Player Matchup

Zeus
Zeus
BodMon jones
Zeus
Level 26
God Stats
105W - 102L
1,458 SR
Queue Stats
123W - 148L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
DragonMikeHawk9
Cthulhu
Level 10
God Stats
22W - 18L
1,523 SR
Queue Stats
32W - 37L
1,445 Elo+
Party 1
Olorun
Olorun
TEKNIKHAL
Olorun
Level 29
God Stats
126W - 199L
1,322 SR
Queue Stats
282W - 394L
1,313 Elo+
Party 1
Odin
Odin
killshot0227
Odin
Level 29
God Stats
231W - 258L
1,423 SR
Queue Stats
233W - 274L
1,410 Elo+
Party 1
Merlin
Merlin
littleidea1337
Merlin
Level 17
God Stats
21W - 21L
1,416 SR
Queue Stats
60W - 87L
1,388 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,388 Elo+

VS

Team Averages
Level 13
1,488 SR
1,297 Elo+
Agni
Agni
DatboiSting
Agni
Level 29
God Stats
3W - 12L
1,500 SR
Queue Stats
141W - 176L
1,159 Elo+
Solo
Nemesis
Nemesis
Sans_the_coolest
Nemesis
Level 7
God Stats
3W - 5L
1,329 SR
Queue Stats
12W - 10L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
alexcuautle08
Baron Samedi
Level 13
God Stats
5W - 8L
1,244 SR
Queue Stats
21W - 34L
1,288 Elo+
Party 2
Da Ji
Da Ji
blizzardburner-L
Da Ji
Level 16
God Stats
0W - 1L
1,867 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Set
Set
miroknez
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 19
13,497
1,038
17,208
11,011
3,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 3 / 22
13,249
1,019
16,651
16,231
9,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
TEKNIKHAL
Olorun
18
2 / 3 / 14
12,124
933
8,633
9,941
4,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 22
13,282
1,022
10,117
14,630
6,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 4 / 14
14,238
1,095
23,500
9,048
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 9
11,124
856
6,555
17,747
6,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 9
12,468
959
10,622
13,006
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
alexcuautle08
Baron Samedi
17
2 / 10 / 7
11,397
877
7,218
14,292
5,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 8 / 4
15,322
1,179
25,859
20,143
8,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 10 / 7
11,222
863
4,419
18,654
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
39
Kills
19
19
Deaths
39
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
7
19
2.36
L
0
5
9
0.9
W
8
3
22
6.33
L
4
6
9
1.42
W
Olorun
TEKNIKHAL
Olorun
2
3
14
3
L
Baron Samedi
alexcuautle08
Baron Samedi
2
10
7
0.55
L
13
8
4
1.88
W
6
2
22
8.5
W
16
4
14
5.75
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,109
Damage
54,673
60,861
Taken
83,842
26,899
Mitigated
32,692
7,217
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,208
1,618
0
531
11,011
3,573
0
1,798
9,213
29,451
0
L
6,555
766
175
1,684
17,747
6,695
0
13,437
4,310
25,380
0
W
16,651
282
133
0
16,231
9,263
0
6,283
9,948
33,111
0
L
10,622
3,960
0
604
13,006
4,898
0
9,820
3,186
0
19,989
W
Olorun
TEKNIKHAL
Olorun
8,633
3,924
1,207
2,150
9,941
4,085
0
1,460
8,481
31,506
0
L
Baron Samedi
alexcuautle08
Baron Samedi
7,218
570
345
777
14,292
5,874
0
12,449
1,843
12,028
0
L
25,859
5,711
0
739
20,143
8,226
0
16,455
3,688
4,701
36,357
W
10,117
2,209
0
3,196
14,630
6,520
0
3,714
10,916
0
21,243
W
23,500
1,282
0
0
9,048
3,458
0
2,064
6,984
39,997
0
L
4,419
2,865
0
106
18,654
6,999
0
13,831
4,823
0
32,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,390
Gold Earned
61,533
208
Minions Killed
171
3
Camps Cleared
5
1,138,606
Distance Traveled
1,112,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,497
1,038
33
3
0
192,512
0
L
Agni
11,124
856
48
4
0
204,648
0
W
Cthulhu
13,249
1,019
55
4
0
265,661
0
L
Nemesis
12,468
959
25
2
0
281,235
0
W
Olorun
12,124
933
55
4
3
187,811
0
L
Baron Samedi
11,397
877
6
0
1
166,150
0
L
Da Ji
15,322
1,179
37
3
3
225,772
0
W
Odin
13,282
1,022
31
2
0
253,718
0
W
Merlin
14,238
1,095
34
3
0
238,904
0
L
Set
11,222
863
55
4
1
234,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role