Player Matchup

Hera
Hera
A300DollarTaco
Hera
Level 152
God Stats
4W - 1L
1,718 SR
Queue Stats
107W - 87L
1,621 Elo+
Party 2
Xing Tian
Xing Tian
CMFCPlaya
Xing Tian
Level 134
God Stats
7W - 4L
1,740 SR
Queue Stats
65W - 49L
1,630 Elo+
Party 2
Cupid
Cupid
ShadyonSmite
Cupid
Level 127
God Stats
31W - 12L
1,821 SR
Queue Stats
367W - 246L
1,670 Elo+
Party 2
Guan Yu
Guan Yu
SubParGaming
Guan Yu
Level 16
God Stats
3W - 1L
1,661 SR
Queue Stats
105W - 34L
1,716 Elo+
Party 2
Mercury
Mercury
Willidoo
Mercury
Level 144
God Stats
7W - 5L
1,500 SR
Queue Stats
270W - 207L
1,727 Elo+
Party 2
Team Averages
Level 115
1,688 SR
1,673 Elo+

VS

Team Averages
Level 35
1,499 SR
1,371 Elo+
Osiris
Osiris
CraftyCharmnder
Osiris
Level 37
God Stats
1W - 4L
1,469 SR
Queue Stats
8W - 16L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
Lukester2904
Ne Zha
Level 40
God Stats
4W - 8L
1,500 SR
Queue Stats
328W - 328L
1,397 Elo+
Solo
Olorun
Olorun
SlicinScyther
Olorun
Level 23
God Stats
2W - 1L
1,727 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 1
Geb
Geb
XxzeroKillsxX
Geb
Level 49
God Stats
0W - 2L
1,489 SR
Queue Stats
7W - 15L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
tL Biebs
Cernunnos
Level 27
God Stats
2W - 6L
1,312 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 9
6,460
646
7,097
2,239
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
CMFCPlaya
Xing Tian
11
4 / 0 / 6
6,267
627
5,954
7,777
4,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
10 / 1 / 7
7,184
718
7,395
5,087
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
SubParGaming
Guan Yu
10
3 / 1 / 12
6,507
651
6,441
8,818
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Willidoo
Mercury
11
5 / 1 / 4
6,378
638
1,531
4,879
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
4,980
498
3,868
8,946
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
9
2 / 5 / 0
6,194
619
2,254
7,282
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,729
473
1,781
7,409
2,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 1
4,370
437
1,842
6,735
2,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
tL Biebs
Cernunnos
6
0 / 9 / 1
4,226
423
3,072
8,168
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
27
Kills
3
3
Deaths
27
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Xing Tian
CMFCPlaya
Xing Tian
4
0
6
7
L
1
3
1
0.5
L
Ne Zha
2
5
0
0.4
W
10
1
7
13.5
L
0
5
0
0
W
Guan Yu
SubParGaming
Guan Yu
3
1
12
9
W
Mercury
Willidoo
Mercury
5
1
4
7
L
0
5
1
0.1
L
Cernunnos
tL Biebs
Cernunnos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
12,817
28,800
Taken
38,540
13,019
Mitigated
12,934
13,590
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,097
1,457
0
951
2,239
879
836
646
1,593
34,023
0
W
Xing Tian
CMFCPlaya
Xing Tian
5,954
575
0
3,090
7,777
4,365
66
453
7,324
26,195
0
L
3,868
1,175
171
2,033
8,946
4,257
0
4,446
4,389
0
17,807
L
Ne Zha
2,254
483
0
1,928
7,282
1,834
0
1,903
5,343
0
24,406
W
7,395
5,466
55
2,773
5,087
1,394
220
440
4,647
0
29,809
L
1,781
586
105
2,166
7,409
2,183
0
3,105
4,124
21,778
0
W
Guan Yu
SubParGaming
Guan Yu
6,441
1,765
839
3,508
8,818
4,866
222
1,813
7,005
0
28,598
W
Mercury
Willidoo
Mercury
1,531
602
0
2,374
4,879
1,515
124
271
4,608
0
30,275
L
1,842
317
0
120
6,735
2,346
0
1,937
4,699
8,468
0
L
Cernunnos
tL Biebs
Cernunnos
3,072
1,760
0
607
8,168
2,314
0
1,160
6,934
0
15,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
24,499
283
Minions Killed
179
0
Camps Cleared
0
961,490
Distance Traveled
950,804
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,460
646
68
7
0
190,241
3
W
Xing Tian
6,267
627
43
4
0
192,558
2
L
Osiris
4,980
498
35
4
0
196,224
0
L
Ne Zha
6,194
619
55
6
0
199,738
0
W
Cupid
7,184
718
61
6
0
168,860
5
L
Olorun
4,729
473
50
5
0
172,008
2
W
Guan Yu
6,507
651
40
4
0
200,399
0
W
Mercury
6,378
638
71
7
0
209,432
2
L
Geb
4,370
437
18
2
0
214,993
0
L
Cernunnos
4,226
423
21
2
0
167,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role