Player Matchup

Ah Puch
Ah Puch
GamerGirlPee
Ah Puch
Level 152
God Stats
8W - 5L
1,550 SR
Queue Stats
42W - 66L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
Gasattack05
Ne Zha
Level 136
God Stats
4W - 2L
1,683 SR
Queue Stats
113W - 116L
1,564 Elo+
Party 1
Neith
Neith
GymDavis
Neith
Level 136
God Stats
4W - 2L
1,596 SR
Queue Stats
102W - 122L
1,576 Elo+
Party 1
Ares
Ares
Psiodyne
Ares
Level 59
God Stats
4W - 2L
1,478 SR
Queue Stats
41W - 61L
1,474 Elo+
Party 1
King Arthur
King Arthur
itsDims
King Arthur
Level 88
God Stats
17W - 27L
1,379 SR
Queue Stats
154W - 197L
1,472 Elo+
Solo
Team Averages
Level 114
1,537 SR
1,496 Elo+

VS

Team Averages
Level 94
1,482 SR
1,443 Elo+
Tyr
Tyr
BlorgusTheStrong
Tyr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 312L
1,405 Elo+
Solo
Sol
Sol
Mahne x Kino
Sol
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 144L
1,453 Elo+
Solo
Kali
Kali
TSCMaven
Kali
Level 127
God Stats
18W - 26L
1,424 SR
Queue Stats
48W - 70L
1,384 Elo+
Solo
Rama
Rama
TragicMike
Rama
Level 147
God Stats
3W - 4L
1,504 SR
Queue Stats
214W - 221L
1,468 Elo+
Solo
Ymir
Ymir
littlemacmiller
Ymir
Level 53
God Stats
48W - 51L
1,482 SR
Queue Stats
114W - 115L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GamerGirlPee
Ah Puch
17
15 / 2 / 2
11,042
650
13,498
9,488
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
2 / 3 / 9
9,359
551
9,850
14,985
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
GymDavis
Neith
18
6 / 0 / 7
10,566
622
11,140
10,102
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
15
4 / 3 / 9
9,500
559
8,062
15,937
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
itsDims
King Arthur
16
1 / 0 / 4
9,584
564
7,427
14,539
10,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,279
487
10,570
14,895
11,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 1
6,847
403
3,283
8,277
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
12
4 / 6 / 0
8,202
482
8,645
14,601
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 1
7,755
456
8,804
13,174
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 6
7,747
456
5,382
13,788
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
28
Kills
7
8
Deaths
28
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ah Puch
GamerGirlPee
Ah Puch
15
2
2
8
W
Ne Zha
2
3
9
2.17
W
Neith
GymDavis
Neith
6
0
7
9.5
L
0
7
1
0.07
W
Ares
4
3
9
2.83
L
Kali
4
6
0
0.67
L
2
5
1
0.5
W
King Arthur
itsDims
King Arthur
1
0
4
3
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,977
Damage
36,684
65,051
Taken
64,735
37,477
Mitigated
34,206
26,922
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,570
2,478
0
4,531
14,895
11,856
0
3,516
11,185
0
52,952
W
Ah Puch
GamerGirlPee
Ah Puch
13,498
870
0
2,863
9,488
3,758
1,084
2,155
7,333
61,670
0
W
Ne Zha
9,850
4,108
0
6,536
14,985
5,347
0
1,057
13,928
0
67,295
W
Neith
GymDavis
Neith
11,140
5,120
0
6,682
10,102
4,016
1,931
453
9,649
0
89,201
L
3,283
1,152
0
1,339
8,277
2,969
0
5,859
2,032
25,131
1,333
W
Ares
8,062
554
37
4,940
15,937
13,933
593
4,139
11,798
28,212
0
L
Kali
8,645
4,547
0
3,559
14,601
6,337
0
2,104
12,355
0
42,417
L
8,804
6,564
0
4,816
13,174
3,466
462
2,331
10,777
0
42,000
W
King Arthur
itsDims
King Arthur
7,427
963
0
5,864
14,539
10,423
0
696
13,843
0
62,173
L
5,382
673
0
1,033
13,788
9,578
0
6,811
6,826
26,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
38,830
518
Minions Killed
344
0
Camps Cleared
0
1,691,344
Distance Traveled
1,366,654
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,279
487
106
6
0
313,986
3
W
Ah Puch
11,042
650
118
7
0
296,112
4
W
Ne Zha
9,359
551
111
7
0
395,722
6
W
Neith
10,566
622
148
9
0
303,320
5
L
Sol
6,847
403
58
3
0
228,311
2
W
Ares
9,500
559
26
2
0
340,124
4
L
Kali
8,202
482
60
4
0
276,948
11
L
Rama
7,755
456
77
5
0
271,778
4
W
King Arthur
9,584
564
115
7
0
356,066
6
L
Ymir
7,747
456
43
3
0
275,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role