Player Matchup

Ares
Ares
Draconic--Dragon
Ares
Level 27
God Stats
10W - 3L
1,806 SR
Queue Stats
53W - 65L
1,610 Elo+
Solo
Tiamat
Tiamat
NebulousBison8
Tiamat
Level 21
God Stats
4W - 1L
1,908 SR
Queue Stats
73W - 47L
1,667 Elo+
Solo
Arachne
Arachne
Whiskey nDiesel
Arachne
Level 29
God Stats
36W - 21L
1,612 SR
Queue Stats
87W - 75L
1,552 Elo+
Party 1
Neith
Neith
Whiskey nNos
Neith
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 103L
1,527 Elo+
Party 1
King Arthur
King Arthur
adequate_spear9
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,584 Elo+
Solo
Team Averages
Level 24
1,665 SR
1,588 Elo+

VS

Team Averages
Level 22
1,526 SR
1,602 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlwaysSonnyy
Fenrir
Level 29
God Stats
7W - 7L
1,629 SR
Queue Stats
389W - 336L
1,576 Elo+
Solo
Eset
Eset
CastrodaAstro
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Og_taymoney
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 114L
1,634 Elo+
Solo
Ymir
Ymir
PkMeMori
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,094
509
1,746
7,114
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
9 / 1 / 1
7,620
762
8,265
5,774
5,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
3 / 0 / 0
6,142
614
879
5,439
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 3 / 0
4,904
490
2,556
4,140
1,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
adequate_spear9
King Arthur
11
1 / 1 / 2
6,301
630
5,273
10,043
3,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 2
5,051
505
2,740
2,597
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
3 / 2 / 0
5,847
585
3,485
6,937
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 6 / 0
4,364
436
405
5,985
1,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Og_taymoney
Guan Yu
9
0 / 3 / 1
5,001
500
2,945
7,665
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
3 / 3 / 3
5,505
551
5,476
8,413
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
15
Kills
8
8
Deaths
15
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
2
3
L
Fenrir
3
2
0
1.5
L
0
6
0
0
W
0
3
2
0.33
W
9
1
1
9.5
L
Guan Yu
Og_taymoney
Guan Yu
0
3
1
0.17
L
Ymir
3
3
3
1.5
W
3
0
0
3
W
2
3
0
0.67
W
King Arthur
adequate_spear9
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
15,051
32,510
Taken
31,597
14,321
Mitigated
13,311
13,814
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,740
1,208
0
1,013
2,597
875
144
163
2,434
0
19,756
L
Fenrir
3,485
1,351
0
1,386
6,937
2,331
0
2,147
4,758
0
25,995
L
405
94
182
130
5,985
1,701
0
3,341
2,597
14,725
0
W
1,746
220
0
2,042
7,114
2,658
132
3,367
3,747
11,463
0
W
8,265
1,738
0
3,327
5,774
5,136
1,009
832
4,942
40,566
0
L
Guan Yu
Og_taymoney
Guan Yu
2,945
941
50
3,268
7,665
4,790
0
0
7,665
0
23,385
L
Ymir
5,476
1,848
0
2,560
8,413
3,614
0
4,177
4,132
20,908
0
W
879
744
0
3,508
5,439
1,713
0
0
5,389
0
28,861
W
2,556
1,310
357
1,334
4,140
1,115
432
1,682
2,458
0
20,216
W
King Arthur
adequate_spear9
King Arthur
5,273
963
0
3,246
10,043
3,699
88
0
9,821
0
39,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
25,768
283
Minions Killed
212
0
Camps Cleared
0
914,981
Distance Traveled
888,850
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,051
505
37
4
0
151,451
2
L
Fenrir
5,847
585
49
5
0
208,897
0
L
Eset
4,364
436
37
4
0
163,335
0
W
Ares
5,094
509
16
2
0
186,193
4
W
Tiamat
7,620
762
78
8
0
181,770
2
L
Guan Yu
5,001
500
53
5
0
184,003
0
L
Ymir
5,505
551
36
4
0
181,164
2
W
Arachne
6,142
614
74
7
0
224,546
1
W
Neith
4,904
490
37
4
0
159,848
1
W
King Arthur
6,301
630
78
8
0
162,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role