Player Matchup

Medusa
Medusa
Joey442
Medusa
Level 49
God Stats
33W - 18L
1,555 SR
Queue Stats
149W - 118L
1,380 Elo+
Party 2
Cerberus
Cerberus
Nell115
Cerberus
Level 84
God Stats
4W - 5L
1,271 SR
Queue Stats
107W - 73L
1,380 Elo+
Party 2
Scylla
Scylla
NotZeroedin
Scylla
Level 61
God Stats
94W - 46L
1,478 SR
Queue Stats
153W - 128L
1,380 Elo+
Party 2
Team Averages
Level 65
1,435 SR
1,380 Elo+

VS

Team Averages
Level 77
1,373 SR
1,433 Elo+
Thoth
Thoth
Mango0623
Thoth
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
380W - 350L
1,419 Elo+
Party 1
Merlin
Merlin
SuperNoah101
Merlin
Level 39
God Stats
2W - 6L
1,119 SR
Queue Stats
148W - 163L
1,412 Elo+
Party 1
Arachne
Arachne
urmother559
Arachne
Level 113
God Stats
4W - 5L
1,500 SR
Queue Stats
266W - 272L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joey442
Medusa
12
4 / 0 / 11
9,082
757
5,056
3,813
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Nell115
Cerberus
12
3 / 1 / 11
9,667
806
7,344
12,030
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
12
8 / 1 / 6
9,735
811
11,106
5,943
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mango0623
Thoth
10
0 / 5 / 1
7,258
605
2,825
7,353
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
10
0 / 5 / 2
7,202
600
6,869
8,787
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
urmother559
Arachne
10
2 / 5 / 0
7,670
639
5,005
12,678
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Joey442
Medusa
4
0
11
9.5
L
Thoth
Mango0623
Thoth
0
5
1
0.1
W
Cerberus
Nell115
Cerberus
3
1
11
8.5
W
Scylla
8
1
6
11
L
Merlin
0
5
2
0.2
L
Arachne
urmother559
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
14,699
21,786
Taken
28,818
11,839
Mitigated
8,364
5,832
Healing
1,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Joey442
Medusa
5,056
2,163
0
652
3,813
1,269
1,208
1,979
1,628
0
23,431
L
Thoth
Mango0623
Thoth
2,825
178
0
0
7,353
1,710
0
4,723
2,562
20,879
0
W
Cerberus
Nell115
Cerberus
7,344
373
0
3,639
12,030
8,688
564
4,656
6,876
27,835
0
W
Scylla
11,106
823
0
1,541
5,943
1,882
1,198
2,219
3,506
43,469
0
L
Merlin
6,869
362
0
84
8,787
2,411
0
5,255
3,422
27,493
0
L
Arachne
urmother559
Arachne
5,005
3,221
0
1,139
12,678
4,243
0
8,148
4,280
0
20,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
22,130
197
Minions Killed
100
0
Camps Cleared
0
651,419
Distance Traveled
605,811
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,082
757
55
5
0
224,121
2
L
Thoth
7,258
605
37
3
0
166,142
1
W
Cerberus
9,667
806
57
5
0
225,446
1
W
Scylla
9,735
811
85
7
0
201,852
1
L
Merlin
7,202
600
36
3
0
197,132
0
L
Arachne
7,670
639
27
2
0
242,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role