Player Matchup

Merlin
Merlin
Aceror
Merlin
Level 102
God Stats
6W - 4L
1,370 SR
Queue Stats
194W - 197L
1,603 Elo+
Solo
Tiamat
Tiamat
CARGNAG377
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neracu
Tsukuyomi
Level 116
God Stats
2W - 2L
1,318 SR
Queue Stats
119W - 106L
1,523 Elo+
Solo
Xing Tian
Xing Tian
PanicoPk
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
WhiteMexican8
Bellona
Level 109
God Stats
1W - 1L
1,207 SR
Queue Stats
16W - 10L
1,523 Elo+
Party 1
Team Averages
Level 120
1,379 SR
1,556 Elo+

VS

Team Averages
Level 121
1,564 SR
1,566 Elo+
Da Ji
Da Ji
Chubby Chumkins
Da Ji
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
296W - 298L
1,560 Elo+
Solo
Ne Zha
Ne Zha
DonSezu
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Goodnessake
Bacchus
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
474W - 498L
1,552 Elo+
Solo
Thor
Thor
KingDragon411
Thor
Level 114
God Stats
2W - 1L
1,822 SR
Queue Stats
124W - 119L
1,625 Elo+
Solo
Ullr
Ullr
Trew_MOAB
Ullr
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
221W - 225L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aceror
Merlin
18
3 / 4 / 12
11,409
713
12,334
9,881
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
CARGNAG377
Tiamat
20
11 / 3 / 14
12,508
782
27,300
16,074
14,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Neracu
Tsukuyomi
20
7 / 6 / 13
12,021
751
19,845
16,752
8,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
PanicoPk
Xing Tian
18
6 / 3 / 14
12,172
761
13,098
18,141
25,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
19
4 / 3 / 18
11,555
722
10,960
15,298
21,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
10,915
682
10,167
14,362
7,419
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
DonSezu
Ne Zha
19
8 / 8 / 8
12,076
755
12,114
18,270
11,768
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Goodnessake
Bacchus
17
2 / 6 / 15
10,302
644
13,357
22,927
35,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
3 / 5 / 13
10,246
640
11,620
19,384
12,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
1 / 6 / 13
9,926
620
10,409
14,186
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
75
31
Kills
19
19
Deaths
31
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aceror
Merlin
3
4
12
2.25
W
Tiamat
CARGNAG377
Tiamat
11
3
14
6
L
5
6
7
1.42
L
Ne Zha
DonSezu
Ne Zha
8
8
8
1.5
L
Bacchus
Goodnessake
Bacchus
2
6
15
1.58
L
3
5
13
1.9
W
Tsukuyomi
Neracu
Tsukuyomi
7
6
13
2.25
W
Xing Tian
PanicoPk
Xing Tian
6
3
14
4.33
L
Ullr
1
6
13
1.25
W
Bellona
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,537
Damage
57,667
76,146
Taken
89,129
72,962
Mitigated
72,916
32,302
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aceror
Merlin
12,334
777
2,871
2,384
9,881
3,801
582
2,711
7,170
32,333
0
W
Tiamat
CARGNAG377
Tiamat
27,300
2,323
5,249
7,680
16,074
14,132
1,199
2,354
13,720
44,349
0
L
10,167
1,112
2,708
1,243
14,362
7,419
0
7,374
6,698
0
16,821
L
Ne Zha
DonSezu
Ne Zha
12,114
3,927
2,574
2,968
18,270
11,768
974
9,586
8,321
0
32,818
L
Bacchus
Goodnessake
Bacchus
13,357
1,477
2,309
3,217
22,927
35,286
123
15,161
7,181
21,082
0
L
11,620
1,213
2,492
4,653
19,384
12,575
189
9,867
8,908
0
21,532
W
Tsukuyomi
Neracu
Tsukuyomi
19,845
3,630
2,011
4,211
16,752
8,714
779
1,199
15,553
0
35,371
W
Xing Tian
PanicoPk
Xing Tian
13,098
412
112
3,648
18,141
25,159
1,161
3,912
14,229
25,396
0
L
Ullr
10,409
4,170
388
1,045
14,186
5,868
546
9,200
4,597
0
26,038
W
Bellona
10,960
1,943
1,879
2,257
15,298
21,156
1,098
3,181
12,117
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,665
Gold Earned
53,465
156
Minions Killed
129
0
Camps Cleared
0
1,411,315
Distance Traveled
1,129,227
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,409
713
41
3
0
286,312
3
W
Tiamat
12,508
782
33
2
0
267,385
1
L
Da Ji
10,915
682
21
1
0
209,476
2
L
Ne Zha
12,076
755
36
2
0
226,534
4
L
Bacchus
10,302
644
18
1
0
221,901
0
L
Thor
10,246
640
17
1
0
261,885
1
W
Tsukuyomi
12,021
751
21
1
0
308,561
1
W
Xing Tian
12,172
761
29
2
0
272,469
4
L
Ullr
9,926
620
37
2
0
209,431
0
W
Bellona
11,555
722
32
2
0
276,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role