Player Matchup

Cerberus
Cerberus
Greenw00d
Cerberus
Level 25
God Stats
13W - 5L
1,361 SR
Queue Stats
20W - 10L
1,450 Elo+
Party 1
Set
Set
JoeNutzz
Set
Level 16
God Stats
2W - 4L
1,136 SR
Queue Stats
18W - 18L
1,223 Elo+
Solo
Agni
Agni
Leftovers3938
Agni
Level 16
God Stats
4W - 4L
1,247 SR
Queue Stats
80W - 129L
1,152 Elo+
Solo
Izanami
Izanami
SHPP
Izanami
Level 29
God Stats
17W - 17L
1,597 SR
Queue Stats
83W - 86L
1,471 Elo+
Solo
Yemoja
Yemoja
Topil
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,335 Elo+
Party 1
Team Averages
Level 18
1,368 SR
1,326 Elo+

VS

Team Averages
Level 18
1,501 SR
1,376 Elo+
Olorun
Olorun
BeardedClamm
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
DhekoMota
Yemoja
Level 5
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 22L
1,441 Elo+
Solo
Bellona
Bellona
RodrigoJab
Bellona
Level 17
God Stats
12W - 5L
1,623 SR
Queue Stats
15W - 22L
1,305 Elo+
Solo
Ratatoskr
Ratatoskr
TruZillah
Ratatoskr
Level 23
God Stats
0W - 3L
1,170 SR
Queue Stats
118W - 131L
1,313 Elo+
Solo
Medusa
Medusa
theking161116
Medusa
Level 29
God Stats
3W - 5L
1,504 SR
Queue Stats
7W - 14L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greenw00d
Cerberus
18
15 / 0 / 15
12,269
584
15,347
17,576
22,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 7
11,598
552
13,948
16,384
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 6
10,124
482
5,696
12,136
6,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
SHPP
Izanami
19
11 / 2 / 8
12,398
590
15,893
14,064
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Topil
Yemoja
14
4 / 2 / 16
10,102
481
7,299
10,850
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 4 / 0
6,540
311
3,574
5,292
1,563
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
DhekoMota
Yemoja
12
1 / 8 / 3
7,495
357
4,514
14,618
8,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
RodrigoJab
Bellona
12
1 / 15 / 1
8,094
385
5,729
21,875
14,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
TruZillah
Ratatoskr
14
2 / 7 / 4
9,276
442
6,817
15,134
4,515
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

16
5 / 8 / 3
10,328
492
12,430
19,591
5,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
41
Kills
10
10
Deaths
42
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
0
0.25
L
Yemoja
DhekoMota
Yemoja
1
8
3
0.31
W
Cerberus
Greenw00d
Cerberus
15
0
15
22.5
W
9
1
7
12.5
W
2
5
6
1
L
Bellona
RodrigoJab
Bellona
1
15
1
0.1
W
Izanami
SHPP
Izanami
11
2
8
7.5
W
Yemoja
Topil
Yemoja
4
2
16
6
L
Ratatoskr
TruZillah
Ratatoskr
2
7
4
0.57
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,183
Damage
33,064
71,010
Taken
76,510
53,066
Mitigated
35,477
22,948
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,574
807
48
712
5,292
1,563
0
2,333
2,959
14,248
0
L
Yemoja
DhekoMota
Yemoja
4,514
1,681
1,056
288
14,618
8,774
0
6,885
7,733
13,805
0
W
Cerberus
Greenw00d
Cerberus
15,347
1,504
0
4,091
17,576
22,075
1,213
1,210
16,366
67,266
0
W
13,948
6,980
0
4,300
16,384
8,409
0
2,021
14,363
0
84,580
W
5,696
540
0
2,145
12,136
6,862
3,047
2,343
9,793
53,009
0
L
Bellona
RodrigoJab
Bellona
5,729
2,383
0
1,349
21,875
14,969
0
8,406
13,469
0
35,328
W
Izanami
SHPP
Izanami
15,893
10,222
0
6,785
14,064
6,021
5,987
901
13,163
0
103,828
W
Yemoja
Topil
Yemoja
7,299
1,566
2,914
2,713
10,850
9,699
1,019
1,895
8,955
23,557
0
L
Ratatoskr
TruZillah
Ratatoskr
6,817
1,748
0
2,255
15,134
4,515
0
5,703
9,431
0
37,482
L
12,430
4,566
486
4,047
19,591
5,656
0
6,301
13,290
0
53,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
41,733
591
Minions Killed
247
0
Camps Cleared
0
1,834,519
Distance Traveled
1,532,066
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,540
311
23
1
0
149,245
0
L
Yemoja
7,495
357
36
2
0
343,398
0
W
Cerberus
12,269
584
148
7
0
420,190
1
W
Set
11,598
552
142
7
0
403,874
0
W
Agni
10,124
482
98
5
0
284,301
0
L
Bellona
8,094
385
62
3
0
329,086
0
W
Izanami
12,398
590
178
8
0
359,054
10
W
Yemoja
10,102
481
25
1
0
367,100
3
L
Ratatoskr
9,276
442
63
3
0
334,489
2
L
Medusa
10,328
492
63
3
0
375,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role