Player Matchup

Sol
Sol
MaleGaymer
Sol
Level 157
God Stats
4W - 1L
1,286 SR
Queue Stats
315W - 226L
1,699 Elo+
Party 1
Ymir
Ymir
aLokiSmurf
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,656 Elo+
Party 1
Fenrir
Fenrir
xXskyIarkXx
Fenrir
Level 45
God Stats
3W - 2L
1,281 SR
Queue Stats
84W - 58L
1,541 Elo+
Party 1
Team Averages
Level 88
1,356 SR
1,632 Elo+

VS

Team Averages
Level 142
1,661 SR
1,612 Elo+
Osiris
Osiris
Exo Stoner
Osiris
Level 160
God Stats
0W - 2L
1,951 SR
Queue Stats
77W - 64L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
KiltedWarLord
Danzaburou
Level 123
God Stats
8W - 8L
1,533 SR
Queue Stats
33W - 27L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
l Poodle l
Baron Samedi
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 30L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 6
17,250
719
31,633
15,732
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
4 / 6 / 15
16,444
685
16,022
36,475
51,835
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
2 / 8 / 10
13,649
569
9,010
19,765
12,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Exo Stoner
Osiris
16
5 / 10 / 8
13,952
581
19,297
31,396
38,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
KiltedWarLord
Danzaburou
16
2 / 5 / 9
13,545
564
11,137
17,187
6,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
l Poodle l
Baron Samedi
20
6 / 5 / 8
15,364
640
26,593
20,152
10,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
20
Kills
13
14
Deaths
20
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
Exo Stoner
Osiris
5
10
8
0.9
L
Danzaburou
KiltedWarLord
Danzaburou
2
5
9
1.3
W
14
0
6
17
W
4
6
15
1.92
L
Baron Samedi
l Poodle l
Baron Samedi
6
5
8
2
W
Fenrir
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,665
Damage
57,027
71,972
Taken
68,735
71,267
Mitigated
55,209
18,330
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Exo Stoner
Osiris
19,297
6,065
0
3,997
31,396
38,016
208
17,782
12,816
0
65,055
L
Danzaburou
KiltedWarLord
Danzaburou
11,137
3,479
0
1,642
17,187
6,219
62
13,004
3,813
0
56,813
W
31,633
7,235
0
9,320
15,732
7,077
2,215
4,706
10,730
137,889
0
W
16,022
2,719
0
6,700
36,475
51,835
259
16,336
19,618
57,109
0
L
Baron Samedi
l Poodle l
Baron Samedi
26,593
2,592
3,972
7,172
20,152
10,974
149
15,530
4,335
115,812
0
W
Fenrir
9,010
2,095
0
2,310
19,765
12,355
220
5,633
13,840
0
31,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
42,861
287
Minions Killed
288
0
Camps Cleared
0
1,099,916
Distance Traveled
1,129,613
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,952
581
43
2
0
382,548
2
L
Danzaburou
13,545
564
91
4
0
367,740
1
W
Sol
17,250
719
193
8
0
400,033
1
W
Ymir
16,444
685
55
2
0
314,967
3
L
Baron Samedi
15,364
640
154
6
0
379,325
3
W
Fenrir
13,649
569
39
2
0
384,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role