Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
CaIIMeMcDaddy
Camazotz
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Laxywaxy
Neith
Level 17
God Stats
1W - 4L
1,698 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Ares
Ares
koochiejam
Ares
Level 87
God Stats
0W - 2L
1,940 SR
Queue Stats
23W - 21L
1,229 Elo+
Party 1
Team Averages
Level 77
1,660 SR
1,374 Elo+

VS

Team Averages
Level 144
1,481 SR
1,487 Elo+
Danzaburou
Danzaburou
Nailnut
Danzaburou
Level 128
God Stats
2W - 1L
1,446 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 2
Chang'e
Chang'e
Wirenut20
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
budman103
Ares
Level 129
God Stats
1W - 0L
1,479 SR
Queue Stats
100W - 88L
1,503 Elo+
Party 3
Skadi
Skadi
l2apture
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 3
7,358
920
8,604
7,721
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
CaIIMeMcDaddy
Camazotz
11
2 / 5 / 3
6,584
823
4,315
10,719
4,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Laxywaxy
Neith
12
1 / 4 / 6
7,031
879
6,781
7,871
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 4 / 2
6,771
846
4,960
9,470
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nailnut
Danzaburou
13
4 / 2 / 5
8,136
1,017
9,932
10,380
4,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Wirenut20
Chang'e
13
5 / 2 / 5
8,613
1,077
6,684
10,270
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
12
1 / 2 / 10
7,675
959
3,008
9,953
9,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
l2apture
Skadi
13
6 / 3 / 5
8,302
1,038
9,593
6,928
3,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
16
16
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
3
1.5
L
Camazotz
CaIIMeMcDaddy
Camazotz
2
5
3
0.7
L
Neith
Laxywaxy
Neith
1
4
6
1
W
Danzaburou
Nailnut
Danzaburou
4
2
5
3.25
W
Chang'e
Wirenut20
Chang'e
5
2
5
3.75
W
Ares
1
2
10
3
L
3
4
2
1
W
Skadi
l2apture
Skadi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
29,217
35,781
Taken
37,531
18,650
Mitigated
21,072
9,720
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,604
665
231
3,626
7,721
5,339
795
1,196
6,525
18,723
0
L
Camazotz
CaIIMeMcDaddy
Camazotz
4,315
770
0
2,846
10,719
4,497
430
3,484
7,235
0
15,865
L
Neith
Laxywaxy
Neith
6,781
3,799
0
1,777
7,871
3,340
314
1,512
6,359
0
18,879
W
Danzaburou
Nailnut
Danzaburou
9,932
4,361
135
2,449
10,380
4,303
2,009
4,518
5,588
0
29,230
W
Chang'e
Wirenut20
Chang'e
6,684
702
3,577
4,123
10,270
3,854
832
3,511
6,477
18,340
0
W
Ares
3,008
277
862
706
9,953
9,819
1,145
2,299
7,590
7,011
0
L
4,960
221
0
1,240
9,470
5,474
58
3,708
5,762
8,143
0
W
Skadi
l2apture
Skadi
9,593
3,177
1,407
1,296
6,928
3,096
1,574
2,657
4,181
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
32,726
102
Minions Killed
104
4
Camps Cleared
4
550,901
Distance Traveled
606,380
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,358
920
40
5
2
140,312
2
L
Camazotz
6,584
823
19
2
0
144,473
1
L
Neith
7,031
879
37
5
2
113,678
1
W
Danzaburou
8,136
1,017
41
5
1
153,250
1
W
Chang'e
8,613
1,077
29
4
1
155,890
2
W
Ares
7,675
959
8
1
1
142,647
1
L
Ares
6,771
846
6
1
0
152,438
1
W
Skadi
8,302
1,038
26
3
1
154,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role