Player Matchup

Bellona
Bellona
NotAG2306
Bellona
Level 20
God Stats
14W - 16L
1,376 SR
Queue Stats
26W - 34L
1,396 Elo+
Party 1
Janus
Janus
Salim Shady8
Janus
Level 26
God Stats
8W - 8L
1,405 SR
Queue Stats
43W - 71L
1,337 Elo+
Party 1
Horus
Horus
UwU Chance
Horus
Level 21
God Stats
8W - 12L
1,544 SR
Queue Stats
29W - 35L
1,398 Elo+
Party 1
Nemesis
Nemesis
UwU Chancey
Nemesis
Level 53
God Stats
4W - 4L
1,521 SR
Queue Stats
100W - 131L
1,364 Elo+
Party 1
Raijin
Raijin
joehenze
Raijin
Level 27
God Stats
10W - 11L
1,460 SR
Queue Stats
54W - 92L
1,367 Elo+
Party 1
Team Averages
Level 29
1,461 SR
1,372 Elo+

VS

Team Averages
Level 20
1,523 SR
1,427 Elo+
Geb
Geb
KenNiOrenoChitsu
Geb
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
91W - 115L
1,344 Elo+
Solo
Rama
Rama
SaucyBoyMax
Rama
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
198W - 218L
1,427 Elo+
Solo
Zeus
Zeus
Super_Sniper_7o
Zeus
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 57L
1,287 Elo+
Solo
Thanatos
Thanatos
ryanexpress34
Thanatos
Level 17
God Stats
25W - 28L
1,402 SR
Queue Stats
390W - 449L
1,341 Elo+
Solo
Ganesha
Ganesha
sKELT0Nx
Ganesha
Level 6
God Stats
1W - 2L
1,752 SR
Queue Stats
2W - 2L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NotAG2306
Bellona
11
6 / 1 / 5
7,674
590
4,046
8,255
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 6
6,526
502
6,759
6,281
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
3 / 1 / 10
7,557
581
3,756
6,163
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
UwU Chancey
Nemesis
11
5 / 0 / 10
7,376
567
6,580
7,695
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
joehenze
Raijin
13
7 / 1 / 5
7,893
607
8,087
6,577
2,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,026
464
2,875
9,164
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 5 / 1
5,939
457
4,073
9,215
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 9 / 1
5,852
450
4,530
9,590
1,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ryanexpress34
Thanatos
10
2 / 6 / 1
6,513
501
5,588
10,663
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
sKELT0Nx
Ganesha
6
0 / 2 / 0
5,167
397
694
4,526
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
25
Kills
3
4
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bellona
NotAG2306
Bellona
6
1
5
8.5
W
4
1
6
7
L
0
5
1
0.1
L
1
9
1
0.17
W
Horus
3
1
10
8
W
Nemesis
UwU Chancey
Nemesis
5
0
10
10
W
Raijin
joehenze
Raijin
7
1
5
9.5
L
Thanatos
ryanexpress34
Thanatos
2
6
1
0.42
L
Ganesha
sKELT0Nx
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,228
Damage
17,760
34,971
Taken
43,158
13,305
Mitigated
15,417
8,338
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
178
0
1,306
9,164
5,649
585
4,024
5,140
15,245
0
W
Bellona
NotAG2306
Bellona
4,046
1,206
504
844
8,255
4,064
85
1,096
7,159
0
22,561
W
6,759
794
64
930
6,281
1,554
1,588
1,207
5,052
21,355
0
L
4,073
3,007
0
2,597
9,215
3,036
0
2,512
6,703
0
34,847
L
4,530
1,289
0
1,166
9,590
1,905
494
5,022
4,568
20,882
0
W
Horus
3,756
1,716
1,422
2,263
6,163
2,962
480
1,460
4,620
0
30,585
W
Nemesis
UwU Chancey
Nemesis
6,580
3,798
0
1,410
7,695
2,464
61
720
6,973
0
33,772
W
Raijin
joehenze
Raijin
8,087
1,510
309
592
6,577
2,261
1,386
3,375
3,068
38,615
0
L
Thanatos
ryanexpress34
Thanatos
5,588
1,808
0
6,311
10,663
2,929
781
2,132
8,531
0
32,741
L
Ganesha
sKELT0Nx
Ganesha
694
45
0
0
4,526
1,898
332
1,156
3,370
2,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
29,497
235
Minions Killed
194
0
Camps Cleared
0
1,309,183
Distance Traveled
958,075
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,026
464
19
1
0
186,082
2
W
Bellona
7,674
590
37
3
0
256,389
0
W
Janus
6,526
502
36
3
0
251,528
0
L
Rama
5,939
457
73
6
0
211,978
3
L
Zeus
5,852
450
37
3
0
189,232
3
W
Horus
7,557
581
65
5
0
264,479
0
W
Nemesis
7,376
567
47
4
0
290,221
1
W
Raijin
7,893
607
50
4
0
246,566
0
L
Thanatos
6,513
501
64
5
0
221,619
0
L
Ganesha
5,167
397
1
0
0
149,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role