Player Matchup

Bacchus
Bacchus
DA DONBOT
Bacchus
Level 121
God Stats
63W - 40L
1,768 SR
Queue Stats
1,097W - 1,074L
1,612 Elo+
Party 3
Hun Batz
Hun Batz
Darracka
Hun Batz
Level 91
God Stats
104W - 111L
1,601 SR
Queue Stats
493W - 472L
1,585 Elo+
Party 3
Bellona
Bellona
dhn5237
Bellona
Level 3
God Stats
2W - 1L
1,795 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 3
Danzaburou
Danzaburou
thereekster187
Danzaburou
Level 69
God Stats
109W - 74L
1,702 SR
Queue Stats
620W - 601L
1,614 Elo+
Party 3
Kukulkan
Kukulkan
yo moma yo moma
Kukulkan
Level 97
God Stats
13W - 11L
1,500 SR
Queue Stats
438W - 419L
1,565 Elo+
Party 3
Team Averages
Level 76
1,673 SR
1,624 Elo+

VS

Team Averages
Level 75
1,519 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ImNotASmuurf-lIl
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 11L
1,250 Elo+
Party 1
Sol
Sol
KennethKIRK
Sol
Level 51
God Stats
48W - 33L
1,652 SR
Queue Stats
281W - 294L
1,468 Elo+
Party 2
Tiamat
Tiamat
Rhys54
Tiamat
Level 55
God Stats
0W - 4L
1,180 SR
Queue Stats
79W - 102L
1,392 Elo+
Party 2
Mulan
Mulan
jujitsu418
Mulan
Level 160
God Stats
2W - 2L
1,763 SR
Queue Stats
214W - 221L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA DONBOT
Bacchus
16
7 / 3 / 13
10,900
606
11,691
13,881
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Darracka
Hun Batz
16
5 / 4 / 6
9,865
548
7,474
12,103
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dhn5237
Bellona
16
2 / 1 / 4
9,004
500
5,308
11,233
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
thereekster187
Danzaburou
17
7 / 1 / 11
10,933
607
10,587
9,534
4,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
9 / 2 / 4
10,730
596
16,088
8,803
3,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 7 / 4
8,984
499
7,815
13,389
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 8 / 4
7,462
415
3,650
12,998
6,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 6 / 3
9,480
527
8,565
15,057
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Rhys54
Tiamat
15
1 / 5 / 2
8,954
497
4,823
10,172
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
17
5 / 4 / 0
10,126
563
9,817
14,374
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
30
Kills
11
11
Deaths
30
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
7
4
0.71
W
Bacchus
DA DONBOT
Bacchus
7
3
13
4.5
W
Hun Batz
Darracka
Hun Batz
5
4
6
2
L
1
8
4
0.38
L
1
6
3
0.42
L
Tiamat
Rhys54
Tiamat
1
5
2
0.4
W
Bellona
dhn5237
Bellona
2
1
4
4
L
Mulan
5
4
0
1.25
W
Danzaburou
thereekster187
Danzaburou
7
1
11
12.5
W
Kukulkan
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,148
Damage
34,670
55,554
Taken
65,990
37,456
Mitigated
34,055
17,326
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,815
2,672
0
3,208
13,389
4,235
572
5,729
7,660
0
46,728
W
Bacchus
DA DONBOT
Bacchus
11,691
2,602
0
2,139
13,881
16,437
322
3,664
10,217
36,630
0
W
Hun Batz
Darracka
Hun Batz
7,474
2,309
0
1,130
12,103
5,799
190
2,321
9,782
0
71,200
L
3,650
1,186
0
320
12,998
6,682
0
4,856
8,142
19,509
0
L
8,565
1,644
0
7,041
15,057
5,376
1,210
8,694
6,363
64,474
0
L
Tiamat
Rhys54
Tiamat
4,823
860
0
2,450
10,172
8,210
938
3,172
7,000
43,336
0
W
Bellona
dhn5237
Bellona
5,308
3,046
0
6,314
11,233
7,248
1,668
4,222
7,011
0
41,671
L
Mulan
9,817
650
0
5,200
14,374
9,552
0
5,328
9,046
0
71,030
W
Danzaburou
thereekster187
Danzaburou
10,587
3,855
0
5,920
9,534
4,007
1,962
2,489
7,045
0
62,817
W
Kukulkan
16,088
1,516
0
1,823
8,803
3,965
224
4,342
4,461
70,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,432
Gold Earned
45,006
494
Minions Killed
448
0
Camps Cleared
0
1,731,108
Distance Traveled
1,494,264
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,984
499
73
4
0
329,280
8
W
Bacchus
10,900
606
48
3
0
342,528
4
W
Hun Batz
9,865
548
108
6
0
348,615
5
L
Ymir
7,462
415
27
2
0
254,905
2
L
Sol
9,480
527
124
7
0
298,802
4
L
Tiamat
8,954
497
94
5
0
258,688
0
W
Bellona
9,004
500
82
5
0
362,937
0
L
Mulan
10,126
563
130
7
0
352,589
3
W
Danzaburou
10,933
607
122
7
0
324,423
5
W
Kukulkan
10,730
596
134
7
0
352,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role