Player Matchup

Fenrir
Fenrir
MaximusCrime269
Fenrir
Level 65
God Stats
20W - 38L
1,323 SR
Queue Stats
21W - 45L
1,120 Elo+
Party 2
Ah Puch
Ah Puch
TremBLAZE kush
Ah Puch
Level 96
God Stats
3W - 14L
1,069 SR
Queue Stats
17W - 31L
1,051 Elo+
Party 2
Danzaburou
Danzaburou
musicbones420
Danzaburou
Level 128
God Stats
17W - 22L
1,495 SR
Queue Stats
84W - 122L
1,382 Elo+
Party 2
Team Averages
Level 96
1,295 SR
1,184 Elo+

VS

Team Averages
Level 86
1,521 SR
1,404 Elo+
Osiris
Osiris
Au7oMa7ikk
Osiris
Level 92
God Stats
10W - 15L
1,562 SR
Queue Stats
226W - 268L
1,447 Elo+
Solo
Heimdallr
Heimdallr
BLOODCHUCK
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,379 Elo+
Party 1
Scylla
Scylla
Cyclone181
Scylla
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
7,312
731
3,269
5,771
2,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 2 / 5
8,799
880
8,368
5,377
1,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
musicbones420
Danzaburou
11
3 / 2 / 7
8,148
815
3,414
8,096
2,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Au7oMa7ikk
Osiris
10
6 / 5 / 0
7,955
796
8,546
9,021
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
BLOODCHUCK
Heimdallr
9
0 / 4 / 3
6,295
630
2,227
5,310
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Cyclone181
Scylla
10
0 / 4 / 4
6,672
667
3,897
5,690
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Au7oMa7ikk
Osiris
6
5
0
1.2
L
Heimdallr
BLOODCHUCK
Heimdallr
0
4
3
0.38
L
Scylla
Cyclone181
Scylla
0
4
4
0.5
W
2
2
10
3.5
W
8
2
5
5.25
W
Danzaburou
musicbones420
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,051
Damage
14,670
19,244
Taken
20,021
7,063
Mitigated
9,386
4,987
Healing
882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Au7oMa7ikk
Osiris
8,546
2,740
41
267
9,021
5,440
0
3,259
5,762
0
26,513
L
Heimdallr
BLOODCHUCK
Heimdallr
2,227
694
0
110
5,310
2,034
0
2,209
3,101
0
10,200
L
Scylla
Cyclone181
Scylla
3,897
85
0
464
5,690
1,912
0
3,028
2,662
22,106
0
W
3,269
471
0
1,076
5,771
2,749
340
230
5,537
0
9,620
W
8,368
359
636
1,407
5,377
1,619
173
1,118
4,109
37,297
0
W
Danzaburou
musicbones420
Danzaburou
3,414
1,463
0
1,868
8,096
2,695
219
2,153
5,673
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
20,922
122
Minions Killed
110
0
Camps Cleared
0
573,778
Distance Traveled
486,021
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,955
796
39
4
0
185,890
2
L
Heimdallr
6,295
630
24
2
0
149,694
0
L
Scylla
6,672
667
47
5
0
150,437
4
W
Fenrir
7,312
731
9
1
0
188,006
0
W
Ah Puch
8,799
880
67
7
0
211,507
0
W
Danzaburou
8,148
815
46
5
0
174,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role