Player Matchup

Bakasura
Bakasura
Epikfeil
Bakasura
Level 25
God Stats
38W - 56L
1,282 SR
Queue Stats
222W - 244L
1,490 Elo+
Solo
Janus
Janus
HalconSebas6022
Janus
Level 126
God Stats
4W - 9L
1,502 SR
Queue Stats
233W - 221L
1,577 Elo+
Party 3
Jormungandr
Jormungandr
Mangodreams
Jormungandr
Level 18
God Stats
3W - 4L
1,193 SR
Queue Stats
187W - 181L
1,559 Elo+
Solo
Neith
Neith
S4nt1AC256
Neith
Level 8
God Stats
7W - 12L
1,484 SR
Queue Stats
26W - 25L
1,678 Elo+
Party 3
Ymir
Ymir
toxicbeast724
Ymir
Level 13
God Stats
11W - 13L
1,516 SR
Queue Stats
41W - 32L
1,491 Elo+
Solo
Team Averages
Level 38
1,396 SR
1,559 Elo+

VS

Team Averages
Level 19
1,588 SR
1,668 Elo+
Raijin
Raijin
ARatherLargeFish
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 1
Bellona
Bellona
Gmaninator24
Bellona
Level 9
God Stats
4W - 3L
1,530 SR
Queue Stats
15W - 10L
1,568 Elo+
Party 1
Apollo
Apollo
InvolvedCrib674
Apollo
Level 29
God Stats
24W - 9L
1,766 SR
Queue Stats
403W - 240L
1,771 Elo+
Party 2
Ao Kuang
Ao Kuang
TheLastPetaeto
Ao Kuang
Level 25
God Stats
2W - 0L
1,538 SR
Queue Stats
3W - 4L
1,597 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ssafety540
Kumbhakarna
Level 28
God Stats
3W - 2L
1,607 SR
Queue Stats
249W - 122L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Epikfeil
Bakasura
17
5 / 5 / 2
10,111
532
6,567
11,932
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 4 / 3
11,448
603
8,381
11,977
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Mangodreams
Jormungandr
17
2 / 3 / 1
10,561
556
11,175
14,221
10,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
10
0 / 8 / 2
6,968
367
5,478
11,242
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 5
7,806
411
5,214
19,401
15,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,480
499
5,551
9,460
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Gmaninator24
Bellona
15
1 / 2 / 1
9,042
476
4,797
10,879
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 4 / 8
12,415
653
21,266
15,053
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
16
2 / 3 / 2
9,470
498
6,158
14,819
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
ssafety540
Kumbhakarna
17
12 / 0 / 12
12,278
646
12,492
16,467
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
28
28
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
Bakasura
Epikfeil
Bakasura
5
5
2
1.2
W
Bellona
Gmaninator24
Bellona
1
2
1
0.75
L
5
4
3
1.63
W
11
4
8
3.75
L
Jormungandr
Mangodreams
Jormungandr
2
3
1
0.83
L
Neith
0
8
2
0.13
W
Ao Kuang
2
3
2
1
W
Kumbhakarna
ssafety540
Kumbhakarna
12
0
12
18
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
50,264
68,773
Taken
66,678
39,234
Mitigated
35,809
12,865
Healing
22,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,551
592
0
1,897
9,460
2,823
324
4,732
3,989
38,554
0
L
Bakasura
Epikfeil
Bakasura
6,567
4,840
0
3,291
11,932
5,336
3,506
4,293
7,599
0
51,893
W
Bellona
Gmaninator24
Bellona
4,797
1,109
0
3,815
10,879
6,915
0
6,716
4,023
161
41,268
L
8,381
377
156
2,089
11,977
4,700
0
3,543
8,290
80,490
0
W
21,266
12,504
0
5,462
15,053
5,797
2,866
5,206
9,727
0
118,132
L
Jormungandr
Mangodreams
Jormungandr
11,175
2,601
0
3,789
14,221
10,933
0
4,183
8,994
76,469
0
L
Neith
5,478
2,721
0
1,900
11,242
2,957
0
3,797
7,445
0
28,766
W
Ao Kuang
6,158
1,944
0
4,552
14,819
4,991
0
4,687
9,621
67,739
0
W
Kumbhakarna
ssafety540
Kumbhakarna
12,492
3,004
0
6,286
16,467
15,283
0
4,284
11,918
30,357
0
L
5,214
766
448
1,192
19,401
15,308
230
7,538
11,674
24,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,894
Gold Earned
52,685
506
Minions Killed
456
0
Camps Cleared
0
1,587,085
Distance Traveled
1,806,945
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,480
499
80
4
0
336,665
4
L
Bakasura
10,111
532
116
6
0
346,765
2
W
Bellona
9,042
476
83
4
0
360,258
2
L
Janus
11,448
603
153
8
0
370,108
6
W
Apollo
12,415
653
165
9
0
353,337
0
L
Jormungandr
10,561
556
166
9
0
307,525
8
L
Neith
6,968
367
38
2
0
233,972
4
W
Ao Kuang
9,470
498
98
5
0
368,773
0
W
Kumbhakarna
12,278
646
30
2
0
387,912
3
L
Ymir
7,806
411
33
2
0
328,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role