Player Matchup

Neith
Neith
Bansheekid
Neith
Level 16
God Stats
4W - 7L
1,316 SR
Queue Stats
13W - 29L
1,369 Elo+
Party 2
Ares
Ares
RilesRat
Ares
Level 6
God Stats
4W - 4L
1,409 SR
Queue Stats
63W - 88L
1,529 Elo+
Party 3
Tiamat
Tiamat
SuitedVulpes
Tiamat
Level 31
God Stats
13W - 19L
1,422 SR
Queue Stats
51W - 68L
1,449 Elo+
Party 2
Sol
Sol
Wingmaaan
Sol
Level 45
God Stats
14W - 12L
1,506 SR
Queue Stats
28W - 49L
1,406 Elo+
Party 2
Pele
Pele
champagnemamiXXL
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 45
1,431 SR
1,450 Elo+

VS

Team Averages
Level 11
1,447 SR
1,403 Elo+
Mulan
Mulan
BellognaSandwich
Mulan
Level 25
God Stats
27W - 29L
1,425 SR
Queue Stats
96W - 102L
1,432 Elo+
Party 1
Susano
Susano
Gamebred22
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Party 1
Thoth
Thoth
MessyxJesse
Thoth
Level 18
God Stats
11W - 11L
1,464 SR
Queue Stats
72W - 73L
1,455 Elo+
Party 1
Mercury
Mercury
MuttRud
Mercury
Level 6
God Stats
3W - 4L
1,344 SR
Queue Stats
4W - 7L
1,150 Elo+
Solo
Hachiman
Hachiman
XxmonkeychanXx
Hachiman
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 3
10,234
487
4,254
9,106
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
2 / 2 / 15
10,698
509
3,312
10,912
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
19
8 / 2 / 10
12,386
590
17,021
12,609
11,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
15 / 2 / 6
12,783
609
20,350
16,109
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 2 / 5
12,082
575
10,877
18,094
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,533
406
8,782
24,078
13,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
Gamebred22
Susano
13
2 / 9 / 2
8,547
407
6,916
14,981
5,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 3
9,801
467
7,648
9,566
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MuttRud
Mercury
16
5 / 11 / 5
10,912
520
9,541
17,634
5,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
12
0 / 3 / 3
7,215
344
3,602
7,206
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
36
Kills
11
12
Deaths
38
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
1
4
3
0.63
L
1
10
3
0.25
L
Susano
Gamebred22
Susano
2
9
2
0.33
L
3
5
3
0.9
L
Mercury
MuttRud
Mercury
5
11
5
0.68
W
Ares
2
2
15
4.75
W
Tiamat
8
2
10
6.5
W
15
2
6
9
L
Hachiman
0
3
3
0.5
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
36,489
66,830
Taken
73,465
44,607
Mitigated
29,935
24,623
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,254
1,582
295
2,606
9,106
3,821
4,833
686
8,420
0
50,003
L
8,782
1,003
0
946
24,078
13,698
56
16,716
7,362
0
40,724
L
Susano
Gamebred22
Susano
6,916
983
0
1,608
14,981
5,379
0
7,821
7,160
0
42,331
L
7,648
47
0
615
9,566
2,890
0
4,476
5,090
47,477
0
L
Mercury
MuttRud
Mercury
9,541
4,899
0
73
17,634
5,746
0
7,807
9,707
0
39,163
W
Ares
3,312
210
0
2,171
10,912
11,835
1,704
1,954
8,958
11,623
0
W
Tiamat
17,021
3,086
410
6,628
12,609
11,429
3,864
1,511
11,098
80,676
0
W
20,350
6,822
0
5,563
16,109
8,756
6,778
1,559
14,550
105,485
4,638
L
Hachiman
3,602
2,782
0
250
7,206
2,222
0
3,404
3,802
0
21,958
W
10,877
1,890
0
6,950
18,094
8,766
1,005
1,938
16,156
0
86,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,183
Gold Earned
45,008
563
Minions Killed
399
0
Camps Cleared
0
1,831,012
Distance Traveled
1,817,313
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,234
487
100
5
0
328,946
0
L
Mulan
8,533
406
96
5
0
312,352
1
L
Susano
8,547
407
79
4
0
346,704
0
L
Thoth
9,801
467
94
4
0
396,253
1
L
Mercury
10,912
520
74
4
0
390,257
0
W
Ares
10,698
509
18
1
0
396,317
0
W
Tiamat
12,386
590
156
7
0
310,308
2
W
Sol
12,783
609
142
7
0
403,561
3
L
Hachiman
7,215
344
56
3
0
371,747
1
W
Pele
12,082
575
147
7
0
391,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role