Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stone_Coma9009
Tsukuyomi
Level 59
God Stats
1W - 1L
1,408 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo
Medusa
Medusa
texasredneck44
Medusa
Level 160
God Stats
1W - 1L
1,166 SR
Queue Stats
127W - 163L
1,475 Elo+
Party 1
Chaac
Chaac
xLUGNUTT9282x
Chaac
Level 106
God Stats
9W - 7L
1,635 SR
Queue Stats
37W - 53L
1,378 Elo+
Party 1
Zeus
Zeus
xlxJoker8
Zeus
Level 124
God Stats
15W - 8L
1,814 SR
Queue Stats
290W - 322L
1,421 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,402 Elo+

VS

Team Averages
Level 86
1,524 SR
1,420 Elo+
Hercules
Hercules
JayEazzay
Hercules
Level 81
God Stats
6W - 11L
1,397 SR
Queue Stats
204W - 261L
1,403 Elo+
Solo
Poseidon
Poseidon
Nate_Tao
Poseidon
Level 69
God Stats
2W - 1L
1,831 SR
Queue Stats
94W - 108L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SETBOOK
Ah Muzen Cab
Level 158
God Stats
8W - 5L
1,668 SR
Queue Stats
611W - 567L
1,465 Elo+
Solo
King Arthur
King Arthur
THSoldier_Steve1
King Arthur
Level 78
God Stats
20W - 17L
1,506 SR
Queue Stats
264W - 255L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoMater
Tsukuyomi
Level 46
God Stats
0W - 3L
1,218 SR
Queue Stats
37W - 40L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 6
9,502
528
9,783
8,227
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Stone_Coma9009
Tsukuyomi
15
3 / 4 / 4
9,169
509
5,656
11,832
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 5
9,654
536
8,812
8,238
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 5
10,233
569
11,300
17,599
17,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
17
6 / 2 / 4
10,519
584
9,214
5,882
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JayEazzay
Hercules
12
0 / 5 / 2
7,281
405
2,007
14,036
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Nate_Tao
Poseidon
14
2 / 4 / 1
7,886
438
5,103
7,101
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SETBOOK
Ah Muzen Cab
13
1 / 6 / 0
7,637
424
6,446
12,417
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
THSoldier_Steve1
King Arthur
13
3 / 3 / 1
7,781
432
6,179
11,906
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
YoMater
Tsukuyomi
15
3 / 7 / 2
9,225
513
5,718
13,697
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
9
9
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
6
6
L
Hercules
JayEazzay
Hercules
0
5
2
0.2
L
Poseidon
Nate_Tao
Poseidon
2
4
1
0.63
L
Ah Muzen Cab
SETBOOK
Ah Muzen Cab
1
6
0
0.17
W
Tsukuyomi
Stone_Coma9009
Tsukuyomi
3
4
4
1.25
L
King Arthur
THSoldier_Steve1
King Arthur
3
3
1
1.17
L
Tsukuyomi
YoMater
Tsukuyomi
3
7
2
0.57
W
3
2
5
2.75
W
9
1
5
11.5
W
Zeus
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
25,453
51,778
Taken
59,157
32,034
Mitigated
28,307
19,422
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,783
1,668
0
4,389
8,227
2,848
2,858
863
7,344
72,216
0
L
Hercules
JayEazzay
Hercules
2,007
386
140
3,796
14,036
8,766
0
6,755
7,189
0
23,083
L
Poseidon
Nate_Tao
Poseidon
5,103
950
0
1,118
7,101
2,260
0
3,637
3,312
41,288
0
L
Ah Muzen Cab
SETBOOK
Ah Muzen Cab
6,446
1,561
0
3,200
12,417
3,708
0
4,526
7,820
0
47,653
W
Tsukuyomi
Stone_Coma9009
Tsukuyomi
5,656
1,394
729
4,372
11,832
5,791
468
530
11,250
0
54,562
L
King Arthur
THSoldier_Steve1
King Arthur
6,179
625
0
4,818
11,906
8,399
0
0
11,906
0
31,921
L
Tsukuyomi
YoMater
Tsukuyomi
5,718
1,281
0
3,067
13,697
5,174
0
3,482
9,933
0
63,791
W
8,812
3,316
0
2,153
8,238
3,450
2,373
232
7,966
0
59,850
W
11,300
1,662
0
6,156
17,599
17,684
198
1,706
15,803
0
44,656
W
Zeus
9,214
524
0
1,623
5,882
2,261
1,451
1,338
4,312
59,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
39,810
567
Minions Killed
402
0
Camps Cleared
0
1,576,331
Distance Traveled
1,510,673
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,502
528
126
7
0
323,830
9
L
Hercules
7,281
405
35
2
0
325,536
2
L
Poseidon
7,886
438
81
5
0
291,700
3
L
Ah Muzen Cab
7,637
424
96
5
0
286,925
3
W
Tsukuyomi
9,169
509
108
6
0
337,353
0
L
King Arthur
7,781
432
61
3
0
262,092
5
L
Tsukuyomi
9,225
513
129
7
0
344,420
6
W
Medusa
9,654
536
127
7
0
278,442
4
W
Chaac
10,233
569
74
4
0
367,042
2
W
Zeus
10,519
584
132
7
0
269,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role