Player Matchup

Athena
Athena
AJPITTFAN
Athena
Level 57
God Stats
18W - 22L
1,510 SR
Queue Stats
229W - 245L
1,475 Elo+
Party 2
Arachne
Arachne
TomN00k
Arachne
Level 53
God Stats
66W - 32L
1,694 SR
Queue Stats
167W - 151L
1,491 Elo+
Party 2
Anhur
Anhur
Uncommonalloy31
Anhur
Level 105
God Stats
30W - 33L
1,403 SR
Queue Stats
654W - 598L
1,495 Elo+
Party 2
Ymir
Ymir
Xillos11
Ymir
Level 28
God Stats
143W - 95L
1,648 SR
Queue Stats
487W - 493L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
YungArnie69
Aphrodite
Level 128
God Stats
5W - 0L
1,844 SR
Queue Stats
900W - 850L
1,505 Elo+
Party 2
Team Averages
Level 74
1,620 SR
1,499 Elo+

VS

Team Averages
Level 68
1,455 SR
1,468 Elo+
Artemis
Artemis
AnGeL1C55
Artemis
Level 44
God Stats
0W - 3L
1,261 SR
Queue Stats
92W - 106L
1,400 Elo+
Party 3
Thanatos
Thanatos
FLiNcHop
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 37L
1,563 Elo+
Party 1
Janus
Janus
Projecthavoc-_-
Janus
Level 119
God Stats
3W - 4L
1,658 SR
Queue Stats
70W - 62L
1,548 Elo+
Party 1
Hades
Hades
RogueDragon5
Hades
Level 21
God Stats
4W - 12L
1,369 SR
Queue Stats
7W - 17L
1,352 Elo+
Party 3
Aphrodite
Aphrodite
bugkissersux
Aphrodite
Level 127
God Stats
7W - 11L
1,489 SR
Queue Stats
108W - 109L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AJPITTFAN
Athena
11
1 / 3 / 2
6,536
503
2,518
8,590
5,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
TomN00k
Arachne
12
3 / 1 / 4
6,937
534
6,713
6,571
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 0
7,190
553
4,851
7,652
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
0 / 1 / 5
6,703
516
1,439
6,041
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
YungArnie69
Aphrodite
14
1 / 1 / 2
8,102
623
2,484
5,070
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnGeL1C55
Artemis
10
0 / 4 / 1
5,836
449
3,657
7,928
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
FLiNcHop
Thanatos
11
4 / 2 / 0
6,939
534
5,300
9,089
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,671
590
4,425
5,471
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
7,087
545
3,289
6,729
3,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
bugkissersux
Aphrodite
9
0 / 1 / 2
6,103
469
2,870
3,735
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
7
7
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
AJPITTFAN
Athena
1
3
2
0.67
L
Artemis
AnGeL1C55
Artemis
0
4
1
0.13
L
Thanatos
FLiNcHop
Thanatos
4
2
0
2
L
2
2
1
1.25
L
1
2
1
0.75
W
Arachne
TomN00k
Arachne
3
1
4
5
W
6
1
0
6
W
Ymir
0
1
5
2.5
W
Aphrodite
YungArnie69
Aphrodite
1
1
2
2
L
Aphrodite
bugkissersux
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
19,541
33,924
Taken
32,952
13,859
Mitigated
13,313
14,176
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AJPITTFAN
Athena
2,518
537
0
2,161
8,590
5,053
561
3,743
4,607
25,143
0
L
Artemis
AnGeL1C55
Artemis
3,657
1,454
0
180
7,928
2,896
780
1,310
6,584
0
28,067
L
Thanatos
FLiNcHop
Thanatos
5,300
1,572
0
8,695
9,089
3,211
0
811
8,236
0
31,985
L
4,425
438
0
1,698
5,471
1,618
0
1,148
4,171
53,511
0
L
3,289
233
32
2,116
6,729
3,067
650
2,054
4,675
29,171
0
W
Arachne
TomN00k
Arachne
6,713
4,150
0
1,789
6,571
2,135
437
1,256
5,315
0
36,844
W
4,851
1,563
0
3,568
7,652
2,248
732
1,474
6,178
0
36,218
W
Ymir
1,439
218
0
2,533
6,041
2,545
213
1,668
4,373
16,748
0
W
Aphrodite
YungArnie69
Aphrodite
2,484
436
410
3,715
5,070
1,878
0
2,203
2,867
52,713
0
L
Aphrodite
bugkissersux
Aphrodite
2,870
678
1,922
2,069
3,735
2,521
63
858
2,845
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
33,636
345
Minions Killed
375
0
Camps Cleared
0
1,223,799
Distance Traveled
1,197,882
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,536
503
52
4
0
214,874
2
L
Artemis
5,836
449
70
5
0
229,232
0
L
Thanatos
6,939
534
72
6
0
284,442
0
L
Janus
7,671
590
122
9
0
225,867
5
L
Hades
7,087
545
74
6
0
234,101
2
W
Arachne
6,937
534
64
5
0
280,659
3
W
Anhur
7,190
553
74
6
0
218,093
3
W
Ymir
6,703
516
22
2
0
262,280
1
W
Aphrodite
8,102
623
133
10
0
247,893
4
L
Aphrodite
6,103
469
37
3
0
224,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role