Player Matchup

Chang'e
Chang'e
DesolateSea
Chang'e
Level 123
God Stats
9W - 5L
1,119 SR
Queue Stats
527W - 488L
1,630 Elo+
Party 3
He Bo
He Bo
IBeardageI
He Bo
Level 110
God Stats
1W - 6L
1,139 SR
Queue Stats
509W - 484L
1,632 Elo+
Party 3
Jing Wei
Jing Wei
Stpatches
Jing Wei
Level 146
God Stats
1W - 1L
1,347 SR
Queue Stats
4W - 3L
1,737 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TripleBBB27
Tsukuyomi
Level 128
God Stats
3W - 2L
1,737 SR
Queue Stats
177W - 184L
1,529 Elo+
Solo
Cernunnos
Cernunnos
shiroe546
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,656 Elo+
Party 1
Team Averages
Level 119
1,369 SR
1,637 Elo+

VS

Team Averages
Level 129
1,532 SR
1,613 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CARGNAG377
Horus
Level 144
God Stats
4W - 2L
1,900 SR
Queue Stats
53W - 39L
1,834 Elo+
Party 2
Thoth
Thoth
Chubby Chumkins
Thoth
Level 126
God Stats
1W - 6L
1,253 SR
Queue Stats
296W - 298L
1,568 Elo+
Solo
Thor
Thor
Sypher31
Thor
Level 104
God Stats
3W - 5L
1,505 SR
Queue Stats
449W - 434L
1,545 Elo+
Solo
Bellona
Bellona
WhiteMexican8
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DesolateSea
Chang'e
19
2 / 5 / 13
11,350
709
16,204
18,580
14,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
19
4 / 4 / 10
11,719
732
12,195
15,075
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Stpatches
Jing Wei
19
5 / 3 / 10
11,843
740
19,117
12,230
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
TripleBBB27
Tsukuyomi
17
1 / 6 / 13
10,576
661
12,764
18,975
19,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
shiroe546
Cernunnos
18
3 / 3 / 8
10,942
684
17,465
15,064
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 4 / 12
12,254
766
23,560
19,150
8,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
17
1 / 3 / 16
10,435
652
7,026
22,512
22,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 2 / 15
11,959
747
21,936
13,321
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
18
5 / 4 / 12
11,256
704
8,288
16,643
12,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
18
5 / 2 / 14
11,295
706
10,008
20,717
21,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
15
Kills
21
21
Deaths
15
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
4
12
3.5
L
Horus
1
3
16
3
L
2
2
15
4.75
W
Chang'e
DesolateSea
Chang'e
2
5
13
1.7
W
He Bo
4
4
10
2.25
W
Jing Wei
Stpatches
Jing Wei
5
3
10
3.33
L
Thor
5
4
12
2.75
W
Tsukuyomi
TripleBBB27
Tsukuyomi
1
6
13
1.25
L
Bellona
5
2
14
6
W
Cernunnos
shiroe546
Cernunnos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,745
Damage
70,818
79,924
Taken
92,343
52,525
Mitigated
72,039
38,222
Healing
59,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,560
5,147
3,652
5,667
19,150
8,634
3,162
6,068
12,918
44,041
0
L
Horus
7,026
3,213
16,244
11,146
22,512
22,909
188
9,910
12,356
0
11,787
L
21,936
610
4,963
2,546
13,321
6,681
1,249
3,296
9,907
61,260
0
W
Chang'e
DesolateSea
Chang'e
16,204
1,033
12,584
7,062
18,580
14,080
751
10,784
7,546
34,175
0
W
He Bo
12,195
1,167
2,779
1,886
15,075
6,674
911
9,437
5,322
28,420
0
W
Jing Wei
Stpatches
Jing Wei
19,117
13,170
1,905
2,882
12,230
5,651
1,513
7,759
4,299
0
44,510
L
Thor
8,288
1,040
4,255
2,474
16,643
12,786
620
4,770
11,737
0
16,270
W
Tsukuyomi
TripleBBB27
Tsukuyomi
12,764
3,240
2,231
1,140
18,975
19,840
668
6,799
11,786
0
18,388
L
Bellona
10,008
965
3,914
4,219
20,717
21,029
205
3,606
17,026
0
17,740
W
Cernunnos
shiroe546
Cernunnos
17,465
7,888
1,973
3,780
15,064
6,280
2,405
9,235
5,475
0
37,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,430
Gold Earned
57,199
177
Minions Killed
167
0
Camps Cleared
0
1,505,729
Distance Traveled
1,525,218
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,254
766
47
3
0
304,388
0
L
Horus
10,435
652
4
0
0
324,959
0
L
Thoth
11,959
747
83
5
0
266,355
1
W
Chang'e
11,350
709
45
3
0
300,917
3
W
He Bo
11,719
732
35
2
0
306,678
0
W
Jing Wei
11,843
740
43
3
0
309,865
0
L
Thor
11,256
704
18
1
0
296,201
3
W
Tsukuyomi
10,576
661
8
1
0
310,089
5
L
Bellona
11,295
706
15
1
0
333,315
2
W
Cernunnos
10,942
684
46
3
0
278,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role