Player Matchup

Chaac
Chaac
Fatgirl18685
Chaac
Level 49
God Stats
1W - 2L
1,725 SR
Queue Stats
41W - 59L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
Killthenipple
Sylvanus
Level 18
God Stats
1W - 3L
1,733 SR
Queue Stats
11W - 22L
1,242 Elo+
Solo
Tiamat
Tiamat
lmurdaddy713
Tiamat
Level 151
God Stats
36W - 63L
1,339 SR
Queue Stats
526W - 732L
1,340 Elo+
Party 1
Team Averages
Level 73
1,599 SR
1,296 Elo+

VS

Team Averages
Level 73
1,289 SR
1,300 Elo+
Chaac
Chaac
HIQ_Gaming
Chaac
Level 66
God Stats
8W - 12L
1,120 SR
Queue Stats
119W - 137L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
RipTooHard
Zhong Kui
Level 48
God Stats
11W - 17L
1,330 SR
Queue Stats
278W - 397L
1,245 Elo+
Party 2
Ne Zha
Ne Zha
VendettaD12
Ne Zha
Level 106
God Stats
6W - 12L
1,417 SR
Queue Stats
89W - 136L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
15,723
605
20,895
28,121
26,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Killthenipple
Sylvanus
18
1 / 0 / 8
14,229
547
7,654
14,700
18,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
17
3 / 5 / 5
14,618
562
21,959
22,130
17,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
1 / 3 / 4
14,647
563
17,505
25,528
18,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
RipTooHard
Zhong Kui
19
2 / 2 / 3
14,644
563
21,755
16,678
10,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
15
2 / 7 / 0
15,345
590
10,403
22,577
10,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
5
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
8
1
3
9.5
W
Chaac
1
3
4
1
L
Sylvanus
Killthenipple
Sylvanus
1
0
8
5
W
Zhong Kui
RipTooHard
Zhong Kui
2
2
3
1.75
W
Ne Zha
2
7
0
0.29
L
Tiamat
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,508
Damage
49,663
64,951
Taken
64,783
62,823
Mitigated
40,398
37,780
Healing
23,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,895
2,906
1,211
16,425
28,121
26,566
584
9,887
18,234
0
80,187
W
Chaac
17,505
1,839
0
9,060
25,528
18,817
1,256
13,920
10,892
0
92,975
L
Sylvanus
Killthenipple
Sylvanus
7,654
1,319
6,427
6,275
14,700
18,719
569
4,887
9,813
37,867
0
W
Zhong Kui
RipTooHard
Zhong Kui
21,755
2,167
0
9,193
16,678
10,863
1,027
7,848
8,370
80,961
0
W
Ne Zha
10,403
1,226
624
4,184
22,577
10,718
308
6,751
15,502
0
76,990
L
Tiamat
21,959
1,413
980
6,462
22,130
17,538
1,067
7,812
14,318
81,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
44,636
241
Minions Killed
307
0
Camps Cleared
0
1,364,266
Distance Traveled
1,408,936
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,723
605
87
3
0
512,603
0
W
Chaac
14,647
563
154
6
0
519,985
5
L
Sylvanus
14,229
547
51
2
0
430,931
2
W
Zhong Kui
14,644
563
102
4
0
425,457
1
W
Ne Zha
15,345
590
51
2
0
463,494
1
L
Tiamat
14,618
562
103
4
0
420,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role