Player Matchup

Ao Kuang
Ao Kuang
Barbiefan1224
Ao Kuang
Level 28
God Stats
1W - 1L
1,325 SR
Queue Stats
80W - 68L
1,536 Elo+
Solo
Nemesis
Nemesis
I Fiendish I
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 272L
1,399 Elo+
Party 3
Medusa
Medusa
Virgo Rattler97
Medusa
Level 26
God Stats
13W - 16L
1,489 SR
Queue Stats
159W - 208L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XanedOutSnorlax
Tsukuyomi
Level 23
God Stats
52W - 49L
1,616 SR
Queue Stats
232W - 207L
1,546 Elo+
Party 1
Khepri
Khepri
feastingMantis
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,648 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,515 Elo+

VS

Team Averages
Level 20
1,597 SR
1,508 Elo+
Fenrir
Fenrir
ConcreteDhck
Fenrir
Level 7
God Stats
70W - 44L
1,815 SR
Queue Stats
193W - 132L
1,729 Elo+
Party 2
Bellona
Bellona
CurtisDaLegend
Bellona
Level 56
God Stats
10W - 3L
1,733 SR
Queue Stats
40W - 27L
1,647 Elo+
Party 2
Ra
Ra
El_Cucuy_365
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
im Mattacus
Cthulhu
Level 9
God Stats
3W - 5L
1,426 SR
Queue Stats
107W - 136L
1,330 Elo+
Solo
Neith
Neith
peqchy
Neith
Level 25
God Stats
71W - 49L
1,513 SR
Queue Stats
212W - 243L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barbiefan1224
Ao Kuang
18
4 / 5 / 8
13,670
1,052
17,161
23,082
11,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
I Fiendish I
Nemesis
18
2 / 12 / 6
12,001
923
20,251
25,177
11,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 9 / 7
10,878
837
13,442
20,289
9,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
XanedOutSnorlax
Tsukuyomi
18
5 / 7 / 5
12,638
972
23,952
19,203
9,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 7 / 8
11,962
920
5,507
23,773
28,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 1 / 14
14,788
1,138
21,796
21,700
20,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
16 / 3 / 15
15,403
1,185
30,480
21,717
24,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 3 / 23
13,614
1,047
23,838
12,029
5,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
im Mattacus
Cthulhu
20
2 / 1 / 25
12,527
964
8,481
18,084
22,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
peqchy
Neith
19
4 / 5 / 17
12,582
968
17,349
13,777
6,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
134
13
Kills
40
40
Deaths
13
34
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Barbiefan1224
Ao Kuang
4
5
8
1.6
W
Fenrir
13
1
14
20
W
16
3
15
7.83
W
5
3
23
5.5
L
Nemesis
I Fiendish I
Nemesis
2
12
6
0.42
L
0
9
7
0.39
L
Tsukuyomi
XanedOutSnorlax
Tsukuyomi
5
7
5
1.07
L
2
7
8
0.86
W
Cthulhu
im Mattacus
Cthulhu
2
1
25
14.5
W
Neith
peqchy
Neith
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,313
Damage
101,944
111,524
Taken
87,307
70,637
Mitigated
80,111
6,138
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Barbiefan1224
Ao Kuang
17,161
5,567
0
3,042
23,082
11,498
0
6,152
16,930
31,416
0
W
Fenrir
21,796
5,016
0
4,666
21,700
20,581
0
8,203
13,295
0
29,809
W
30,480
16,605
0
925
21,717
24,881
0
4,073
17,491
5,003
39,757
W
23,838
1,346
4,259
2,675
12,029
5,754
0
3,411
8,511
59,872
0
L
Nemesis
I Fiendish I
Nemesis
20,251
9,790
0
2,864
25,177
11,910
0
9,533
15,644
0
33,760
L
13,442
7,824
0
0
20,289
9,332
0
6,855
13,434
0
26,467
L
Tsukuyomi
XanedOutSnorlax
Tsukuyomi
23,952
6,481
0
232
19,203
9,130
0
4,439
14,764
0
50,619
L
5,507
1,084
0
0
23,773
28,767
0
9,132
14,641
20,847
0
W
Cthulhu
im Mattacus
Cthulhu
8,481
1,836
0
130
18,084
22,420
0
4,043
14,041
16,486
0
W
Neith
peqchy
Neith
17,349
12,351
0
2,157
13,777
6,475
0
2,351
11,301
0
40,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,149
Gold Earned
68,914
164
Minions Killed
213
6
Camps Cleared
5
1,179,808
Distance Traveled
1,191,509
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,670
1,052
38
3
1
245,536
3
W
Fenrir
14,788
1,138
14
1
1
274,646
1
W
Bellona
15,403
1,185
23
2
3
258,453
1
W
Ra
13,614
1,047
112
9
0
229,923
3
L
Nemesis
12,001
923
29
2
0
239,490
0
L
Medusa
10,878
837
18
1
2
221,521
1
L
Tsukuyomi
12,638
972
46
4
1
237,164
0
L
Khepri
11,962
920
33
3
2
236,097
1
W
Cthulhu
12,527
964
16
1
1
268,246
0
W
Neith
12,582
968
48
4
0
160,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role