Player Matchup

Janus
Janus
FitzyPoppins
Janus
Level 28
God Stats
7W - 8L
1,418 SR
Queue Stats
61W - 76L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
G0Dz B4TMAN
Kukulkan
Level 22
God Stats
4W - 0L
1,836 SR
Queue Stats
24W - 24L
1,442 Elo+
Party 1
Izanami
Izanami
Psychotic Fools
Izanami
Level 29
God Stats
3W - 0L
1,438 SR
Queue Stats
25W - 20L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
feuCeleste
Kuzenbo
Level 26
God Stats
24W - 17L
1,645 SR
Queue Stats
69W - 58L
1,511 Elo+
Solo
Bellona
Bellona
frightnight1996
Bellona
Level 5
God Stats
6W - 4L
1,662 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 2
Team Averages
Level 22
1,600 SR
1,506 Elo+

VS

Team Averages
Level 14
1,442 SR
1,457 Elo+
Olorun
Olorun
EdwardNagga
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Mexicanguy__916
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,435 Elo+
Solo
Hera
Hera
SydTheTwin
Hera
Level 11
God Stats
7W - 15L
1,249 SR
Queue Stats
39W - 45L
1,382 Elo+
Solo
Medusa
Medusa
Unicorngloss
Medusa
Level 28
God Stats
0W - 3L
1,462 SR
Queue Stats
179W - 209L
1,469 Elo+
Solo
Kukulkan
Kukulkan
minipyenaeizzy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,203
1,020
12,735
6,150
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
G0Dz B4TMAN
Kukulkan
16
2 / 1 / 8
9,442
944
11,082
6,342
2,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 0 / 13
11,991
1,199
16,402
6,752
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
feuCeleste
Kuzenbo
18
2 / 0 / 18
11,391
1,139
9,059
13,055
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
11 / 1 / 11
11,849
1,185
12,138
12,447
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 6 / 1
8,943
894
1,334
6,604
2,303
15
1 / 6 / 2
9,152
915
10,399
15,204
8,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 1
9,418
942
6,333
10,250
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
16
1 / 5 / 2
9,930
993
12,544
18,034
7,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
0 / 8 / 3
9,205
921
10,297
16,977
6,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
27
Kills
4
4
Deaths
27
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
1
0.25
W
4
2
10
4.5
W
Kukulkan
G0Dz B4TMAN
Kukulkan
2
1
8
6
L
1
6
2
0.33
W
8
0
13
14.5
L
1
2
1
0.75
L
Medusa
1
5
2
0.4
W
Kuzenbo
feuCeleste
Kuzenbo
2
0
18
11
W
11
1
11
16.5
L
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
40,907
44,746
Taken
67,069
37,306
Mitigated
28,130
4,814
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,334
889
134
230
6,604
2,303
0
2,763
3,841
3,853
0
W
12,735
737
0
0
6,150
2,440
0
4,466
1,684
30,245
0
W
Kukulkan
G0Dz B4TMAN
Kukulkan
11,082
2,531
0
155
6,342
2,762
0
4,522
1,820
19,812
0
L
10,399
2,176
69
1,319
15,204
8,046
0
9,931
5,273
18,763
0
W
16,402
11,659
0
2,562
6,752
3,379
0
4,691
2,061
0
63,419
L
6,333
2,042
0
322
10,250
4,141
0
5,148
5,102
27,777
0
L
Medusa
12,544
6,435
225
513
18,034
7,143
0
7,965
10,069
0
50,091
W
Kuzenbo
feuCeleste
Kuzenbo
9,059
3,577
0
1,102
13,055
19,859
0
8,152
4,903
15,805
0
W
12,138
5,409
0
995
12,447
8,866
0
6,532
5,661
0
20,899
L
Kukulkan
10,297
1,922
0
0
16,977
6,497
0
7,069
9,908
33,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,876
Gold Earned
46,648
220
Minions Killed
196
2
Camps Cleared
7
1,030,122
Distance Traveled
780,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,943
894
8
1
0
60,401
1
W
Janus
10,203
1,020
42
4
0
181,955
0
W
Kukulkan
9,442
944
19
2
0
216,787
0
L
Ra
9,152
915
19
2
2
163,883
0
W
Izanami
11,991
1,199
115
12
2
204,490
0
L
Hera
9,418
942
46
5
2
158,485
0
L
Medusa
9,930
993
74
7
1
195,458
1
W
Kuzenbo
11,391
1,139
19
2
0
212,983
2
W
Bellona
11,849
1,185
25
3
0
213,907
0
L
Kukulkan
9,205
921
49
5
2
202,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role