Player Matchup

Sun Wukong
Sun Wukong
Sirbustabih
Sun Wukong
Level 13
God Stats
6W - 8L
1,391 SR
Queue Stats
11W - 40L
1,112 Elo+
Party 2
Olorun
Olorun
iTzChroniix
Olorun
Level 29
God Stats
2W - 5L
1,391 SR
Queue Stats
17W - 44L
1,120 Elo+
Party 2
Fenrir
Fenrir
iZeziima
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,427 SR
1,244 Elo+

VS

Team Averages
Level 53
1,600 SR
1,429 Elo+
Tiamat
Tiamat
KaguBurdo
Tiamat
Level 83
God Stats
3W - 2L
1,526 SR
Queue Stats
157W - 231L
1,341 Elo+
Party 1
Skadi
Skadi
Kung Fatzo
Skadi
Level 48
God Stats
13W - 14L
1,775 SR
Queue Stats
197W - 251L
1,446 Elo+
Solo
Sobek
Sobek
TheDreamie
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sirbustabih
Sun Wukong
9
0 / 4 / 2
6,380
580
3,438
7,894
6,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
11
1 / 2 / 2
7,179
653
8,585
8,285
3,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
iZeziima
Fenrir
11
3 / 2 / 1
7,703
700
5,874
7,648
2,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KaguBurdo
Tiamat
12
4 / 1 / 3
8,383
762
6,547
6,861
3,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
3 / 1 / 2
7,714
701
8,170
6,462
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
10
1 / 2 / 5
8,009
728
3,536
11,523
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
8
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
KaguBurdo
Tiamat
4
1
3
5.5
W
Skadi
3
1
2
4
L
Sun Wukong
Sirbustabih
Sun Wukong
0
4
2
0.25
W
Sobek
1
2
5
1.75
L
Olorun
1
2
2
1
L
Fenrir
iZeziima
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
18,253
23,827
Taken
24,846
12,383
Mitigated
13,987
8,137
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
KaguBurdo
Tiamat
6,547
528
0
3,570
6,861
3,207
135
2,857
4,004
24,107
0
W
Skadi
8,170
3,114
0
1,900
6,462
1,975
628
1,474
4,988
0
32,031
L
Sun Wukong
Sirbustabih
Sun Wukong
3,438
198
500
931
7,894
6,579
0
3,613
4,281
0
14,390
W
Sobek
3,536
221
684
5,452
11,523
8,805
121
4,278
7,245
8,156
0
L
Olorun
8,585
3,736
610
3,930
8,285
3,067
0
2,946
5,339
36,016
0
L
Fenrir
iZeziima
Fenrir
5,874
937
0
2,166
7,648
2,737
0
3,617
4,031
0
29,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
24,106
133
Minions Killed
93
0
Camps Cleared
0
556,354
Distance Traveled
605,552
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,383
762
47
4
0
209,925
0
W
Skadi
7,714
701
40
4
0
194,630
5
L
Sun Wukong
6,380
580
18
2
0
199,411
2
W
Sobek
8,009
728
6
1
0
200,997
4
L
Olorun
7,179
653
72
7
0
156,928
0
L
Fenrir
7,703
700
43
4
0
200,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role