Player Matchup

Cabrakan
Cabrakan
DragonLord4103
Cabrakan
Level 8
God Stats
2W - 3L
1,244 SR
Queue Stats
295W - 301L
1,256 Elo+
Solo
Hel
Hel
ItsHunnyMelt
Hel
Level 26
God Stats
0W - 2L
1,247 SR
Queue Stats
63W - 87L
1,136 Elo+
Party 1
Danzaburou
Danzaburou
RodrigoJab
Danzaburou
Level 17
God Stats
0W - 11L
1,356 SR
Queue Stats
15W - 22L
1,279 Elo+
Solo
Nemesis
Nemesis
itspattythack
Nemesis
Level 27
God Stats
2W - 9L
1,156 SR
Queue Stats
54W - 79L
1,124 Elo+
Party 1
Mercury
Mercury
solarwarrior23
Mercury
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
113W - 154L
1,317 Elo+
Solo
Team Averages
Level 21
1,344 SR
1,222 Elo+

VS

Team Averages
Level 35
1,510 SR
1,375 Elo+
Danzaburou
Danzaburou
Gaboone2
Danzaburou
Level 5
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Leftovers3938
Yemoja
Level 16
God Stats
3W - 2L
1,721 SR
Queue Stats
80W - 129L
1,179 Elo+
Solo
Sol
Sol
Litta99
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MetalManOmega
Zhong Kui
Level 28
God Stats
13W - 10L
1,334 SR
Queue Stats
86W - 98L
1,332 Elo+
Solo
Guan Yu
Guan Yu
darkmars12
Guan Yu
Level 123
God Stats
20W - 19L
1,186 SR
Queue Stats
221W - 250L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 8 / 0
8,084
323
2,371
11,038
10,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 12 / 1
10,223
409
9,494
21,797
8,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RodrigoJab
Danzaburou
15
1 / 15 / 1
10,066
403
6,487
22,135
7,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
19
4 / 9 / 2
12,276
491
13,246
21,523
11,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 7 / 3
11,454
458
7,083
18,783
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gaboone2
Danzaburou
20
34 / 1 / 6
18,501
740
43,200
26,800
13,178
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 0 / 0
6,050
242
0
0
0
Sol
10
0 / 3 / 1
9,163
367
1,347
8,399
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
MetalManOmega
Zhong Kui
19
3 / 3 / 12
12,242
490
6,226
13,027
11,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
darkmars12
Guan Yu
20
11 / 3 / 10
15,134
605
17,828
25,097
30,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
9
Kills
48
51
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
8
0
0
W
Danzaburou
Gaboone2
Danzaburou
34
1
6
37
L
2
12
1
0.21
W
0
0
0
0
W
Sol
0
3
1
0.17
W
Zhong Kui
MetalManOmega
Zhong Kui
3
3
12
3
L
Danzaburou
RodrigoJab
Danzaburou
1
15
1
0.1
W
Guan Yu
darkmars12
Guan Yu
11
3
10
5.33
L
Nemesis
4
9
2
0.56
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
68,601
95,276
Taken
73,323
45,643
Mitigated
57,879
13,395
Healing
33,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,371
615
0
614
11,038
10,647
0
264
10,774
22,422
0
W
Danzaburou
Gaboone2
Danzaburou
43,200
25,121
0
13,939
26,800
13,178
8,547
5,927
20,873
0
158,517
L
9,494
901
2,385
4,690
21,797
8,104
2,252
1,909
19,888
54,612
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Sol
1,347
600
87
3,262
8,399
2,807
902
259
8,140
19,677
5,110
W
Zhong Kui
MetalManOmega
Zhong Kui
6,226
396
0
3,874
13,027
11,720
1,194
1,438
11,589
41,377
0
L
Danzaburou
RodrigoJab
Danzaburou
6,487
3,177
0
3,137
22,135
7,315
2,520
1,201
20,934
0
46,929
W
Guan Yu
darkmars12
Guan Yu
17,828
465
2,143
10,125
25,097
30,174
2,483
4,241
20,856
0
90,129
L
Nemesis
13,246
5,780
0
1,432
21,523
11,709
2,543
2,109
19,414
0
61,272
L
7,083
1,146
0
1,137
18,783
7,868
460
1,980
16,803
0
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
61,090
398
Minions Killed
453
0
Camps Cleared
0
1,857,129
Distance Traveled
1,483,392
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,084
323
37
1
0
164,233
0
W
Danzaburou
18,501
740
190
8
0
405,916
0
L
Hel
10,223
409
90
4
0
408,501
0
W
Yemoja
6,050
242
0
0
0
0
0
W
Sol
9,163
367
47
2
0
221,213
0
W
Zhong Kui
12,242
490
60
2
0
391,871
0
L
Danzaburou
10,066
403
77
3
0
348,884
0
W
Guan Yu
15,134
605
156
6
0
464,392
0
L
Nemesis
12,276
491
93
4
0
461,067
0
L
Mercury
11,454
458
101
4
0
474,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role