Player Matchup

Scylla
Scylla
JornalistaGamer
Scylla
Level 157
God Stats
8W - 12L
1,703 SR
Queue Stats
346W - 349L
1,467 Elo+
Solo
Mercury
Mercury
Personaking24
Mercury
Level 68
God Stats
5W - 7L
1,496 SR
Queue Stats
170W - 206L
1,535 Elo+
Solo
King Arthur
King Arthur
Qualadee
King Arthur
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 2
Zeus
Zeus
YRN_Greens
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
challenger0437
Kuzenbo
Level 69
God Stats
12W - 2L
1,645 SR
Queue Stats
43W - 32L
1,498 Elo+
Party 2
Team Averages
Level 77
1,613 SR
1,486 Elo+

VS

Team Averages
Level 91
1,586 SR
1,526 Elo+
Ra
Ra
ChefHumphrey
Ra
Level 58
God Stats
17W - 13L
1,663 SR
Queue Stats
112W - 131L
1,478 Elo+
Solo
Guan Yu
Guan Yu
UnTalJon
Guan Yu
Level 66
God Stats
21W - 11L
1,701 SR
Queue Stats
189W - 158L
1,565 Elo+
Solo
Neith
Neith
dunkin_donuts14
Neith
Level 109
God Stats
2W - 2L
1,473 SR
Queue Stats
418W - 363L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ev Cataclysm
Tsukuyomi
Level 102
God Stats
1W - 0L
1,593 SR
Queue Stats
92W - 78L
1,581 Elo+
Solo
Bacchus
Bacchus
friskymudbone
Bacchus
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
499W - 490L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,423
562
5,128
7,973
2,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
2 / 7 / 3
6,512
434
4,815
11,891
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Qualadee
King Arthur
12
1 / 4 / 0
6,738
449
4,280
13,522
4,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 2
6,338
423
5,260
5,745
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 5 / 2
6,364
424
5,195
11,360
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,068
538
5,018
7,936
2,804
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
UnTalJon
Guan Yu
15
5 / 1 / 2
8,966
598
9,539
8,367
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 2 / 4
7,832
522
5,792
8,894
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ev Cataclysm
Tsukuyomi
13
3 / 3 / 3
7,590
506
9,051
12,197
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
12
5 / 0 / 7
8,472
565
6,938
10,557
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
21
22
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
3
0
1
3.5
L
Mercury
2
7
3
0.5
L
King Arthur
Qualadee
King Arthur
1
4
0
0.25
W
Guan Yu
UnTalJon
Guan Yu
5
1
2
6
L
1
6
2
0.33
L
0
5
2
0.2
W
5
2
4
3.5
W
Tsukuyomi
ev Cataclysm
Tsukuyomi
3
3
3
1.5
W
Bacchus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,678
Damage
36,338
50,491
Taken
47,951
19,673
Mitigated
25,934
14,096
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,018
657
929
3,583
7,936
2,804
132
2,954
4,936
57,687
0
L
5,128
396
306
2,508
7,973
2,096
0
1,791
6,182
37,483
0
L
Mercury
4,815
2,189
699
3,836
11,891
3,344
0
2,711
9,180
0
22,441
L
King Arthur
Qualadee
King Arthur
4,280
516
0
3,635
13,522
4,959
0
875
12,647
0
37,089
W
Guan Yu
UnTalJon
Guan Yu
9,539
1,125
280
2,454
8,367
7,649
0
0
8,367
0
52,115
L
5,260
492
210
566
5,745
1,512
0
2,668
3,077
29,635
0
L
5,195
2,409
0
2,336
11,360
7,762
165
3,911
7,449
20,145
0
W
5,792
2,357
0
3,462
8,894
2,990
897
3,767
4,839
0
40,125
W
Tsukuyomi
ev Cataclysm
Tsukuyomi
9,051
2,446
0
4,446
12,197
4,300
0
3,088
9,071
0
50,255
W
Bacchus
6,938
1,130
759
3,448
10,557
8,191
201
5,131
5,155
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
40,928
283
Minions Killed
424
0
Camps Cleared
0
1,422,236
Distance Traveled
1,397,425
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,068
538
108
7
0
285,454
4
L
Scylla
8,423
562
79
5
0
285,166
4
L
Mercury
6,512
434
40
3
0
308,983
9
L
King Arthur
6,738
449
73
5
0
289,863
3
W
Guan Yu
8,966
598
105
7
0
294,816
4
L
Zeus
6,338
423
64
4
0
266,476
1
L
Kuzenbo
6,364
424
27
2
0
271,748
2
W
Neith
7,832
522
79
5
0
200,677
2
W
Tsukuyomi
7,590
506
82
5
0
331,851
5
W
Bacchus
8,472
565
50
3
0
284,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role