Player Matchup

Cerberus
Cerberus
Cash MoneyLB
Cerberus
Level 89
God Stats
12W - 10L
1,548 SR
Queue Stats
155W - 167L
1,463 Elo+
Party 3
Fenrir
Fenrir
ClamBeast720
Fenrir
Level 109
God Stats
26W - 22L
1,560 SR
Queue Stats
544W - 520L
1,504 Elo+
Party 1
Izanami
Izanami
LeonX3
Izanami
Level 117
God Stats
146W - 90L
1,616 SR
Queue Stats
354W - 332L
1,489 Elo+
Party 1
Ares
Ares
Mr_Nemes1s_
Ares
Level 147
God Stats
11W - 8L
1,580 SR
Queue Stats
163W - 150L
1,472 Elo+
Party 1
Tiamat
Tiamat
Sweglord3
Tiamat
Level 84
God Stats
3W - 3L
1,468 SR
Queue Stats
164W - 157L
1,518 Elo+
Party 3
Team Averages
Level 109
1,554 SR
1,489 Elo+

VS

Team Averages
Level 104
1,664 SR
1,539 Elo+
Xbalanque
Xbalanque
Benitezpower97
Xbalanque
Level 108
God Stats
4W - 3L
1,783 SR
Queue Stats
409W - 409L
1,501 Elo+
Party 4
Hun Batz
Hun Batz
Dr Ttocs MD
Hun Batz
Level 116
God Stats
3W - 3L
1,742 SR
Queue Stats
44W - 32L
1,587 Elo+
Party 2
Baba Yaga
Baba Yaga
DrDrunkardMD
Baba Yaga
Level 47
God Stats
2W - 3L
1,742 SR
Queue Stats
33W - 33L
1,539 Elo+
Party 2
Mulan
Mulan
Etoto
Mulan
Level 125
God Stats
39W - 29L
1,555 SR
Queue Stats
424W - 392L
1,538 Elo+
Party 4
Cthulhu
Cthulhu
nan2104
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 381L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cash MoneyLB
Cerberus
15
3 / 0 / 4
8,774
585
8,780
11,115
8,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
3 / 2 / 6
8,081
539
9,755
11,560
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
LeonX3
Izanami
15
6 / 2 / 5
9,523
635
5,408
9,484
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 10
8,025
535
7,199
11,162
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Sweglord3
Tiamat
14
7 / 4 / 2
8,645
576
12,949
10,304
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benitezpower97
Xbalanque
13
1 / 5 / 5
7,681
512
5,055
8,583
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Dr Ttocs MD
Hun Batz
14
6 / 2 / 3
8,331
555
8,711
11,631
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
DrDrunkardMD
Baba Yaga
12
4 / 4 / 2
7,476
498
5,782
9,446
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Etoto
Mulan
12
0 / 5 / 1
7,115
474
7,606
13,627
6,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
nan2104
Cthulhu
11
2 / 7 / 5
7,518
501
8,108
17,940
11,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
23
Kills
13
13
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Benitezpower97
Xbalanque
1
5
5
0.7
W
Cerberus
Cash MoneyLB
Cerberus
3
0
4
5
W
Fenrir
3
2
6
3
L
Hun Batz
Dr Ttocs MD
Hun Batz
6
2
3
3.75
L
Baba Yaga
DrDrunkardMD
Baba Yaga
4
4
2
1.25
L
Mulan
Etoto
Mulan
0
5
1
0.1
W
Izanami
LeonX3
Izanami
6
2
5
4.25
W
4
5
10
1.8
W
Tiamat
Sweglord3
Tiamat
7
4
2
2
L
Cthulhu
nan2104
Cthulhu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
35,262
53,625
Taken
61,227
31,205
Mitigated
28,386
23,179
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Benitezpower97
Xbalanque
5,055
1,590
0
1,290
8,583
3,172
108
1,987
6,554
0
42,774
W
Cerberus
Cash MoneyLB
Cerberus
8,780
1,049
0
7,165
11,115
8,950
207
305
10,810
58,042
0
W
Fenrir
9,755
2,774
0
4,726
11,560
4,447
0
2,129
9,327
0
49,515
L
Hun Batz
Dr Ttocs MD
Hun Batz
8,711
2,282
537
3,896
11,631
3,747
0
5,934
5,503
0
50,249
L
Baba Yaga
DrDrunkardMD
Baba Yaga
5,782
234
64
3,159
9,446
3,516
0
4,434
4,724
41,744
0
L
Mulan
Etoto
Mulan
7,606
1,468
0
1,450
13,627
6,658
0
6,453
7,130
0
40,195
W
Izanami
LeonX3
Izanami
5,408
4,395
234
5,015
9,484
3,369
2,451
2,215
7,233
0
65,648
W
7,199
830
381
2,340
11,162
7,407
425
4,497
6,543
18,438
0
W
Tiamat
Sweglord3
Tiamat
12,949
2,441
0
3,318
10,304
7,032
366
4,264
5,822
40,812
0
L
Cthulhu
nan2104
Cthulhu
8,108
447
66
1,391
17,940
11,293
0
9,331
8,388
22,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
38,121
515
Minions Killed
383
0
Camps Cleared
0
1,395,187
Distance Traveled
1,411,029
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,681
512
98
7
0
284,698
2
W
Cerberus
8,774
585
173
12
0
241,634
1
W
Fenrir
8,081
539
94
6
0
308,363
7
L
Hun Batz
8,331
555
94
6
0
329,749
0
L
Baba Yaga
7,476
498
79
5
0
266,701
2
L
Mulan
7,115
474
83
6
0
247,840
2
W
Izanami
9,523
635
139
9
0
259,800
6
W
Ares
8,025
535
35
2
0
306,771
0
W
Tiamat
8,645
576
74
5
0
278,619
4
L
Cthulhu
7,518
501
29
2
0
282,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role