Player Matchup

Thoth
Thoth
JohnDDJonson
Thoth
Level 35
God Stats
17W - 21L
1,471 SR
Queue Stats
78W - 115L
1,417 Elo+
Party 1
Geb
Geb
Mil_ezz
Geb
Level 102
God Stats
10W - 5L
1,594 SR
Queue Stats
179W - 192L
1,448 Elo+
Party 1
Serqet
Serqet
MindfulRevenge
Serqet
Level 88
God Stats
7W - 12L
1,506 SR
Queue Stats
1,601W - 1,612L
1,439 Elo+
Solo
Neith
Neith
MustBeAnApe
Neith
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 116L
1,437 Elo+
Party 1
Hades
Hades
jo3-feeling
Hades
Level 108
God Stats
2W - 4L
1,282 SR
Queue Stats
158W - 185L
1,454 Elo+
Party 1
Team Averages
Level 81
1,470 SR
1,439 Elo+

VS

Team Averages
Level 47
1,449 SR
1,421 Elo+
Artemis
Artemis
Gilouthug76
Artemis
Level 41
God Stats
8W - 5L
1,557 SR
Queue Stats
83W - 95L
1,396 Elo+
Solo
Set
Set
Likeazika13
Set
Level 39
God Stats
1W - 5L
1,196 SR
Queue Stats
93W - 135L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Standardechris
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,415 Elo+
Party 2
Fafnir
Fafnir
Tokyosghoul2
Fafnir
Level 69
God Stats
12W - 7L
1,490 SR
Queue Stats
296W - 304L
1,481 Elo+
Solo
Vulcan
Vulcan
Twitch_Falow
Vulcan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,789
599
7,094
5,479
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
10
1 / 2 / 1
6,472
498
2,170
9,954
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 3
6,712
516
3,615
7,755
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,301
485
6,130
4,561
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 2
7,986
614
4,899
6,351
2,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gilouthug76
Artemis
10
0 / 1 / 1
5,695
438
3,229
4,439
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 2
5,850
450
3,918
8,805
2,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 1
5,880
452
4,477
7,317
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
11
2 / 4 / 1
6,885
530
2,107
9,854
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
10
1 / 7 / 0
6,128
471
1,844
7,589
2,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
5
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gilouthug76
Artemis
0
1
1
0.5
W
8
0
3
9.5
L
0
3
2
0.33
W
Geb
1
2
1
0.75
W
1
1
3
2.5
W
3
1
1
3.5
L
2
2
1
1.25
L
Fafnir
2
4
1
0.63
L
Vulcan
1
7
0
0.14
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
15,575
34,100
Taken
38,004
13,471
Mitigated
15,255
14,890
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gilouthug76
Artemis
3,229
542
294
1,026
4,439
1,255
926
1,191
3,196
0
23,332
W
7,094
498
0
1,435
5,479
1,411
567
1,798
3,573
35,154
0
L
3,918
1,382
0
3,180
8,805
2,884
1,304
3,184
5,309
0
27,123
W
Geb
2,170
340
0
2,900
9,954
5,024
0
2,650
7,304
16,793
0
W
3,615
555
0
3,912
7,755
2,617
505
1,161
6,594
0
35,804
W
6,130
3,879
0
2,284
4,561
1,582
0
1,777
2,784
0
42,030
L
4,477
374
264
1,489
7,317
2,810
0
1,035
6,282
23,452
0
L
Fafnir
2,107
590
0
3,580
9,854
6,270
442
3,677
5,917
34,388
0
L
Vulcan
1,844
307
0
234
7,589
2,036
429
4,432
2,789
25,649
0
W
4,899
1,366
57
4,302
6,351
2,837
780
934
5,417
46,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
30,438
348
Minions Killed
236
0
Camps Cleared
0
1,285,990
Distance Traveled
1,138,598
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,695
438
38
3
0
237,563
1
W
Thoth
7,789
599
72
6
0
277,376
2
L
Set
5,850
450
51
4
0
241,175
5
W
Geb
6,472
498
25
2
0
254,331
5
W
Serqet
6,712
516
72
6
0
283,172
4
W
Neith
6,301
485
76
6
0
222,558
0
L
Cthulhu
5,880
452
44
3
0
246,445
1
L
Fafnir
6,885
530
56
4
0
192,830
1
L
Vulcan
6,128
471
47
4
0
220,585
0
W
Hades
7,986
614
103
8
0
248,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role