Player Matchup

Bellona
Bellona
Jpjmdsb2
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,407 Elo+
Solo
Nu Wa
Nu Wa
ModeloX
Nu Wa
Level 23
God Stats
34W - 17L
1,736 SR
Queue Stats
105W - 101L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Nyanstar
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,323 Elo+
Solo
Danzaburou
Danzaburou
asta54ry
Danzaburou
Level 13
God Stats
4W - 4L
1,514 SR
Queue Stats
32W - 36L
1,347 Elo+
Solo
Fenrir
Fenrir
xNahar
Fenrir
Level 29
God Stats
6W - 8L
1,615 SR
Queue Stats
798W - 635L
1,492 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,407 Elo+

VS

Team Averages
Level 50
1,572 SR
1,483 Elo+
Fenrir
Fenrir
AdrianLynZ
Fenrir
Level 137
God Stats
5W - 1L
1,829 SR
Queue Stats
501W - 382L
1,621 Elo+
Party 1
Poseidon
Poseidon
M4RCELO777
Poseidon
Level 17
God Stats
37W - 46L
1,318 SR
Queue Stats
192W - 190L
1,305 Elo+
Solo
Hachiman
Hachiman
Mïka
Hachiman
Level 11
God Stats
6W - 4L
1,761 SR
Queue Stats
24W - 33L
1,493 Elo+
Party 1
Nemesis
Nemesis
Yuzu25Killua
Nemesis
Level 80
God Stats
9W - 6L
1,686 SR
Queue Stats
39W - 48L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
hajun
Baba Yaga
Level 7
God Stats
7W - 5L
1,265 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jpjmdsb2
Bellona
20
5 / 7 / 15
15,184
1,012
20,116
33,574
29,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
ModeloX
Nu Wa
20
6 / 7 / 11
14,990
999
20,201
14,861
5,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Nyanstar
Kukulkan
20
2 / 9 / 10
13,887
926
7,356
17,686
7,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
asta54ry
Danzaburou
20
4 / 4 / 12
15,215
1,014
15,696
17,305
7,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xNahar
Fenrir
19
3 / 11 / 8
13,786
919
10,914
19,842
11,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdrianLynZ
Fenrir
20
24 / 4 / 11
18,890
1,259
35,624
24,414
29,883
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Boots

Boots

+6%
Movement Speed

Poseidon
M4RCELO777
Poseidon
20
1 / 7 / 22
13,680
912
22,059
13,518
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mïka
Hachiman
20
2 / 3 / 18
14,182
945
7,693
12,046
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Yuzu25Killua
Nemesis
20
6 / 4 / 20
14,839
989
11,698
19,195
8,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
hajun
Baba Yaga
20
5 / 2 / 24
14,910
994
19,803
11,669
5,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
133
20
Kills
38
38
Deaths
20
56
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdrianLynZ
Fenrir
24
4
11
7.38
L
Bellona
Jpjmdsb2
Bellona
5
7
15
1.79
W
Poseidon
M4RCELO777
Poseidon
1
7
22
1.71
L
Nu Wa
ModeloX
Nu Wa
6
7
11
1.64
W
Hachiman
Mïka
Hachiman
2
3
18
3.67
L
Kukulkan
Nyanstar
Kukulkan
2
9
10
0.78
W
Nemesis
Yuzu25Killua
Nemesis
6
4
20
4
L
Danzaburou
asta54ry
Danzaburou
4
4
12
2.5
W
Baba Yaga
hajun
Baba Yaga
5
2
24
8.5
L
Fenrir
xNahar
Fenrir
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,283
Damage
96,877
103,268
Taken
80,842
62,059
Mitigated
54,109
3,315
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdrianLynZ
Fenrir
35,624
12,848
0
4,645
24,414
29,883
0
7,743
16,671
0
56,461
L
Bellona
Jpjmdsb2
Bellona
20,116
6,503
0
2,082
33,574
29,711
0
17,009
15,978
347
45,782
W
Poseidon
M4RCELO777
Poseidon
22,059
1,127
0
572
13,518
4,931
0
4,856
8,662
55,165
0
L
Nu Wa
ModeloX
Nu Wa
20,201
4,740
0
0
14,861
5,915
0
4,881
9,453
48,937
0
W
Hachiman
Mïka
Hachiman
7,693
4,963
0
1,396
12,046
5,521
0
3,923
8,123
0
42,404
L
Kukulkan
Nyanstar
Kukulkan
7,356
1,519
0
0
17,686
7,935
0
4,357
12,830
27,256
0
W
Nemesis
Yuzu25Killua
Nemesis
11,698
5,208
0
3,146
19,195
8,127
0
7,137
12,058
0
28,735
L
Danzaburou
asta54ry
Danzaburou
15,696
5,822
0
841
17,305
7,239
0
7,530
9,358
0
55,859
W
Baba Yaga
hajun
Baba Yaga
19,803
1,602
0
2,289
11,669
5,647
0
4,245
7,424
49,110
0
L
Fenrir
xNahar
Fenrir
10,914
2,101
0
392
19,842
11,259
0
6,769
12,532
0
14,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,062
Gold Earned
76,501
250
Minions Killed
318
7
Camps Cleared
11
1,338,312
Distance Traveled
1,344,074
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,890
1,259
38
3
4
278,136
1
L
Bellona
15,184
1,012
60
4
1
300,181
0
W
Poseidon
13,680
912
81
5
1
251,700
3
L
Nu Wa
14,990
999
56
4
1
264,161
0
W
Hachiman
14,182
945
92
6
4
243,458
0
L
Kukulkan
13,887
926
51
3
2
216,541
1
W
Nemesis
14,839
989
36
2
1
287,863
0
L
Danzaburou
15,215
1,014
76
5
1
252,069
1
W
Baba Yaga
14,910
994
71
5
1
282,917
0
L
Fenrir
13,786
919
7
0
2
305,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role