Player Matchup

Sobek
Sobek
Ghostliermantis
Sobek
Level 29
God Stats
6W - 3L
1,413 SR
Queue Stats
180W - 184L
1,494 Elo+
Solo
Cupid
Cupid
Reclu5
Cupid
Level 26
God Stats
1W - 2L
1,505 SR
Queue Stats
12W - 9L
1,545 Elo+
Solo
Danzaburou
Danzaburou
StrangeCloudS5
Danzaburou
Level 4
God Stats
6W - 4L
1,592 SR
Queue Stats
21W - 14L
1,546 Elo+
Solo
Vulcan
Vulcan
desimoni6
Vulcan
Level 16
God Stats
7W - 3L
1,676 SR
Queue Stats
44W - 22L
1,666 Elo+
Solo
Arachne
Arachne
omechi
Arachne
Level 6
God Stats
4W - 1L
1,723 SR
Queue Stats
9W - 18L
1,587 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,568 Elo+

VS

Team Averages
Level 7
1,500 SR
1,209 Elo+
Vulcan
Vulcan
KarvelStogas
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
964 Elo+
Party 1
Bellona
Bellona
KevUwU
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1
Merlin
Merlin
TiChalla
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,312 Elo+
Party 1
Thor
Thor
Toddovan
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Party 1
Danzaburou
Danzaburou
TurinST
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,661
666
1,798
6,711
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Reclu5
Cupid
12
6 / 0 / 2
6,894
689
4,961
4,126
1,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
StrangeCloudS5
Danzaburou
13
10 / 2 / 0
7,981
798
7,212
8,354
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
desimoni6
Vulcan
13
5 / 0 / 1
7,606
761
6,827
3,374
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
omechi
Arachne
9
0 / 2 / 0
5,687
569
580
6,673
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 3 / 0
4,293
429
819
5,228
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KevUwU
Bellona
8
2 / 5 / 0
5,499
550
3,347
5,899
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
TiChalla
Merlin
6
0 / 4 / 0
4,147
415
1,644
3,686
568
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
1 / 5 / 2
5,340
534
2,541
6,823
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
TurinST
Danzaburou
6
0 / 6 / 0
4,268
427
2,040
6,339
1,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
23
Kills
3
4
Deaths
23
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Vulcan
0
3
0
0
L
Bellona
KevUwU
Bellona
2
5
0
0.4
W
Cupid
Reclu5
Cupid
6
0
2
7
W
Danzaburou
StrangeCloudS5
Danzaburou
10
2
0
5
L
Merlin
TiChalla
Merlin
0
4
0
0
L
Thor
1
5
2
0.4
L
Danzaburou
TurinST
Danzaburou
0
6
0
0
W
Vulcan
desimoni6
Vulcan
5
0
1
5.5
W
Arachne
omechi
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
10,391
29,238
Taken
27,975
13,486
Mitigated
8,550
13,655
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,798
304
0
3,034
6,711
6,213
1,100
657
6,054
15,216
0
L
Vulcan
819
377
0
339
5,228
1,554
0
4,107
913
11,791
0
L
Bellona
KevUwU
Bellona
3,347
1,677
0
124
5,899
3,334
435
545
5,328
0
12,836
W
Cupid
Reclu5
Cupid
4,961
2,096
776
2,338
4,126
1,131
2,230
915
3,211
0
36,374
W
Danzaburou
StrangeCloudS5
Danzaburou
7,212
4,814
0
4,393
8,354
3,092
1,869
0
8,354
0
41,055
L
Merlin
TiChalla
Merlin
1,644
132
0
232
3,686
568
0
756
2,930
8,898
0
L
Thor
2,541
626
0
877
6,823
1,585
541
502
6,321
0
17,082
L
Danzaburou
TurinST
Danzaburou
2,040
676
0
299
6,339
1,509
132
2,413
3,858
0
12,279
W
Vulcan
desimoni6
Vulcan
6,827
2,609
0
1,689
3,374
1,222
1,420
801
2,483
50,613
0
W
Arachne
omechi
Arachne
580
580
0
1,425
6,673
1,828
0
0
6,673
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
23,547
352
Minions Killed
114
0
Camps Cleared
0
973,308
Distance Traveled
932,505
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,661
666
29
3
0
214,998
3
L
Vulcan
4,293
429
13
1
0
208,293
0
L
Bellona
5,499
550
31
3
0
188,263
0
W
Cupid
6,894
689
75
8
0
183,181
4
W
Danzaburou
7,981
798
90
9
0
155,163
0
L
Merlin
4,147
415
19
2
0
165,027
1
L
Thor
5,340
534
27
3
0
202,303
0
L
Danzaburou
4,268
427
24
2
0
168,619
0
W
Vulcan
7,606
761
106
11
0
217,858
3
W
Arachne
5,687
569
52
5
0
202,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role