Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
BravoKRACKER26
Ah Muzen Cab
Gold V
Level 146
God Stats
2W - 1L
1,689 SR
Queue Stats
30W - 28L
1,400 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Kaijus7866
Guan Yu
Bronze III
Level 115
God Stats
1W - 1L
1,692 SR
Queue Stats
8W - 9L
1,520 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
StealthReapz
Tsukuyomi
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold II
TheRamsCepa
Thoth
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 211L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,576 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,583 SR
1,535 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
LieutenantTango
Mulan
Gold III
Level 140
God Stats
7W - 9L
1,501 SR
Queue Stats
61W - 64L
1,546 MMR
Solo
Medusa
Medusa
Gold V
MastaB1asta861
Medusa
Gold V
Level 105
God Stats
1W - 1L
1,758 SR
Queue Stats
119W - 104L
1,551 MMR
Solo
Athena
Athena
Silver III
Tysos
Athena
Silver III
Level 158
God Stats
2W - 1L
1,653 SR
Queue Stats
18W - 23L
1,537 MMR
Solo
Chang'e
Chang'e
Bronze III
YooHusky
Chang'e
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 8
8,210
456
6,497
13,448
16,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
15
2 / 3 / 3
9,092
505
4,404
8,119
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Kaijus7866
Guan Yu
16
4 / 2 / 7
9,951
553
9,175
14,125
11,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
StealthReapz
Tsukuyomi
16
11 / 5 / 7
10,364
576
16,117
14,282
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
11 / 0 / 8
10,832
602
16,254
8,871
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetCthulhuNu WaDanzaburou

VS

Bans
King ArthurTyrScyllaPoseidonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 3 / 2
8,701
483
7,806
15,428
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 6 / 2
8,373
465
8,102
15,255
13,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 4 / 1
9,402
522
9,755
17,108
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Tysos
Athena
11
2 / 6 / 5
7,849
436
6,112
17,367
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
YooHusky
Chang'e
10
1 / 12 / 1
6,841
380
3,813
10,789
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
30
Kills
11
11
Deaths
31
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
8
6
L
Hun Batz
 
Hun Batz
3
3
2
1.33
W
Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
2
3
3
1.17
W
Guan Yu
Kaijus7866
Guan Yu
4
2
7
3.75
L
1
6
2
0.33
L
4
4
1
1.13
W
Tsukuyomi
StealthReapz
Tsukuyomi
11
5
7
2.9
W
11
0
8
15
L
Athena
Tysos
Athena
2
6
5
0.75
L
Chang'e
YooHusky
Chang'e
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,447
Damage
35,588
58,845
Taken
75,947
39,939
Mitigated
38,167
12,467
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,497
2,043
0
1,077
13,448
16,440
205
3,164
10,055
35,235
0
L
Hun Batz
 
Hun Batz
7,806
1,562
0
4,381
15,428
4,777
0
3,829
11,531
0
53,534
W
Ah Muzen Cab
BravoKRACKER26
Ah Muzen Cab
4,404
2,101
0
2,849
8,119
3,583
4,119
330
7,789
0
41,620
W
Guan Yu
Kaijus7866
Guan Yu
9,175
1,100
340
4,766
14,125
11,221
488
1,068
13,043
0
50,990
L
8,102
547
0
4,791
15,255
13,181
0
2,554
12,557
0
48,295
L
9,755
4,904
0
7,354
17,108
6,267
976
3,259
13,797
0
76,825
W
Tsukuyomi
StealthReapz
Tsukuyomi
16,117
4,194
0
2,685
14,282
5,494
800
2,522
11,608
0
60,396
W
16,254
623
0
750
8,871
3,201
760
2,240
6,425
64,727
0
L
Athena
Tysos
Athena
6,112
1,864
0
954
17,367
11,091
0
6,172
10,829
22,441
0
L
Chang'e
YooHusky
Chang'e
3,813
318
287
977
10,789
2,851
0
5,959
4,482
22,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,449
Gold Earned
41,166
439
Minions Killed
431
0
Camps Cleared
0
1,749,202
Distance Traveled
1,557,744
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,210
456
46
3
0
305,806
0
L
Hun Batz
8,701
483
88
5
0
385,053
3
W
Ah Muzen Cab
9,092
505
86
5
0
330,277
3
W
Guan Yu
9,951
553
116
6
0
377,128
6
L
Mulan
8,373
465
104
6
0
298,758
6
L
Medusa
9,402
522
142
8
0
289,317
2
W
Tsukuyomi
10,364
576
75
4
0
349,367
2
W
Thoth
10,832
602
116
6
0
386,624
3
L
Athena
7,849
436
44
2
0
357,501
4
L
Chang'e
6,841
380
53
3
0
227,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role