Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
NetInstantanee
Serqet
Level 69
God Stats
1W - 4L
1,073 SR
Queue Stats
28W - 33L
1,433 Elo+
Solo
Cthulhu
Cthulhu
YOUNGBOY_Groovy
Cthulhu
Level 95
God Stats
30W - 31L
1,400 SR
Queue Stats
872W - 868L
1,460 Elo+
Solo
Anhur
Anhur
ZenithFaya_
Anhur
Level 64
God Stats
10W - 8L
1,567 SR
Queue Stats
524W - 558L
1,507 Elo+
Party 1
Fafnir
Fafnir
australia970
Fafnir
Level 107
God Stats
4W - 3L
1,759 SR
Queue Stats
371W - 332L
1,515 Elo+
Party 1
Team Averages
Level 89
1,460 SR
1,483 Elo+

VS

Team Averages
Level 93
1,470 SR
1,403 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Lamaspapii
Tiamat
Level 116
God Stats
16W - 33L
1,206 SR
Queue Stats
494W - 662L
1,342 Elo+
Party 2
Ares
Ares
TheMrMeeseek
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,415 Elo+
Party 3
Ratatoskr
Ratatoskr
War_Thug420
Ratatoskr
Level 41
God Stats
7W - 6L
1,644 SR
Queue Stats
60W - 77L
1,414 Elo+
Party 3
Tyr
Tyr
luiiisito_
Tyr
Level 125
God Stats
9W - 13L
1,498 SR
Queue Stats
645W - 825L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
11 / 2 / 9
12,397
620
20,682
13,287
5,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 7
9,525
476
5,818
16,081
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 8
10,267
513
12,653
12,293
10,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 4 / 12
10,853
543
14,455
13,231
5,169
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
15
9 / 2 / 14
10,616
531
8,239
15,630
18,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
8 / 7 / 0
11,156
558
14,366
18,600
7,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Lamaspapii
Tiamat
15
1 / 7 / 2
9,090
455
8,017
13,468
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 6
8,595
430
5,376
18,503
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
War_Thug420
Ratatoskr
14
4 / 5 / 3
9,701
485
9,840
14,308
7,231
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
1 / 8 / 5
9,632
482
7,472
17,808
12,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
34
Kills
14
14
Deaths
34
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
2
9
7.75
L
Apollo
 
Apollo
8
7
0
1.14
L
Tiamat
Lamaspapii
Tiamat
1
7
2
0.29
W
2
5
7
1.1
L
0
7
6
0.43
L
Ratatoskr
War_Thug420
Ratatoskr
4
5
3
1.1
W
4
1
8
8
W
8
4
12
3.5
W
Fafnir
9
2
14
8
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
45,071
70,522
Taken
82,687
45,589
Mitigated
46,837
22,192
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
20,682
4,129
515
2,885
13,287
5,622
312
2,265
11,022
99,799
0
L
Apollo
 
Apollo
14,366
10,799
0
6,729
18,600
7,030
3,816
6,479
11,719
0
71,708
L
Tiamat
Lamaspapii
Tiamat
8,017
581
243
2,969
13,468
6,874
0
7,871
5,597
42,078
0
W
5,818
1,544
0
4,523
16,081
6,235
0
1,513
14,568
0
50,406
L
5,376
636
0
1,274
18,503
12,951
0
10,908
7,595
24,150
0
L
Ratatoskr
War_Thug420
Ratatoskr
9,840
2,560
171
3,373
14,308
7,231
0
6,289
7,629
0
50,743
W
12,653
822
496
5,147
12,293
10,375
230
4,334
7,959
60,396
0
W
14,455
10,067
0
3,926
13,231
5,169
1,788
1,373
11,858
0
65,227
W
Fafnir
8,239
2,780
555
4,145
15,630
18,188
410
3,908
11,722
28,302
0
L
7,472
1,176
0
2,613
17,808
12,751
546
10,027
7,345
0
51,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,658
Gold Earned
48,174
500
Minions Killed
413
0
Camps Cleared
0
1,785,527
Distance Traveled
1,779,399
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,397
620
160
8
0
344,020
2
L
Apollo
11,156
558
109
5
0
345,327
0
L
Tiamat
9,090
455
88
4
0
322,449
1
W
Serqet
9,525
476
103
5
0
367,389
1
L
Ares
8,595
430
41
2
0
315,065
2
L
Ratatoskr
9,701
485
84
4
0
408,272
2
W
Cthulhu
10,267
513
109
5
0
342,409
0
W
Anhur
10,853
543
97
5
0
347,167
0
W
Fafnir
10,616
531
31
2
0
384,542
6
L
Tyr
9,632
482
91
5
0
388,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role