Player Matchup

Pele
Pele
HITSTX
Pele
Level 38
God Stats
10W - 9L
1,487 SR
Queue Stats
197W - 241L
1,372 Elo+
Party 3
Ymir
Ymir
NoobNoobx
Ymir
Level 14
God Stats
6W - 6L
1,829 SR
Queue Stats
331W - 369L
1,340 Elo+
Solo
Apollo
Apollo
bradythesteppa
Apollo
Level 14
God Stats
15W - 14L
1,530 SR
Queue Stats
153W - 170L
1,354 Elo+
Party 3
Awilix
Awilix
lrlce
Awilix
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
matamacos
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,413 Elo+

VS

Team Averages
Level 35
1,509 SR
1,378 Elo+
Artemis
Artemis
FestivalSugar1
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Francky2
Bacchus
Level 15
God Stats
1W - 5L
1,487 SR
Queue Stats
7W - 14L
1,269 Elo+
Party 2
Mercury
Mercury
MuttRud
Mercury
Level 5
God Stats
3W - 4L
1,387 SR
Queue Stats
4W - 7L
1,177 Elo+
Solo
Tyr
Tyr
WilyMusician9
Tyr
Level 122
God Stats
11W - 7L
1,619 SR
Queue Stats
169W - 171L
1,557 Elo+
Party 1
Anubis
Anubis
rafikitheman
Anubis
Level 30
God Stats
40W - 28L
1,553 SR
Queue Stats
138W - 181L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HITSTX
Pele
12
7 / 1 / 4
7,046
641
5,711
6,592
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
8
1 / 2 / 6
5,251
477
1,616
4,751
1,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 6
6,713
610
3,552
3,171
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
lrlce
Awilix
12
11 / 3 / 2
7,473
679
7,558
7,158
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
matamacos
King Arthur
12
1 / 1 / 3
6,657
605
5,054
5,921
3,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,704
428
1,824
5,139
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Francky2
Bacchus
7
0 / 5 / 1
4,825
439
1,837
7,105
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
MuttRud
Mercury
9
2 / 6 / 0
5,612
510
1,923
6,152
1,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,008
455
3,324
9,554
3,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
2 / 3 / 3
5,804
528
4,931
5,523
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
6
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bacchus
Francky2
Bacchus
0
5
1
0.1
W
Pele
HITSTX
Pele
7
1
4
9
L
Mercury
MuttRud
Mercury
2
6
0
0.33
W
Ymir
1
2
6
2
L
1
4
0
0.25
W
2
0
6
5
W
Awilix
lrlce
Awilix
11
3
2
4
W
King Arthur
matamacos
King Arthur
1
1
3
2.5
L
Anubis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
13,839
27,593
Taken
33,473
9,742
Mitigated
12,654
6,727
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,824
1,140
0
15
5,139
1,536
25
0
5,139
0
10,865
L
Bacchus
Francky2
Bacchus
1,837
168
0
455
7,105
3,614
0
407
6,698
9,240
0
W
Pele
HITSTX
Pele
5,711
1,401
99
2,768
6,592
2,138
1,117
315
6,277
0
39,946
L
Mercury
MuttRud
Mercury
1,923
838
0
0
6,152
1,776
0
320
5,832
0
17,273
W
Ymir
1,616
77
0
190
4,751
1,441
31
3,068
1,423
12,050
0
L
3,324
477
0
2,676
9,554
3,857
0
0
9,554
0
23,777
W
3,552
1,608
0
925
3,171
898
1,627
1,343
1,788
0
32,971
W
Awilix
lrlce
Awilix
7,558
3,276
0
1,125
7,158
2,204
0
1,664
5,416
0
33,997
W
King Arthur
matamacos
King Arthur
5,054
1,013
0
1,620
5,921
3,061
0
0
5,921
0
39,728
L
Anubis
4,931
536
0
1,291
5,523
1,871
0
889
4,634
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
25,953
323
Minions Killed
183
0
Camps Cleared
0
1,076,635
Distance Traveled
978,369
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,704
428
19
2
0
194,552
1
L
Bacchus
4,825
439
21
2
0
209,399
1
W
Pele
7,046
641
73
7
0
232,897
4
L
Mercury
5,612
510
34
3
0
204,795
0
W
Ymir
5,251
477
15
1
0
164,827
3
L
Tyr
5,008
455
54
5
0
198,003
3
W
Apollo
6,713
610
81
7
0
202,690
2
W
Awilix
7,473
679
69
6
0
240,203
0
W
King Arthur
6,657
605
85
8
0
236,018
2
L
Anubis
5,804
528
55
5
0
171,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role