Player Matchup

Danzaburou
Danzaburou
Amateurink12345
Danzaburou
Level 28
God Stats
1W - 2L
1,713 SR
Queue Stats
95W - 122L
1,302 Elo+
Party 2
Osiris
Osiris
IronSora
Osiris
Level 48
God Stats
3W - 3L
1,824 SR
Queue Stats
97W - 130L
1,291 Elo+
Party 2
Bellona
Bellona
カメリアKaMeriAカメリア
Bellona
Level 106
God Stats
1W - 1L
1,622 SR
Queue Stats
58W - 87L
1,294 Elo+
Party 2
Team Averages
Level 61
1,720 SR
1,295 Elo+

VS

Team Averages
Level 27
1,492 SR
1,217 Elo+
Anhur
Anhur
SodaDrinkHat
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Stonenutz
Chaac
Level 26
God Stats
2W - 3L
1,545 SR
Queue Stats
4W - 17L
1,041 Elo+
Party 1
Raijin
Raijin
TheBuckLau
Raijin
Level 29
God Stats
3W - 7L
1,432 SR
Queue Stats
9W - 31L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amateurink12345
Danzaburou
14
2 / 6 / 3
11,710
651
6,263
13,363
5,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
IronSora
Osiris
14
2 / 9 / 4
11,154
620
9,102
18,701
14,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 8 / 3
12,665
704
16,657
20,847
15,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 14
12,732
707
10,045
12,541
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Stonenutz
Chaac
17
8 / 2 / 12
13,485
749
15,325
15,870
21,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
TheBuckLau
Raijin
17
10 / 6 / 10
14,044
780
17,480
15,175
9,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
23
23
Deaths
13
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amateurink12345
Danzaburou
2
6
3
0.58
L
Osiris
IronSora
Osiris
2
9
4
0.44
W
5
5
14
2.4
W
Chaac
Stonenutz
Chaac
8
2
12
7
W
Raijin
TheBuckLau
Raijin
10
6
10
2.5
L
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
42,850
52,911
Taken
43,586
35,015
Mitigated
35,730
5,369
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amateurink12345
Danzaburou
6,263
1,592
0
1,805
13,363
5,252
663
3,953
9,116
0
37,633
L
Osiris
IronSora
Osiris
9,102
5,364
207
2,132
18,701
14,146
734
6,489
11,916
0
33,527
W
10,045
5,224
282
1,417
12,541
4,694
669
0
12,541
0
38,697
W
Chaac
Stonenutz
Chaac
15,325
2,978
0
4,114
15,870
21,711
601
675
15,195
423
70,154
W
Raijin
TheBuckLau
Raijin
17,480
3,225
0
957
15,175
9,325
1,336
44
15,131
46,379
0
L
16,657
6,978
0
1,225
20,847
15,617
0
6,508
13,843
0
62,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
40,261
172
Minions Killed
186
0
Camps Cleared
0
835,540
Distance Traveled
936,391
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,710
651
61
3
0
263,127
1
L
Osiris
11,154
620
48
3
0
291,733
2
W
Anhur
12,732
707
68
4
0
300,092
4
W
Chaac
13,485
749
68
4
0
369,576
4
W
Raijin
14,044
780
50
3
0
266,723
6
L
Bellona
12,665
704
63
4
0
280,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role