Player Matchup

Izanami
Izanami
Good12345Game
Izanami
Level 84
God Stats
9W - 7L
1,856 SR
Queue Stats
357W - 354L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
JmoneygtzR1
Ao Kuang
Level 97
God Stats
8W - 12L
1,785 SR
Queue Stats
271W - 256L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Joey_Wheeler7
Cthulhu
Level 100
God Stats
0W - 1L
1,755 SR
Queue Stats
153W - 119L
1,572 Elo+
Party 1
Team Averages
Level 94
1,799 SR
1,518 Elo+

VS

Team Averages
Level 48
1,467 SR
1,538 Elo+
Ra
Ra
Reqitition
Ra
Level 67
God Stats
5W - 5L
1,401 SR
Queue Stats
322W - 321L
1,504 Elo+
Party 2
Ganesha
Ganesha
X9mmchoppaX
Ganesha
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
158W - 179L
1,500 Elo+
Party 2
Hachiman
Hachiman
sensei_slaparoni
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 5 / 2
8,646
665
7,895
10,825
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
JmoneygtzR1
Ao Kuang
6
1 / 0 / 2
7,294
561
732
1,179
390
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
13
2 / 3 / 3
8,516
655
8,353
12,736
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
9,862
759
9,123
9,190
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
X9mmchoppaX
Ganesha
11
0 / 2 / 6
8,856
681
2,510
9,229
6,872
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 1 / 4
9,066
697
8,343
6,272
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
5
2
0.6
L
Ao Kuang
JmoneygtzR1
Ao Kuang
1
0
2
2
L
Cthulhu
2
3
3
1.17
W
5
2
3
3.25
W
Ganesha
X9mmchoppaX
Ganesha
0
2
6
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
19,976
24,740
Taken
24,691
10,678
Mitigated
12,203
1,935
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,895
4,518
0
826
10,825
4,099
42
5,382
5,151
0
48,984
L
Ao Kuang
JmoneygtzR1
Ao Kuang
732
323
0
311
1,179
390
0
247
930
4,469
0
L
Cthulhu
8,353
418
0
798
12,736
6,189
0
5,611
6,914
28,929
0
W
9,123
1,230
1,350
3,679
9,190
3,269
855
3,045
5,877
47,577
0
W
Ganesha
X9mmchoppaX
Ganesha
2,510
403
815
1,973
9,229
6,872
513
2,728
6,117
19,753
0
W
8,343
3,644
0
1,544
6,272
2,062
1,500
2,552
3,536
0
35,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
27,784
136
Minions Killed
159
0
Camps Cleared
0
692,626
Distance Traveled
680,985
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,646
665
89
7
0
215,966
2
L
Ao Kuang
7,294
561
7
1
0
235,771
1
L
Cthulhu
8,516
655
40
3
0
240,889
1
W
Ra
9,862
759
115
9
0
220,646
0
W
Ganesha
8,856
681
3
0
0
209,862
0
W
Hachiman
9,066
697
41
3
0
250,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role