Player Matchup

Izanami
Izanami
Lesassi
Izanami
Level 18
God Stats
17W - 28L
1,420 SR
Queue Stats
26W - 45L
1,351 Elo+
Party 1
Cerberus
Cerberus
TCG_LoideHs
Cerberus
Level 66
God Stats
24W - 27L
1,382 SR
Queue Stats
260W - 392L
1,362 Elo+
Party 1
Nemesis
Nemesis
TCG_NakaGada
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 92L
1,367 Elo+
Party 1
Sobek
Sobek
dimisduarte
Sobek
Level 16
God Stats
1W - 3L
1,303 SR
Queue Stats
18W - 32L
1,318 Elo+
Party 1
Janus
Janus
nickyourestupeed
Janus
Level 27
God Stats
7W - 8L
1,522 SR
Queue Stats
178W - 146L
1,594 Elo+
Solo
Team Averages
Level 32
1,425 SR
1,399 Elo+

VS

Team Averages
Level 14
1,465 SR
1,404 Elo+
Ra
Ra
Diegosard01
Ra
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
22W - 22L
1,498 Elo+
Solo
Neith
Neith
Fluffee223
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,439 Elo+
Solo
Ymir
Ymir
WarOfTheGods07
Ymir
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 61L
1,356 Elo+
Solo
Mercury
Mercury
fellipe1001
Mercury
Level 6
God Stats
1W - 3L
1,339 SR
Queue Stats
4W - 10L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
mrMINECRAFTHERO
Baron Samedi
Level 6
God Stats
0W - 3L
1,286 SR
Queue Stats
10W - 20L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lesassi
Izanami
10
2 / 0 / 2
6,041
604
3,129
4,113
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
TCG_LoideHs
Cerberus
12
4 / 0 / 0
6,202
620
4,159
5,262
3,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
TCG_NakaGada
Nemesis
10
1 / 0 / 2
5,626
563
1,460
5,198
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 1
5,806
581
1,698
5,387
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
6,335
634
3,762
3,176
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,864
486
2,855
5,024
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
9
1 / 5 / 0
5,240
524
2,724
6,054
1,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,253
525
1,866
6,817
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
fellipe1001
Mercury
5
0 / 2 / 0
4,003
400
137
3,512
800
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
mrMINECRAFTHERO
Baron Samedi
7
0 / 3 / 0
4,700
470
62
4,939
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
14
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
1
5
0
0.2
W
Izanami
Lesassi
Izanami
2
0
2
3
W
Cerberus
TCG_LoideHs
Cerberus
4
0
0
4
W
Nemesis
TCG_NakaGada
Nemesis
1
0
2
2
L
0
2
0
0
W
4
1
1
4.5
L
Mercury
fellipe1001
Mercury
0
2
0
0
L
Baron Samedi
mrMINECRAFTHERO
Baron Samedi
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
7,644
23,136
Taken
26,346
9,515
Mitigated
7,918
7,392
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
164
96
2,127
5,024
1,523
186
2,551
2,203
24,454
0
L
Neith
2,724
1,355
0
1,218
6,054
1,420
0
1,032
5,022
0
22,597
W
Izanami
Lesassi
Izanami
3,129
2,255
0
2,147
4,113
1,112
830
0
4,113
0
32,419
W
Cerberus
TCG_LoideHs
Cerberus
4,159
590
0
2,562
5,262
3,085
0
1,653
3,334
30,835
0
W
Nemesis
TCG_NakaGada
Nemesis
1,460
760
0
384
5,198
1,598
159
805
4,311
0
27,324
L
1,866
651
0
1,677
6,817
2,715
0
3,545
3,272
27,269
0
W
1,698
58
0
1,439
5,387
2,815
198
482
4,873
12,033
0
L
Mercury
fellipe1001
Mercury
137
88
0
0
3,512
800
219
1,110
2,266
0
5,316
L
Baron Samedi
mrMINECRAFTHERO
Baron Samedi
62
62
0
0
4,939
1,460
0
975
3,964
19,607
0
W
3,762
87
0
860
3,176
905
526
1,230
1,722
40,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
24,060
303
Minions Killed
229
0
Camps Cleared
0
941,988
Distance Traveled
888,378
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,864
486
58
6
0
190,110
4
L
Neith
5,240
524
46
5
0
181,778
0
W
Izanami
6,041
604
71
7
0
170,219
1
W
Cerberus
6,202
620
68
7
0
177,614
1
W
Nemesis
5,626
563
58
6
0
214,137
0
L
Ymir
5,253
525
58
6
0
150,744
0
W
Sobek
5,806
581
16
2
0
188,878
1
L
Mercury
4,003
400
14
1
0
175,281
1
L
Baron Samedi
4,700
470
53
5
0
190,465
0
W
Janus
6,335
634
90
9
0
191,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role