Player Matchup

Ganesha
Ganesha
MTLZ99
Ganesha
Level 28
God Stats
7W - 2L
1,630 SR
Queue Stats
39W - 53L
1,359 Elo+
Party 1
Izanami
Izanami
Mend1nha
Izanami
Level 23
God Stats
8W - 6L
1,521 SR
Queue Stats
24W - 31L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TwoCP
Kumbhakarna
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,321 Elo+
Party 1
Hel
Hel
mokako
Hel
Level 18
God Stats
4W - 1L
1,643 SR
Queue Stats
16W - 27L
1,301 Elo+
Party 1
Thanatos
Thanatos
thiaguiNI
Thanatos
Level 7
God Stats
3W - 0L
1,797 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 1
Team Averages
Level 17
1,618 SR
1,358 Elo+

VS

Team Averages
Level 18
1,470 SR
1,382 Elo+
Skadi
Skadi
DeathZ7108
Skadi
Level 24
God Stats
43W - 48L
1,640 SR
Queue Stats
109W - 129L
1,544 Elo+
Solo
Nike
Nike
FB_DIAMOND-_-
Nike
Level 21
God Stats
1W - 3L
1,283 SR
Queue Stats
67W - 85L
1,368 Elo+
Party 2
Hades
Hades
FB_YURI-_-
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,352 Elo+
Party 2
Fenrir
Fenrir
ITz_C8L8MB8_K4_
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 2
Olorun
Olorun
JobaoZN87
Olorun
Level 9
God Stats
5W - 10L
1,427 SR
Queue Stats
11W - 21L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MTLZ99
Ganesha
20
1 / 3 / 15
14,165
525
10,549
18,573
18,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Mend1nha
Izanami
20
14 / 6 / 3
16,357
606
20,871
14,946
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
TwoCP
Kumbhakarna
20
0 / 3 / 12
13,452
498
4,891
20,139
23,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
mokako
Hel
20
5 / 7 / 11
14,127
523
18,159
21,692
14,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
thiaguiNI
Thanatos
20
20 / 5 / 5
15,544
576
21,886
23,000
9,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
10 / 7 / 0
16,265
602
21,032
21,328
7,270
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 6 / 3
14,693
544
17,806
23,443
18,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
20
7 / 9 / 3
13,219
490
9,729
27,781
10,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 10 / 4
11,157
413
6,331
19,572
6,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
JobaoZN87
Olorun
17
0 / 8 / 5
11,311
419
5,545
12,206
2,484
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
40
Kills
24
24
Deaths
40
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
10
7
0
1.43
L
6
6
3
1.25
L
Hades
7
9
3
0.94
L
1
10
4
0.3
L
Olorun
JobaoZN87
Olorun
0
8
5
0.31
W
Ganesha
MTLZ99
Ganesha
1
3
15
2.83
W
Izanami
Mend1nha
Izanami
14
6
3
2.58
W
Kumbhakarna
TwoCP
Kumbhakarna
0
3
12
2
W
Hel
mokako
Hel
5
7
11
1.5
W
Thanatos
thiaguiNI
Thanatos
20
5
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,356
Damage
60,443
98,350
Taken
104,330
73,881
Mitigated
45,381
42,689
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
21,032
12,043
0
4,060
21,328
7,270
8,867
4,348
16,886
0
124,920
L
17,806
5,566
0
3,807
23,443
18,325
1,347
5,861
17,132
0
102,928
L
Hades
9,729
1,475
199
4,435
27,781
10,597
1,416
11,472
15,505
58,826
0
L
6,331
1,990
0
1,267
19,572
6,705
398
4,660
14,726
0
57,952
L
Olorun
JobaoZN87
Olorun
5,545
3,130
0
133
12,206
2,484
2,149
5,659
6,413
40,857
0
W
Ganesha
MTLZ99
Ganesha
10,549
660
0
2,123
18,573
18,108
1,949
1,362
17,146
70,206
0
W
Izanami
Mend1nha
Izanami
20,871
12,833
0
2,338
14,946
7,866
8,921
3,423
11,473
0
101,447
W
Kumbhakarna
TwoCP
Kumbhakarna
4,891
634
0
104
20,139
23,485
721
1,111
18,681
70,614
0
W
Hel
mokako
Hel
18,159
1,897
9,208
10,351
21,692
14,476
1,511
6,778
14,409
73,271
0
W
Thanatos
thiaguiNI
Thanatos
21,886
8,333
0
18,565
23,000
9,946
3,423
2,030
19,185
69
80,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,645
Gold Earned
66,645
660
Minions Killed
607
0
Camps Cleared
0
2,547,936
Distance Traveled
2,142,610
28
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,265
602
192
7
0
412,379
0
L
Nike
14,693
544
168
6
0
488,283
0
L
Hades
13,219
490
89
3
0
388,936
0
L
Fenrir
11,157
413
82
3
0
487,583
0
L
Olorun
11,311
419
76
3
0
365,429
1
W
Ganesha
14,165
525
39
1
0
585,181
3
W
Izanami
16,357
606
237
9
0
502,172
3
W
Kumbhakarna
13,452
498
135
5
0
494,137
0
W
Hel
14,127
523
131
5
0
485,674
6
W
Thanatos
15,544
576
118
4
0
480,772
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role