Player Matchup

Ganesha
Ganesha
Chuckles25
Ganesha
Level 77
God Stats
1W - 2L
1,219 SR
Queue Stats
4W - 3L
1,446 Elo+
Solo
Skadi
Skadi
RonaldoAnisio
Skadi
Level 132
God Stats
11W - 6L
1,778 SR
Queue Stats
413W - 419L
1,423 Elo+
Solo
Eset
Eset
The_Killa_Keil
Eset
Level 148
God Stats
10W - 3L
1,500 SR
Queue Stats
545W - 490L
1,316 Elo+
Solo
Nemesis
Nemesis
lozer_tred_82
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,241 Elo+
Solo
Medusa
Medusa
luizgustavo_7
Medusa
Level 112
God Stats
31W - 29L
1,500 SR
Queue Stats
234W - 255L
1,472 Elo+
Solo
Team Averages
Level 119
1,499 SR
1,380 Elo+

VS

Team Averages
Level 98
1,546 SR
1,447 Elo+
King Arthur
King Arthur
Doomslayer88786
King Arthur
Level 137
God Stats
29W - 22L
1,674 SR
Queue Stats
195W - 162L
1,434 Elo+
Solo
Olorun
Olorun
FireMandango
Olorun
Level 67
God Stats
51W - 33L
1,586 SR
Queue Stats
156W - 166L
1,486 Elo+
Solo
Serqet
Serqet
Miss Kyuti
Serqet
Level 107
God Stats
4W - 2L
1,230 SR
Queue Stats
544W - 551L
1,393 Elo+
Solo
Athena
Athena
NikoGacharna797
Athena
Level 62
God Stats
15W - 11L
1,647 SR
Queue Stats
275W - 272L
1,409 Elo+
Solo
Skadi
Skadi
sophyraa
Skadi
Level 118
God Stats
51W - 50L
1,595 SR
Queue Stats
112W - 103L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chuckles25
Ganesha
16
0 / 0 / 17
10,920
575
10,961
16,015
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 0 / 8
12,262
645
20,711
12,253
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
12 / 3 / 6
12,629
665
19,344
11,121
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
17
5 / 1 / 3
11,304
595
6,605
12,841
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 2
12,206
642
10,203
12,363
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doomslayer88786
King Arthur
13
1 / 6 / 0
8,111
427
8,438
28,309
19,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
15
2 / 8 / 1
9,226
486
10,241
21,191
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Miss Kyuti
Serqet
10
1 / 5 / 1
7,042
371
4,629
9,765
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 5 / 2
7,631
402
5,025
15,581
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
sophyraa
Skadi
13
2 / 8 / 1
8,251
434
6,946
12,912
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
32
Kills
7
7
Deaths
32
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Chuckles25
Ganesha
0
0
17
8.5
L
King Arthur
Doomslayer88786
King Arthur
1
6
0
0.17
L
Olorun
2
8
1
0.31
L
Serqet
Miss Kyuti
Serqet
1
5
1
0.3
L
1
5
2
0.4
W
7
0
8
11
W
12
3
6
5
W
Nemesis
5
1
3
6.5
W
8
3
2
3
L
Skadi
sophyraa
Skadi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,824
Damage
35,279
64,593
Taken
87,758
42,313
Mitigated
40,233
25,019
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Chuckles25
Ganesha
10,961
1,244
0
4,940
16,015
18,347
782
3,999
11,916
30,731
0
L
King Arthur
Doomslayer88786
King Arthur
8,438
612
0
4,616
28,309
19,240
0
4,460
23,745
546
48,204
L
Olorun
10,241
5,209
303
8,287
21,191
7,448
60
10,361
10,264
62,516
0
L
Serqet
Miss Kyuti
Serqet
4,629
1,567
0
2,646
9,765
3,248
331
2,231
7,398
0
25,732
L
5,025
1,121
0
2,198
15,581
7,092
0
4,488
11,025
25,878
0
W
20,711
10,404
0
5,649
12,253
6,431
4,545
2,043
9,500
0
88,752
W
19,344
2,136
1,450
4,602
11,121
4,294
1,882
5,416
5,179
71,619
0
W
Nemesis
6,605
2,086
0
5,369
12,841
8,468
3,183
1,137
11,262
0
63,889
W
10,203
4,198
0
3,009
12,363
4,773
3,404
3,175
9,188
0
94,344
L
Skadi
sophyraa
Skadi
6,946
4,108
231
1,216
12,912
3,205
926
7,759
5,021
0
44,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,321
Gold Earned
40,261
563
Minions Killed
376
0
Camps Cleared
0
1,817,324
Distance Traveled
1,466,298
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,920
575
11
1
0
371,575
5
L
King Arthur
8,111
427
82
4
0
334,117
3
L
Olorun
9,226
486
96
5
0
297,772
5
L
Serqet
7,042
371
56
3
0
222,515
1
L
Athena
7,631
402
35
2
0
311,276
3
W
Skadi
12,262
645
154
8
0
311,096
0
W
Eset
12,629
665
125
7
0
378,524
8
W
Nemesis
11,304
595
116
6
0
416,077
7
W
Medusa
12,206
642
157
8
0
340,052
8
L
Skadi
8,251
434
107
6
0
300,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role