Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
Fernzy1st
Xbalanque
Gold III
Level 115
God Stats
15W - 13L
1,758 SR
Queue Stats
178W - 171L
1,545 MMR
Party 2
Yemoja
Yemoja
Gold V
RJ FDU
Yemoja
Gold V
Level 157
God Stats
53W - 51L
1,496 SR
Queue Stats
233W - 222L
1,288 MMR
Party 1
Guan Yu
Guan Yu
Gold V
moribund sun
Guan Yu
Gold V
Level 126
God Stats
5W - 6L
1,508 SR
Queue Stats
370W - 386L
1,241 MMR
Party 2
Apollo
Apollo
Silver I
youngowl619
Apollo
Silver I
Level 35
God Stats
8W - 2L
1,500 SR
Queue Stats
17W - 8L
1,601 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,552 SR
1,435 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,562 SR
1,406 MMR
Athena
Athena
Bronze III
BuffUllrAgain
Athena
Bronze III
Level 107
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 3L
1,413 MMR
Solo
Fenrir
Fenrir
Bronze III
GOHWarPhantom75
Fenrir
Bronze III
Level 74
God Stats
0W - 2L
1,554 SR
Queue Stats
0W - 3L
1,420 MMR
Solo
Jing Wei
Jing Wei
Gold V
MC INFINITY
Jing Wei
Gold V
Level 122
God Stats
32W - 40L
1,486 SR
Queue Stats
328W - 346L
1,427 MMR
Solo
Aphrodite
Aphrodite
Gold III
TheDevilsRaven
Aphrodite
Gold III
Level 144
God Stats
1W - 3L
1,796 SR
Queue Stats
93W - 96L
1,429 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
xX_F4ra0n_Xx392
Sun Wukong
Gold IV
Level 107
God Stats
1W - 3L
1,497 SR
Queue Stats
385W - 361L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 5 / 9
13,471
539
20,369
18,946
8,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Fernzy1st
Xbalanque
20
7 / 4 / 11
14,733
589
18,099
19,686
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
RJ FDU
Yemoja
17
4 / 5 / 21
12,012
480
15,261
21,766
22,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
moribund sun
Guan Yu
17
4 / 4 / 13
12,292
492
16,832
30,175
35,937
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
20
14 / 3 / 7
15,449
618
31,006
24,798
11,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetTsukuyomiCu ChulainnDanzaburouScylla

VS

Bans
CthulhuSobekHou YiTiamatSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 8
10,505
420
14,089
30,676
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 9 / 5
10,725
429
7,660
21,245
13,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
MC INFINITY
Jing Wei
19
9 / 9 / 4
13,831
553
20,743
25,905
10,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
TheDevilsRaven
Aphrodite
19
4 / 4 / 9
12,572
503
20,422
25,332
11,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xX_F4ra0n_Xx392
Sun Wukong
19
3 / 5 / 3
12,809
512
19,341
26,485
28,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
36
Kills
21
21
Deaths
36
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
5
9
2.3
L
2
9
8
0.67
W
Xbalanque
Fernzy1st
Xbalanque
7
4
11
3.13
L
3
9
5
0.61
L
Jing Wei
MC INFINITY
Jing Wei
9
9
4
1.22
W
Yemoja
RJ FDU
Yemoja
4
5
21
2.9
L
Aphrodite
TheDevilsRaven
Aphrodite
4
4
9
2.13
W
Guan Yu
moribund sun
Guan Yu
4
4
13
2.63
L
Sun Wukong
xX_F4ra0n_Xx392
Sun Wukong
3
5
3
0.9
W
Apollo
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,567
Damage
82,255
115,371
Taken
129,643
86,919
Mitigated
87,511
47,448
Healing
44,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,369
2,227
7,566
8,519
18,946
8,686
1,226
6,163
12,457
91,215
0
L
14,089
3,671
0
4,131
30,676
22,817
60
10,679
19,797
40,270
0
W
Xbalanque
Fernzy1st
Xbalanque
18,099
8,092
0
4,647
19,686
8,333
3,688
3,431
16,173
0
127,709
L
7,660
1,305
0
1,956
21,245
13,564
0
6,808
14,298
0
38,721
L
Jing Wei
MC INFINITY
Jing Wei
20,743
17,423
516
10,048
25,905
10,484
1,207
3,628
22,107
0
76,569
W
Yemoja
RJ FDU
Yemoja
15,261
4,555
8,322
3,873
21,766
22,851
942
8,343
13,237
41,857
4,285
L
Aphrodite
TheDevilsRaven
Aphrodite
20,422
2,274
8,102
14,538
25,332
11,798
168
6,636
18,380
101,004
0
W
Guan Yu
moribund sun
Guan Yu
16,832
2,639
1,766
8,061
30,175
35,937
842
8,405
21,455
0
58,535
L
Sun Wukong
xX_F4ra0n_Xx392
Sun Wukong
19,341
4,306
0
4,851
26,485
28,848
1,572
6,064
20,177
858
101,903
W
Apollo
31,006
23,983
0
4,694
24,798
11,112
7,353
8,649
16,043
0
131,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,957
Gold Earned
60,442
632
Minions Killed
554
0
Camps Cleared
0
2,197,697
Distance Traveled
2,175,430
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,471
539
137
5
0
470,413
3
L
Athena
10,505
420
35
1
0
485,822
5
W
Xbalanque
14,733
589
170
7
0
410,811
2
L
Fenrir
10,725
429
64
3
0
460,458
0
L
Jing Wei
13,831
553
115
5
0
380,210
1
W
Yemoja
12,012
480
50
2
0
409,409
6
L
Aphrodite
12,572
503
168
7
0
413,762
1
W
Guan Yu
12,292
492
99
4
0
449,310
0
L
Sun Wukong
12,809
512
172
7
0
435,178
1
W
Apollo
15,449
618
176
7
0
457,754
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role