana
5,885
589
79
8
0
167,586
1
W
Mulan
5,368
537
28
3
0
210,369
0
W
Nemesis
5,762
576
58
6
0
223,381
0
L
Sol
4,380
438
26
3
0
174,972
0
W
Anubis
5,596
560
42
4
0
142,690
0
L
Nemesis
5,422
542
52
5
0
213,940
2
L
Guan Yu
5,057
506
13
1
0
194,382
3
W
Sol
6,482
648
51
5
0
194,897
0
W
Cerberus
5,345
535
17
2
0
195,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role