Player Matchup

Ravana
Ravana
Benski964
Ravana
Level 47
God Stats
3W - 5L
1,455 SR
Queue Stats
165W - 175L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
D-TOWNBROWN9
Kuzenbo
Level 42
God Stats
10W - 6L
1,512 SR
Queue Stats
155W - 118L
1,487 Elo+
Party 1
Neith
Neith
Marzen65
Neith
Level 29
God Stats
10W - 8L
1,622 SR
Queue Stats
113W - 103L
1,544 Elo+
Party 1
Merlin
Merlin
kmsedu7
Merlin
Level 44
God Stats
16W - 12L
1,467 SR
Queue Stats
742W - 826L
1,406 Elo+
Solo
Chaac
Chaac
lark-daddyLGRW
Chaac
Level 43
God Stats
78W - 66L
1,526 SR
Queue Stats
172W - 178L
1,425 Elo+
Party 1
Team Averages
Level 41
1,516 SR
1,462 Elo+

VS

Team Averages
Level 52
1,479 SR
1,426 Elo+
Chronos
Chronos
Angormatore
Chronos
Level 128
God Stats
12W - 16L
1,434 SR
Queue Stats
104W - 114L
1,394 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DevilJin774
Cu Chulainn
Level 65
God Stats
1W - 4L
1,422 SR
Queue Stats
60W - 71L
1,397 Elo+
Party 2
Olorun
Olorun
KoiTiger-
Olorun
Level 15
God Stats
1W - 3L
1,687 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Kojiora2
Da Ji
Level 13
God Stats
9W - 7L
1,639 SR
Queue Stats
32W - 47L
1,353 Elo+
Party 2
Ymir
Ymir
PabloGSC
Ymir
Level 37
God Stats
3W - 12L
1,212 SR
Queue Stats
433W - 441L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Benski964
Ravana
12
5 / 1 / 4
6,667
667
5,228
5,525
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
D-TOWNBROWN9
Kuzenbo
9
0 / 1 / 7
5,164
516
2,721
5,961
3,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Marzen65
Neith
10
5 / 0 / 2
6,301
630
5,814
4,862
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
kmsedu7
Merlin
9
2 / 1 / 0
5,488
549
2,250
2,946
923
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 0
6,697
670
4,795
4,004
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Angormatore
Chronos
8
2 / 4 / 1
5,237
524
3,514
6,916
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
DevilJin774
Cu Chulainn
8
0 / 4 / 0
4,454
445
2,579
6,600
3,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
KoiTiger-
Olorun
7
1 / 3 / 0
4,414
441
1,441
4,016
997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Kojiora2
Da Ji
6
0 / 4 / 0
4,034
403
1,461
5,017
1,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 2 / 2
4,945
495
1,634
5,421
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Angormatore
Chronos
2
4
1
0.63
W
Ravana
Benski964
Ravana
5
1
4
7
W
Kuzenbo
D-TOWNBROWN9
Kuzenbo
0
1
7
3.5
L
Cu Chulainn
DevilJin774
Cu Chulainn
0
4
0
0
L
Olorun
KoiTiger-
Olorun
1
3
0
0.33
L
Da Ji
Kojiora2
Da Ji
0
4
0
0
W
Neith
Marzen65
Neith
5
0
2
6
L
Ymir
0
2
2
0.5
W
Merlin
kmsedu7
Merlin
2
1
0
2
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
10,629
23,298
Taken
27,970
11,023
Mitigated
10,099
8,313
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Angormatore
Chronos
3,514
1,506
0
1,460
6,916
1,742
0
1,250
5,641
19,969
0
W
Ravana
Benski964
Ravana
5,228
1,704
0
2,288
5,525
1,950
0
1,373
4,114
0
36,237
W
Kuzenbo
D-TOWNBROWN9
Kuzenbo
2,721
1,210
266
1,388
5,961
3,595
10
1,926
3,994
11,385
0
L
Cu Chulainn
DevilJin774
Cu Chulainn
2,579
1,076
0
1,290
6,600
3,682
0
935
5,340
0
18,285
L
Olorun
KoiTiger-
Olorun
1,441
816
256
549
4,016
997
598
199
3,817
12,179
0
L
Da Ji
Kojiora2
Da Ji
1,461
286
0
1,053
5,017
1,399
0
1,698
3,319
0
9,744
W
Neith
Marzen65
Neith
5,814
2,245
0
2,132
4,862
1,421
0
1,657
3,165
0
29,379
L
Ymir
1,634
663
0
2,056
5,421
2,279
58
889
4,532
12,969
0
W
Merlin
kmsedu7
Merlin
2,250
0
0
711
2,946
923
440
757
2,105
25,519
0
W
4,795
684
0
1,528
4,004
3,134
130
651
3,331
0
30,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
23,084
258
Minions Killed
157
0
Camps Cleared
0
986,547
Distance Traveled
904,231
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,237
524
47
5
0
168,089
2
W
Ravana
6,667
667
71
7
0
223,456
2
W
Kuzenbo
5,164
516
18
2
0
207,239
3
L
Cu Chulainn
4,454
445
35
4
0
163,748
1
L
Olorun
4,414
441
30
3
0
182,162
0
L
Da Ji
4,034
403
28
3
0
188,828
0
W
Neith
6,301
630
58
6
0
183,594
1
L
Ymir
4,945
495
17
2
0
201,404
2
W
Merlin
5,488
549
46
5
0
169,066
2
W
Chaac
6,697
670
65
7
0
203,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role