Player Matchup

Danzaburou
Danzaburou
ThomasJAndrew
Danzaburou
Level 23
God Stats
27W - 19L
1,497 SR
Queue Stats
34W - 31L
1,445 Elo+
Party 2
Ymir
Ymir
ThomasJBrandon
Ymir
Level 7
God Stats
3W - 5L
1,428 SR
Queue Stats
3W - 8L
1,550 Elo+
Party 2
Fenrir
Fenrir
YAYAtherapper
Fenrir
Level 15
God Stats
1W - 2L
1,420 SR
Queue Stats
7W - 9L
1,253 Elo+
Party 2
Team Averages
Level 15
1,448 SR
1,416 Elo+

VS

Team Averages
Level 48
1,516 SR
1,474 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BlueVirus255
Hera
Level 23
God Stats
40W - 38L
1,589 SR
Queue Stats
288W - 274L
1,503 Elo+
Solo
Anubis
Anubis
TooBlackForDef
Anubis
Level 94
God Stats
11W - 13L
1,459 SR
Queue Stats
371W - 441L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ThomasJAndrew
Danzaburou
12
1 / 6 / 2
9,025
645
4,984
12,194
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 2
8,432
602
1,315
18,458
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 1
8,555
611
5,433
12,242
3,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 1 / 10
9,931
709
7,217
3,105
1,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 1 / 9
10,440
746
10,945
6,075
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 10
10,341
739
16,298
10,115
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
18
18
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
10
10
W
6
1
9
10.5
L
Danzaburou
ThomasJAndrew
Danzaburou
1
6
2
0.33
L
0
8
2
0.13
W
7
1
10
12
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,732
Damage
34,460
42,894
Taken
19,295
13,923
Mitigated
7,951
5,584
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,217
3,128
1,099
1,085
3,105
1,107
2,052
430
2,675
20,972
0
W
10,945
2,285
426
573
6,075
2,130
177
259
5,816
56,180
0
L
Danzaburou
ThomasJAndrew
Danzaburou
4,984
2,814
0
2,823
12,194
3,479
0
10,289
1,905
0
38,894
L
1,315
80
0
1,914
18,458
6,540
0
14,792
3,666
17,530
0
W
16,298
599
1,035
5,931
10,115
4,714
370
708
9,407
43,345
0
L
5,433
1,030
0
847
12,242
3,904
0
9,439
2,803
0
24,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
30,712
136
Minions Killed
169
0
Camps Cleared
0
689,611
Distance Traveled
628,152
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,931
709
31
2
0
186,853
0
W
Hera
10,440
746
88
6
0
232,344
4
L
Danzaburou
9,025
645
68
5
0
206,631
0
L
Ymir
8,432
602
33
2
0
206,456
0
W
Anubis
10,341
739
50
4
0
208,955
5
L
Fenrir
8,555
611
35
3
0
276,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role