Player Matchup

Pele
Pele
ErensHand
Pele
Level 100
God Stats
4W - 6L
1,150 SR
Queue Stats
145W - 113L
1,582 Elo+
Party 1
Olorun
Olorun
HaloG101
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 178L
1,572 Elo+
Party 1
Ullr
Ullr
Sgillardd
Ullr
Level 23
God Stats
6W - 11L
1,440 SR
Queue Stats
36W - 55L
1,329 Elo+
Party 2
Xing Tian
Xing Tian
Whiteraven187
Xing Tian
Level 59
God Stats
11W - 4L
1,668 SR
Queue Stats
373W - 440L
1,340 Elo+
Party 2
Chaac
Chaac
killnme
Chaac
Level 22
God Stats
1W - 0L
1,665 SR
Queue Stats
96W - 77L
1,625 Elo+
Party 1
Team Averages
Level 46
1,485 SR
1,490 Elo+

VS

Team Averages
Level 60
1,451 SR
1,464 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
JustCallMeRacc
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Smii7ycat
Danzaburou
Level 54
God Stats
7W - 11L
1,440 SR
Queue Stats
30W - 29L
1,496 Elo+
Party 3
Nu Wa
Nu Wa
vampire king 46
Nu Wa
Level 27
God Stats
0W - 3L
1,187 SR
Queue Stats
2W - 6L
1,321 Elo+
Party 3
Ra
Ra
xPiZzA BoXx
Ra
Level 128
God Stats
33W - 24L
1,626 SR
Queue Stats
372W - 366L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
8 / 1 / 8
9,074
648
10,136
8,919
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
HaloG101
Olorun
15
12 / 0 / 3
9,287
663
10,135
8,240
3,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
10
0 / 5 / 4
6,250
446
1,833
8,324
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Whiteraven187
Xing Tian
11
2 / 0 / 4
7,294
521
3,631
8,163
5,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
killnme
Chaac
13
1 / 0 / 2
8,065
576
4,151
7,699
3,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 2
6,035
431
3,772
6,870
5,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 6 / 2
5,662
404
2,950
10,844
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Smii7ycat
Danzaburou
9
2 / 4 / 3
6,128
438
5,663
7,795
2,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 8 / 1
5,788
413
6,222
10,209
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
7,389
528
3,711
6,903
4,425
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
6
6
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
2
2
W
Pele
8
1
8
12
W
Olorun
HaloG101
Olorun
12
0
3
13.5
L
0
6
2
0.17
W
Ullr
0
5
4
0.4
L
Danzaburou
Smii7ycat
Danzaburou
2
4
3
0.88
W
Xing Tian
Whiteraven187
Xing Tian
2
0
4
4
W
Chaac
killnme
Chaac
1
0
2
2
L
1
8
1
0.19
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
22,318
41,345
Taken
42,621
17,928
Mitigated
18,540
16,643
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,772
568
144
540
6,870
5,397
0
1,661
5,209
15,711
0
W
Pele
10,136
2,775
0
4,260
8,919
2,760
682
1,879
6,764
0
61,433
W
Olorun
HaloG101
Olorun
10,135
5,495
52
5,889
8,240
3,056
1,518
3,193
4,707
59,593
0
L
2,950
1,710
135
2,525
10,844
3,237
0
4,404
6,440
0
23,962
W
Ullr
1,833
1,303
0
1,211
8,324
2,715
76
2,201
6,089
0
24,756
L
Danzaburou
Smii7ycat
Danzaburou
5,663
1,664
0
1,081
7,795
2,397
0
2,246
5,549
0
27,996
W
Xing Tian
Whiteraven187
Xing Tian
3,631
415
672
1,878
8,163
5,457
0
1,999
6,090
28,995
0
W
Chaac
killnme
Chaac
4,151
833
0
2,681
7,699
3,940
0
3,304
3,990
0
50,487
L
6,222
1,330
0
699
10,209
3,084
0
5,455
4,754
24,754
0
L
3,711
569
21
2,141
6,903
4,425
262
0
6,903
48,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
31,002
420
Minions Killed
301
0
Camps Cleared
0
1,303,063
Distance Traveled
1,280,442
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,035
431
32
2
0
253,039
0
W
Pele
9,074
648
106
8
0
314,334
1
W
Olorun
9,287
663
104
7
0
237,222
0
L
Mercury
5,662
404
53
4
0
310,514
0
W
Ullr
6,250
446
46
3
0
217,720
0
L
Danzaburou
6,128
438
58
4
0
255,692
0
W
Xing Tian
7,294
521
47
3
0
256,188
3
W
Chaac
8,065
576
117
8
0
277,599
0
L
Nu Wa
5,788
413
42
3
0
221,569
0
L
Ra
7,389
528
116
8
0
239,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role